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DARK GUARDIANS


r34p3r_666

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please comment, rate or what ever:

[img]http://i.imgur.com/Zkxhw.jpg[/img]
When this card is Summoned: Special Summon up to 3 "Cursed Tokens" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) on your side of the field. Once per turn: pay 500 Life Points; Special Summon 1 "Curse Token" on your opponent's side on the field. These Tokens cannot be used for Tribute, Synchro or Xyz summon. This card cannot declare an attack if you control less than 3 cards.
[img]http://i.imgur.com/H0LFI.jpg[/img]
This card cannot be Summoned if you control less than 3 cards. When this card is Summoned: Special Summon 1 "Cursed Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) on your side of the field. These Tokens cannot be used for Tribute, Synchro or Xyz summon. Once per turn: Tribute 1 "Cursed Token" on the field; Draw 1 card. This card cannot declare an attack if you control less than 3 cards.
[img]http://i.imgur.com/TWxaP.jpg[/img]
This card cannot be Summoned if you control less than 3 cards. When this card is Summoned: Special Summon 1 "Cursed Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) on your side of the field. These Tokens cannot be used for Tribute, Synchro or Xyz summon. Once per turn: Tribute 1 "Cursed Token" on the field; negate the activation of a Spell card and send it to the Graveyard. This card cannot declare an attack if you control less than 3 cards.
[img]http://i.imgur.com/6fPwn.jpg[/img]
When this card is Summoned: Special Summon up to 2 "Cursed Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) on your opponent's side of the field. These Tokens cannot be used for Tribute, Synchro or Xyz summon. Once per turn: Tribute 1 "Cursed Token"; Special Summon 1 "Dark Guardian" monster from your Hand (except "Dark Guardian - Invidia"). This card cannot declare an attack if you control less than 3 cards.
[img]http://i.imgur.com/nnAZJ.jpg[/img]
This card cannot be Summoned if you control less than 3 cards. When this card is Summoned: Special Summon 1 "Cursed Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) on your side of the field. These Tokens cannot be used for Tribute, Synchro or Xyz summon. Once per turn: Tribute 1 "Cursed Token" on the field; negate the activation of a Trap card and send it to the Graveyard. This card cannot declare an attack if you control less than 3 cards.
[img]http://i.imgur.com/HpNUD.jpg[/img]
This card cannot be Summoned if you control less than 3 cards: this card can only be Special Summoned by Tributing 2 "Dark Guardian" monsters. When this card is Summoned: Special Summon 1 "Dark Guardian" from your Hand, Deck or Graveyard. Tribute 1 "Cursed Token": send 1 "Dark Guardian" from your Hand or Deck to the Graveyard. This card cannot declare an attack if you control less than 5 cards.
[img]http://i.imgur.com/Ge4md.jpg[/img]
This card cannot be Summoned if you control less than 6 cards: this card can only be Special Summoned by having 6 "Dark Guardian" monsters with different names on your field or Graveyard. When this card is Summoned: take control of 1 card your opponent controls. Once per turn: tribute 3 "Cursed tokens" and 3 "Dark Guardian" monsters (except this card); destroy all cards in your opponent's Spell and Trap card Zone. Your opponent cannot negate the activation of this card's effect.
[img]http://i.imgur.com/bqeLM.jpg[/img][img]http://i.imgur.com/ZqOy5.jpg[/img]
[img]http://i.imgur.com/J6IrR.jpg[/img][img]http://i.imgur.com/Sa8Wm.jpg[/img]

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  • 2 weeks later...

Nice cards, I can see that you are trying to build an archetype where the monster cards have the abilities to spawn tokens. This increases your chance of swarming the field, while your spells and traps help in manipulating the tokens (special summoning of the monster cards, swarming your opponent’s field with weak monster which can easily be destroyed as a result of battle and deck thinning). But you need to create a Field Spell Card which will allow you to generate and control more tokens.

Nice cards, I can see that you are trying to build an archetype where the monster cards have the abilities to spawn tokens. This increases your chance of swarming the field, while your spells and traps help in manipulating the tokens (special summoning of the monster cards, swarming your opponent’s field with weak monster which can easily be destroyed as a result of battle and deck thinning). But you need to create a Field Spell Card which will allow you to generate and control more tokens.

Nice cards, I can see that you are trying to build an archetype where the monster cards have the abilities to spawn tokens. This increases your chance of swarming the field, while your spells and traps help in manipulating the tokens (special summoning of the monster cards, swarming your opponent’s field with weak monster which can easily be destroyed as a result of battle and deck thinning). But you need to create a Field Spell Card which will allow you to generate and control more tokens.

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