TRUE RULER^(Imper.Di ) Posted August 13, 2012 Report Share Posted August 13, 2012 The True Rulers is an Archetype based on the Duel Masters race: Dark Lord. There's already a Darklord Archetype so I decided not to use that name. I had also inteneded to make them a new monster Type[the Unknown]. As I recalled such ideas were unpopular w/in the community so instead I decided hey... why not make it an existing but smaller Type. Tried Divine Beast. Decided... NO. So I landed on Psychic. WHY? Psychics are often humanoid but not exactly humans, Dark Lords in DM have no defineable lineage as they always wear their death masks, and they use TELEPATHIC powers. so Psychic they are.These monsters are abit Tricky to get out effectively, in fact as an archetype it would be wiser NOT to make a deck out of them alone. But it's always possible(you just might dead hand if you're not into Setting them). Most cannot be Normal Summoned(they CAN be Normal Set) they can only be Special Summoned from the graveyard. Furthermore, I thought... hey why not bring out a use for Yami(NOTE: as Psychics they do not directly benefit from Yami so they have their own benefits attributed to them by it).CRITIQUE. RATE. Give OCG fixes. Thank you for your time ^.^Explanantions are boring so here they are: <not a finished set> [spoiler=TRMTR-EN001] [spoiler=Lore]This card cannot be Banished.Once per turn, if this card is in your hand you can reveal it to your opponent, if you do reveal the top card of your deck. If the card revealed by this effect is a Monster Card, Special Summon this card.Place the revealed card on the bottom of your deck, draw 1 card. If you Special Summon this monster, Special Summon 1 non-Tuner "True Ruler" monster from your graveyard[/spoiler][/spoiler] [spoiler=TRMTR-EN002][/spoiler] [spoiler=TRMTR-EN003][/spoiler] [spoiler=TRMTR-EN004] [spoiler=Lore]This monster cannot be Normal Summoned.This monster can only be Special Summoned from the graveyard. This card cannot be Banished. When this monster is Special Summoned, Banish 2 cards on the field. While there is face-up "Yami" on the field, this card can attack your opponent directly.[/spoiler][/spoiler] [spoiler=TRMTR-EN005] [spoiler=Lore]If you Tribute Summon a monster, it must be Set.This monster can only be Special Summoned from the graveyard.When this monster is destroyed, both players must discard their hands.While there is face-up "Yami" on the field, when cards are sent from your hand or deck to the graveyard, you can Shuffle up to 3 cards in your graveyard into your deck. If you do, draw 2 cards.[/spoiler][/spoiler] [spoiler=TRMTR-EN006] [spoiler=Lore]If you Tribute Summon this monster, it must be Set.This monster can only be Special Summoned from the graveyard. When a monster is destroyed as a result of battle, destroy the monster that destroyed it. While there is face-up "Yami" on the field, your monsters cannot be destroyed by card effects.[/spoiler][/spoiler] [spoiler=TRMTR-EN007] [spoiler=Lore]This monster can only be Special Summoned from the graveyard. Once per turn you can Discard 1 monster from your hand, if you do, you can Special Summon 1 Psychic-Type monster from your graveyard other than the discarded monster. While there is face-up "Yami" on the field, if a card(s) you control would be destroyed, you can destroy this card instead.[/spoiler][/spoiler] [spoiler=TRMTR-EN008] [spoiler=Lore]You can discard this card and 1 other DARK monster to Special Summon 1 "True Ruler" monster from your graveyard, (excluding monsters discarded for this effect).This monster can only be Special Summoned from the graveyard. While this card is face-up on the field, treat it as "Yami".[/spoiler][/spoiler] [spoiler=TRMTR-EN009] [spoiler=Lore]You can discard this card to add 1 Continuous Spell Card from your deck to your hand. If this card is Normal Summoned, it must be Set. This monster can only be Special Summoned from the graveyard.When you Flip Summon this monster, Special Summon 1 monster except "True Ruler - Uliya the Entrancer" from your graveyard.[/spoiler][/spoiler] [spoiler=TRMTR-EN010] [spoiler=Lore]If you Tribute Summon this monster, it must be Set.This monster can only be Special Summoned from the graveyard.When this card is Special Summoned, increase the ATK of all Level 7 or lower "True Ruler" monsters by 800.While there is a face-up "Yami" on the field, reduce the ATK of all Fairy-Type monsters by 1000, and the ATK of all non-Fairy, non-DARK monsters by 500.