jolteon13 Posted August 13, 2012 Report Share Posted August 13, 2012 I would put and explanation about why I made these but I just thought it would be fun [b]Monsters:[/b] [spoiler/][img]http://i.imgur.com/j9fY8.jpg[/img][img]http://i.imgur.com/mvidw.jpg[/img][img]http://i.imgur.com/tveMK.jpg[/img][img]http://i.imgur.com/dcegx.jpg[/img][img]http://i.imgur.com/TV6Lf.jpg[/img][img]http://i.imgur.com/TQoBm.jpg[/img][img]http://i.imgur.com/GzFFL.jpg[/img][img]http://i.imgur.com/R8lzo.jpg[/img][img]http://i.imgur.com/NU36u.jpg[/img][img]http://i.imgur.com/VRb9R.jpg[/img][img]http://i.imgur.com/UyWUt.jpg[/img] [spoiler/][b]LORE:[/b] Vassar: When this card is normal summoned, special summoned, or flip summoned, you can search your deck for 1 level 4 or lower 'Devil Brood' monster or for 1 'Doom Gate'. When this monster is removed from the field, it is banished instead. Aquos centari:This monster cannot be normal summoned or set. This card cannot be special summoned except by the effect of 'Devil Brood- Aquos'. 'Devil Brood' monsters are unaffected by Trap cards. Inferno: If this monster is removed from the field, special summon a "Devil Brood" from your graveyard in attack position except 'Devil Brood- Inferno'. This monster gains 400 attack for each card in your hand Victori: Discard one monster card from your hand. Special summon 1 level 4 or lower 'Devil Brood' monster from your graveyard. When this card is destroyed by a card effect, it is banished instead. Aquos: If this 'Devil Brood- Aquos' battles with a monster, flip a coin. If heads, 'Devil Brood- Aquos' cannot be destroyed as a result of battle this turn. If 'Devil Brood- Aquos' is destroyed by a result of battle, special summon 'Devil Brood- Aquos Centari' from your Deck or Hand. D.cay: 'Devil Brood- D.Cay gains 400 attack for each "Devil Brood" in your graveyard. When this card is sent to the graveyard, destroy one of your opponent's monsters with the highest attack. Earthvine: This card cannot be special summoned. When this card is normal summoned, special summon 1 Level 4 or lower "Devil Brood" monster from your hand in face-up defense position. Sempir: If your opponent has at least 1 monster on their side of the field, special summon this card from your hand. The turn this effect activates, this monster cannot attack. Once per turn, during the standby phase, discard 2 cards from your hand to special summon 2 level 2 or lower monsters from your graveyard. Aquos Delta: If you control a 'Devil Brood- Aquos Delta', you cannot summon this card. When this card is removed from the field, discard 1 card to special summon 1 'Devil Brood- Aquos Centari' from your deck, ignoring the summoning conditons Knightmare: If you control no monsters and your opponent controls more than 1, special summon this card during their main phase. When this card is special summoned this way, you can destroy all monsters on the field. Then, special summon this card during your standby phase. When this card is removed from the field after resolving this effect, it is banished instead. Vladmir: When this card attacks your opponent directly, special summon 1 level 4 or lower DARK monster from your graveyard in face-up defense position. [/spoiler] [/spoiler] [b]Normal monsters:[/b] [spoiler/][img]http://i.imgur.com/AlAM1.jpg[/img][img]http://i.imgur.com/DJqkt.jpg[/img][img]http://i.imgur.com/uTrEc.jpg[/img] [spoiler/][b]LORE:[/b] Maji: Maji in ancient times has flooded the Earth and drove a man close enough to insanity to build an ark to get away from him. He can easily flood the world, yet chooses not to. He realizes he must find his siblings in order to rip open a new Doom Gate. Foraoise: Foraoise believes that she is not as destructive as her brothers, however she is very deceptive. She has used nature's creatures to deceive and trick mankind into making reckless decisions. With her brothers, she realizes that they can form a new Doom Gate. El Fuego:El Fuego has burned buildings to ashes and set fire to water. He has become a force of destruction. However, without his siblings, he is incapable of ripping open a new Doom Gate. [/spoiler][/spoiler] [b]Synchros &Fusions:[/b] [spoiler/][img]http://i.imgur.com/KTuJO.jpg[/img][img]http://i.imgur.com/VwvW8.jpg[/img][img]http://i.imgur.com/wA3st.jpg[/img][img]http://i.imgur.com/Lf7Qv.jpg[/img][spoiler/][b]LORE:[/b] Ozuro: 1 "Devil Brood" Tuner+ 1 or more non tuner monsters This monster cannot be destroyed as a result of battle. If "Doom Gate" is on the field, this monster cannot be destroyed by the effects of monsters or spell cards. During each main phase, special summon one "Devil Brood" from your graveyard in attack position. This monster gains 200 attack for each "Devil Brood" monster on the field. Krokek: 1 'Devil Brood' Tuner+ 1 or more non-Tuners This monster cannot be destroyed by card effects. This monster gains 100 attack for each card in your graveyard and an additional 400 attack for each 'Devil Brood' monster in your graveyard. Your other 'Devil Brood monsters gain 500 attack and defense. If this monster is in the graveyard, negate its effect and special summon it to the field. Zotzrieg:1 'Devil Brood' Tuner + 1 or more non-tuner monsters When this card is Synchro Summoned, special summon 1 level 4 or lower 'Devil Brood' monster