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MegaMan Series


RATED-RKOFRANKLIN

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Hi everybody! This is my special MegaMan series. I'm a huge MegaMan fan. There's nothing better than MegaMan! I will update this thread occasionally with new cards.

[img]http://i210.photobucket.com/albums/bb31/RATED-RKO_2007/Yugioh/createcard.jpg[/img]

[img]http://i210.photobucket.com/albums/bb31/RATED-RKO_2007/Yugioh/createcard5.jpg[/img]

[img]http://i210.photobucket.com/albums/bb31/RATED-RKO_2007/Yugioh/createcard5-1.jpg[/img]

[img]http://i210.photobucket.com/albums/bb31/RATED-RKO_2007/Yugioh/createcard9.jpg[/img]

[img]http://i210.photobucket.com/albums/bb31/RATED-RKO_2007/Yugioh/createcard7.jpg[/img]

[img]http://i210.photobucket.com/albums/bb31/RATED-RKO_2007/Yugioh/createcard8.jpg[/img]


[img]http://i210.photobucket.com/albums/bb31/RATED-RKO_2007/Yugioh/createcard1.jpg[/img]

[img]http://i210.photobucket.com/albums/bb31/RATED-RKO_2007/Yugioh/createcard2.jpg[/img]

[img]http://i210.photobucket.com/albums/bb31/RATED-RKO_2007/Yugioh/createcard4.jpg[/img]

[img]http://i210.photobucket.com/albums/bb31/RATED-RKO_2007/Yugioh/createcard6.jpg[/img]

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Hey, a fellow Mega Man fan! :) Let's take a look at your cards so far.

Mega Man X: Man, I think you can find an effect for X, of all people. :P Also, he's missing his Type. Vanillas (Normal Monsters) only have a use as beaters, so when they have weak stats, they lose their purpose in a Deck.

Mega Man X Falcon Armor: Again, I think you can come up with an interesting effect for this guy. You also wrote that very weirdly, try referencing cards like Red-Eyes Darkness Dragon or Sorcerer of Dark Magic to see how to format those "Nomi" effects (that's the term for cards that can't be Norm'd and have to be SS'd by Tributing or otherwise paying a cost).

Zero: WOAH. 2800 ATK, and two attacks? That's just a bit too much for anybody, even Zero. Oh, and when cards reference themselves, don't use "monster", use "card."

Absolute Zero: Same as Falcon Armor's complaints.

Vile: Again, I really think that Vile could have an interesting effect. I mean, he's VILE.

Regal: When you put a card from your Deck into your hand, the term is "add", not "draw". Draw only means adding the top card to your hand. Terms like Normal Summon and Deck need to be capitalized, but hand is an exception.

Regal only really has one use here, since his ATK is so pitifully low. Since he's sort of a coward, you could have attacks redirected to other monsters you control, and since he distributed Dark Chips, he could be damaging your opponent's monsters as an effect. Try to think of what characters do in their games to come up with cool and useful effects.

X Factor: Since you're probably just going to have a handful of cards with Mega Man X in their names, and they probably won't be supporting each other too much, I don't think you need to make that into an Archetype, which is what you're implying with "a "MegaMan" monster". If you don't want that to be an Archetype, change it to "monsters with "MegaMan X" in their card name". Oh, and references to any part of a card's name need to be in quotes. ATK should be in all caps, and you don't need to have points in there. All numbers need to be the numeral, so never type "one", use "1". You also don't need to write "draw 1 card from your deck", just write "draw 1 card." You can only draw from the Deck, anyway.

500 ATK is enough to put most monsters over their Level "limits", so that's a good number. Most ATK raising numbers are in the 500 range. The second effect would be pretty good, but you really don't WANT your monsters to be destroyed. You could try drawing when you Tribute them, since that would give you an incentive to give up X for the more powerful forms.

Robot Factory: Types should be written as Machine-Type or Pyro-Type. Life Points are another thing that need to be capitalized. Tuner needs to be followed by monster. Just saying "Tuner" isn't enough, officially. Special Summon needs capitalization.

400 is good, since the effect is a bit broader than last time. It's crude scaling, but balance is balance. Nice job there. However, only 500 to grab any used Tuner is a bit too powerful. If it were more like 1000 LP or a discard of a non-Tuner (to prevent looping), that would be much better.

Dark Chip: Equipped is missing a "p". The effect should be more like "Double the equipped monster's ATK."

A card that outright doubles ATK is too much, even though 2000 is a steep price. If you can get it on a monster with even 2000 ATK, that's Obelisk's ATK right off the bat. Give it to a monster with just 1500 ATK, that's BEWD's ATK. Good luck destroying that outside of card effects. If it was discarding 2 or 3 cards, or paying LP equal to the new ATK, that would be more balanced.

Vile's Rage: If the card requires Vile to be on the field, it needs to be "Activate this card only while you control "Vile"." "Control" is a shorter way of saying "on the field."

The effect is rather weak, since there won't be that many Mega Man X cards on the field. It also doesn't really make sense that the card relying on MegaMan is based around Vile. Wouldn't it make more sense to have it rely on the number of Viles on the field?

Since this is probably your first set, I'll give you a 5/10. Just try to do better next time, and with the further cards you'll be adding to this set. If you need to look up effect wording, try going to yugioh.wikia.com and looking up keywords so you can find effects similar to what you're looking for.

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[quote name='X-Man321' timestamp='1342534005' post='5980921']
Dude, Vile Get's Angry(As every Monster besides him is a good guy) The More Megaman Monsters He See's The Angrer he gets. If he sees himself he is angry that someone is impersanating him. there!
[/quote]

Calm yourself, buddy. I'm just making a point that having a card rely on two separate cards that have no reason to be on the field together is really bad. It would make a better card to have the Viles "rage" at the opponent in general.

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[quote name='Nu-Mou Knight' timestamp='1342534510' post='5980929']
Calm yourself, buddy. I'm just making a point that having a card rely on two separate cards that have no reason to be on the field together is really bad. It would make a better card to have the Viles "rage" at the opponent in general.
[/quote]
Oh So Like Vile Does 500 damage to Life Point of the Opponent for Every Megaman Monster on the controled by the Opponent

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[quote name='X-Man321' timestamp='1342535716' post='5980944']
Oh So Like Vile Does 500 damage to Life Point of the Opponent for Every Megaman Monster on the controled by the Opponent
[/quote]

I was thinking something like "Inflict 500 points of Effect Damage to your opponent for each face-up monster with "Vile" or "MegaMan" in its card name." He keeps the idea, but it doesn't require your opponent to also have MegaMan, because he probably won't, and thus it won't be useless. Those are just things you should think about while creating cards.

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[quote name='Nu-Mou Knight' timestamp='1342536054' post='5980951']
I was thinking something like "Inflict 500 points of Effect Damage to your opponent for each face-up monster with "Vile" or "MegaMan" in its card name." He keeps the idea, but it doesn't require your opponent to also have MegaMan, because he probably won't, and thus it won't be useless. Those are just things you should think about while creating cards.
[/quote]
By Megaman Monster I Mean Megaman Based Monster, As in Megaman X, Zero, Vile,etc

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[quote name='X-Man321' timestamp='1342536168' post='5980952']
By Megaman Monster I Mean Megaman Based Monster, As in Megaman X, Zero, Vile,etc
[/quote]

Ahh, I see. Thing is, a monster usually has to have the Archetype name in its own card name. You can't just do something like pick out "Mammoth Graveyard" and say it's an Archfiend. If Vile were "Vile - MegaMan X's Eternal Rival", THAT would work with what you're saying, since he has MegaMan in there.

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