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2 Genex Synchros


Airride

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[img]http://img855.imageshack.us/img855/192/genex.jpg[/img]
Lore: 1 Tuner + 2 or more non-Tuner monsters
Must be Synchro Summoned and cannot be Special Summoned by other ways. When this card is Sycnhro Summoned: Target Cards on the field equal to or lower than the amount of Monsters used for the Synchro Summon of this card; Destroy the Targets.

[img]http://img151.imageshack.us/img151/1958/genexyeah.jpg[/img]
[u][b]EDITED Lore[/b][/u]: Genex Controller + 1 or more non-Tuner LIGHT monsters
Once per turn: Target 1 Non-Synchro "Genex" Monster in your Graveyard; Special Summon it. When a "Genex" Monster(s) is sent to the Graveyard: You may Target 1 card on the field for each monster sent to the Graveyard; Destroy the Targets.

God I loved that Archetype.
Chimera is an attempt at a usable and not quite broken Generic Level 11 Synchro. It came out alright.
Nova is the Evolution of Solar that was just begging to be made, but never was. It came out pretty cool. It adds quite a bit of "Oomph" to when you're swarming Synchros with them.
OCG fixes always appreciated.

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The first is just like junk destroyer, it just has a better chance to get more Synchro material. It's not really all that. The second is kinda Op'ed since I can re-use more Genex synchros then maybe overlay a smexy Xyz monster. When I saw Genex, I was hoping for more attribute effects. The destroying is kind of bleh... but eh... they aren't to bad. 7/10

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Didn't even notice That the 1st was just Destroyer >.< I made the effect kind quickly, so I might need to make another one.
The second one...Ah! I didn't mean for it to Be able to summon synchros! Changing.
Attribute genex is kinda dead, and even then, changer and chemistier do it pretty well, so....

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