Ikatsui Posted August 2, 2012 Report Share Posted August 2, 2012 I'm trying to get my card making edge back, so I tried to do something interesting. Dunno if I succeeded or not. [img]http://i.imgur.com/22IkO.jpg[/img] [spoiler=Lore] Once per turn, during your Main Phase, you can place this face-up card in your Field Spell Zone as a Field Spell Card OR you can Special Summon this card to your side of the field from your Field Spell Zone in Defense Position. If this card is in your Field Spell Zone, it has the following effect: Once per turn during the End Phase, each player can Special Summon a Plant-Type monster from their hand. During each Standby Phase, each player gains 200 Life Points.[/spoiler] Please, if you see any OCG errors (including me using old OCG, it's imprinted in my brain >_<), please tell me. Link to comment Share on other sites More sharing options...
newhat Posted August 2, 2012 Report Share Posted August 2, 2012 Good job on preventing this card being instantly Special Summoned. Aside from making Gigaplant's effect instant, this isn't particularly dangerous. Link to comment Share on other sites More sharing options...
Ikatsui Posted August 2, 2012 Author Report Share Posted August 2, 2012 Thanks for your feedback. Yeah, it's not exactly dangerous by itself, nor did I intend it to be. It's main purpose is to support those dangerous monsters, and to be an emergency defense or fodder for a Summon. Link to comment Share on other sites More sharing options...
thekazu4u Posted August 2, 2012 Report Share Posted August 2, 2012 Hmmm, I like it. The effect of Special Summoning a plant type monster from hand isn't particularly creative (especially when I judge plant field spells by the standard of Black Garden xD) but the monster->field zone certainly is interesting. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted August 2, 2012 Report Share Posted August 2, 2012 Now this is an interesting way to summon a monster quite..."Crystal Beast"-ish, except instead of "going" to the Zone, you come "from" the zone. The 200 + gain isn't much of a bother since Life Gain hardly matters except when you make Anti-Heal or something, but I do like its Summoning conditions. Sets up for a "legit" Xyz instead of an "instant" one like Tourguide and Rabbit do. Link to comment Share on other sites More sharing options...
Ikatsui Posted August 2, 2012 Author Report Share Posted August 2, 2012 @kazu: I kind of had a writers block (or card-making equivalent). I couldn't figure what it should actually [i]do[/i] as a Field Spell, without making it bland and unfun. I figured the Monster-to-Field Spell was it's main shtick, anyways. @Kenji: Thanks. Link to comment Share on other sites More sharing options...
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