Alpakha Posted July 23, 2012 Report Share Posted July 23, 2012 It works pretty well right now, i just need something extra for drawing (like pod or moray of greed) but i can't find space. I know abysslang might not looked that good, but i tested it and worked rlly well. Nice wall and that 300 boost lets my xyz run over things like Scrap Dragon or REDMD. I first tried with atlanteans, but it kinda slowed it down. Instead i use Abyss Warrior to help clear obstacles. Also, i was testing Bahamut Shark + Aero Shark (as that is the only decent target at the moment) and it works great. It needs that last push right now, as i often find myself with dead cards. [img]http://i.imgur.com/xOw2O.jpg[/img] Link to comment Share on other sites More sharing options...
newhat Posted July 24, 2012 Report Share Posted July 24, 2012 Why Miss Jellyfishead? Link to comment Share on other sites More sharing options...
Alpakha Posted July 24, 2012 Author Report Share Posted July 24, 2012 Helps clear the dead hand monsters and allows me to set up grave for abyssgunde, i'm willing to take 1 out and i usually side 1 out for rematch games anyways. Link to comment Share on other sites More sharing options...
Alpakha Posted July 24, 2012 Author Report Share Posted July 24, 2012 Deck editted... again, i found that a third bahamut was worth it. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted July 24, 2012 Report Share Posted July 24, 2012 Looks pretty good. I would've suggested running Atlanteans in it, but you said they slowed it down. Probably not worth it but Megaloabyss maybe? Its a pretty big monster, easy to summon, and can trigger the effects of the Level 3's. That, and it makes Gioabyss marginally easier to summon. Otherwise, i can't think of ways to improve. Since you're running Abyssqual, Shark Drake maybe? Link to comment Share on other sites More sharing options...
Alpakha Posted July 24, 2012 Author Report Share Posted July 24, 2012 [quote name='HiveNet' timestamp='1343136215' post='5987434'] Looks pretty good. I would've suggested running Atlanteans in it, but you said they slowed it down. Probably not worth it but Megaloabyss maybe? Its a pretty big monster, easy to summon, and can trigger the effects of the Level 3's. That, and it makes Gioabyss marginally easier to summon. Otherwise, i can't think of ways to improve. Since you're running Abyssqual, Shark Drake maybe? [/quote] Megalo has helped before but it's downsides overwhelm the positives. I might try atlanteans again, maybe as tech if i find space. No space fro drake ... did that rhyme?.. it didn't rhyme =P Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted July 24, 2012 Report Share Posted July 24, 2012 Fish depth Charge maybe? Chain it to hornet, or other removal, and you can detonate a Dragonfly, centipede, and anything else and retain card advantage. Might help. Plus, it loads the grave for an Abyssqual. Link to comment Share on other sites More sharing options...
Alpakha Posted July 24, 2012 Author Report Share Posted July 24, 2012 [quote name='HiveNet' timestamp='1343138488' post='5987483'] Fish depth Charge maybe? Chain it to hornet, or other removal, and you can detonate a Dragonfly, centipede, and anything else and retain card advantage. Might help. Plus, it loads the grave for an Abyssqual. [/quote] Sure, if i find space. I didn't run it cuz my fish are always xyz-ed and i never have one on the field to use depth charge. So i didn't find it worth running. Link to comment Share on other sites More sharing options...
Alpakha Posted July 25, 2012 Author Report Share Posted July 25, 2012 It's working pretty well, but i still want to find space for another pod. Suggestions? ANyways, i made a dino rabbit rage quit: [img]http://i.imgur.com/m2fa3.jpg[/img] Link to comment Share on other sites More sharing options...
Citrine Serpent Posted July 26, 2012 Report Share Posted July 26, 2012 [quote name='Kvn523' timestamp='1343186883' post='5988236'] It's working pretty well, but i still want to find space for another pod. Suggestions? ANyways, i made a dino rabbit rage quit: [img]http://i.imgur.com/m2fa3.jpg[/img] [/quote] You can probably find space by dropping 1 hilde, at least one of the stingray guy after abyss warrior, and arguably 1 sturge. Pike and linde search everything, so not everything has to be run @ 3. Also I would add another salvage and maybe a surface. Depth charge is a good idea. You have a lot of targets in the main and extra and it can help spike and sturge when their attack would fall short and you can't summon a r4 fast enough. If you want to try atlanteans again I would suggest adding 2 deep sea diva, 2 armsman, 1 seahorseman, and 1 gachi in the extra. Keep in mind too that diva can r4 under lemuria Link to comment Share on other sites More sharing options...
Alpakha Posted July 27, 2012 Author Report Share Posted July 27, 2012 [quote name='Citrine Serpent' timestamp='1343324107' post='5989459'] You can probably find space by dropping 1 hilde, at least one of the stingray guy after abyss warrior, and arguably 1 sturge. Pike and linde search everything, so not everything has to be run @ 3. Also I would add another salvage and maybe a surface. Depth charge is a good idea. You have a lot of targets in the main and extra and it can help spike and sturge when their attack would fall short and you can't summon a r4 fast enough. If you want to try atlanteans again I would suggest adding 2 deep sea diva, 2 armsman, 1 seahorseman, and 1 gachi in the extra. Keep in mind too that diva can r4 under lemuria [/quote] I'm not gonna run ATlanteans, but i will run Depth Charge. I didn't realize how many fish monsters i was running until recently. I'll post deck when ready. Link to comment Share on other sites More sharing options...
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