from your hand in face-up defense position. Once per turn, tribute 3 monsters on your side of the field. This card can attack directly. This monster is unaffected by your card effects until the end phase. Titanus: 'Devil Brood- El Fuego'+ 'Devil Brood- Maji'+ 'Devil Brood- Foraoise' This card can only be special summoned by banishing the above monsters from your hand, field or graveyard. This card cannot attack directly. During your main phase, discard your hand to search your graveyard and deck for one 'Doom Gate' and activate it. If this monster is removed from the field, special summon the banished monsters listed above in defense position. [/spoiler][/spoiler] [b]Spells:[/b] [spoiler/][img]http://i.imgur.com/Yo4My.jpg[/img][img]http://i.imgur.com/QDe1F.jpg[/img][img]http://i.imgur.com/7zXvv.jpg[/img][img]http://i.imgur.com/EEKUV.jpg[/img][img]http://i.imgur.com/FT1Fs.jpg[/img][spoiler/][b]LORE[/b][b]:[/b] Doom Gate: This effect can only be used if only "Devil Brood" monsters are on your side of the field. Each turn, during your standby phase, special summon one level four or lower "Devil Brood" monster from your hand, deck or graveyard. Hell Fire: Discard one "Devil Brood" from your hand to activate this effect. Destroy all monsters on the field except for 'Devil Brood' monsters. Each player then draw cards equal to the number of monsters sent to the graveyard by the effect of this card. Forged Defense Against the Gate: This card can only be activated if 'Manifestation' and 'Crystallization' are face-up on your side of the field. Destroy all monsters on the Field. If 'Manifestation', 'Crystallization' are face-up when this card are activated, each player takes damage equal to the number of non 'Devil Brood' monsters in their respective graveyards. This card, 'Manifestation' and 'Crystallization' are banished after this effect resolves. Crystallization: This card can only be activated if 'Manifestation' is face-up on your side of the field. Once per turn, search your Deck for 1 level 4 or lower monster and send it to the Graveyard. When 'Manifestation', 'Forged Defense Against the Gate' and this card are activated, return 3 cards from your Graveyard to your Deck. Breaking Through:This card can only be activated if 'Doom Gate' is face up on the field. 'Devil Brood' monsters cannot be destroyed as a result of battle. Once per turn, discard 1 card from your hand. Special summon 1 level 4 or lower 'Devil Brood' monster with 1000 or less DEF on your side of the field in Attack position. This card's effect is resolved and is destroyed during your opponent's 3rd standby phase. [/spoiler][/spoiler] [b]Traps:[/b] [spoiler/][img]http://i.imgur.com/0FBcm.jpg[/img][img]http://i.imgur.com/WciX3.jpg[/img][img]http://i.imgur.com/FoznI.jpg[/img][spoiler/][b]LORE:[/b] Ready to Backstab: Each time a 'Devil Brood' monster is destroyed as a result of battle, activate one of the following effects: -Special Summon 1 level 4 or lower 'Devil Brood' monster from your Deck -Destroy 1 monster on your opponent's side of the field -Draw 1 card Manifestation: Activate this card during your opponent's Standby Phase. Once per turn, search your deck for 1 level 4 or higher monster and banish it. When 'Crystallization' and 'Forged Defense Against the Gate' and this card are activated, Special Summon 3 monsters banished by this card effect. Natural Disaster: Special Summon as many 'Devil Brood' monsters from your graveyard as possible. These monsters cannot attack, be used for a tribute summon, or change battle position. Banish monsters special summoned by this effect during your next End phase. [/spoiler][/spoiler] [b]Playability and Strategy: [/b] [spoiler/] Playability: The way I put it together was simple, give the player many options on what they want to build. In fact, some of the cards are splashable (Sempir, Vladmir, Knightmare) in other decks. You can swarm, assume graveyard controll, create some hand management, and again swarm the field. The fact they power up from each other and different sources other than the field is a valuable thing to know about them. It is possible to get 'Doom Gate' out in the first turns especially with cards presently in the game. Although it seems like 'Doom Gate' their weakness, it isn't because of their swarming abilities AND ablities to retrieve 'Doom Gate' wherever it may be. The set has a few flaws that cannot be determined as it hasn't been quite tested, but in the current game, these cards would play smoothly[/spoiler] That's my archtype. Any comments or ideas are appreciated. I would have posted the wiki but Admins are trying to get rid of it. Link to comment Share on other sites More sharing options...
Angelous17 Posted August 14, 2012 Report Share Posted August 14, 2012 OK a lot of these cards are terrible overpowered I mean lvl 6 synchro with that Atl. That would be limited or banned very quickly. Your field spell is also Op maybe special summon from your hand but not hand grave and deck. Bump some cards and the deck will be fine. Like the pics BTW. Link to comment Share on other sites More sharing options...
chaz9119 Posted August 17, 2012 Report Share Posted August 17, 2012 who epic ,just wandering did you make the pics your self? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.