[/spoiler][/spoiler] [spoiler=TRMTR-En011] [spoiler=Lore]If your opponent would inflict Battle Damage to you, you can Discard this card to reduce any Battle Damage you receive this turn to 0, then, During the End Phase: Special Summon 1 Level 5 or lower DARK monster from your graveyard. This monster can only be Special Summoned from the graveyard. If this monster was Special Summoned, treat is as "Yami" while face-up on the field.[/spoiler][/spoiler] [spoiler=TRMTR-EN012][spoiler=Lore]While this card is face-up on the field, DARK monsters cannot be Banished. This monster can only be Special Summoned from the graveyard. When this monster is Special Summoned, send 1 monster from your deck to the graveyard. If there is a face-up "Yami" on the field, you can send 1 DARK monster you control or in your hand to the graveyard to negate the activation and effect of 1 Spell or Trap Card.[/spoiler][/spoiler] [spoiler=TRMTR-En013][spoiler=Lore]If this monster is Tribue Summoned, it must be Set.If you control no other monsters, you can Special Summon this monster from your hand, if you do: Discard your hand. While there is a face-up "Yami" on the field, this card gains 300 ATK for each Psychic-Type monster of a different name in your graveyard.[/spoiler][/spoiler] [spoiler=TRMTR-En014][spoiler=Lore]If this monster is Tribute Summoned, it must be Set. This monster can only be Special Summoned from the graveyard.If you have 5 or more DARK monsters of different names in your graveyard, you can Banish this card from your hand to Special Summon 2 DARK monsters from your graveyard. While there is a face-up "Yami" on the field, Banish any monster this card battles after damage calculation.[/spoiler][/spoiler] ------1 "True Ruler - April the Gunner" + 1 or more DARK non-Tuner monstersIf you have 3 or more "True Ruler" monsters in your graveyard, when this card attacks your opponent discards 1 card from their hand. If you have 5 or more "True Ruler" monsters in your graveyard, double any Battle Damage inflicted by this card. Once per turn if your opponent doesn't have any cards in their hand, you can Special Summon 1 non-Tuner "True Ruler" monster from your graveyard. 1 "True Ruler" Tuner + 1 or more DARK non-Tuner monsters When this card is Synchro Summoned, you can send up to 2 "True Ruler" monsters from your deck to the graveyard. While you have 5 or more "True Ruler" monsters of different names in your graveyard: treat this face-up card as "Yami". Once per turn, if a card(s) you control would be removed from the field, you can ad 2 of your "True Ruler" monsters in your graveyard to your deck instead. -------------------------------------------------------------------------------------------------------[Supports][spoiler=monster] [Spoiler=Lore]This card cannot be Normal Summoned or Set. You can Special Summon this monster from your hand by Discarding 2 or more DARK monsters from your hand. When you declare an attack with this monster, until the End Phase, this monster gains 400 ATK for each DARK monster in your graveyard. When this card is destroyed as a result of battle, you can Banish this card and Special Summon as many monsters from your graveyard equal to the number of monsters discarded to summon this monster(if any).[/spoiler][/spoiler] --------------------------------------------- Trivia:They are called the True Rulers because the Darklords exist(meaning that they are the true Dark Lords as opposed to fallen Fairies-er 'Angels', they are Truer rulers of the Realm of Darkness than Ha Des, or any of the Lords of Dark World)+ they are the true masterminds of certain series of schemes that are the theme of a few decks/archetypes I've created and have planned.Why aren't they fiends? In the OCG fiends-Types are actually Demons. In DM, Demon(Commands) are a race created by the Dark Lords. Not being "Demons" themselves. but powerful near-Immortals I didn't feel the needed to be fiends. Link to comment Share on other sites More sharing options...
TRUE RULER^(Imper.Di ) Posted August 14, 2012 Author Report Share Posted August 14, 2012 BUMP Link to comment Share on other sites More sharing options...
TRUE RULER^(Imper.Di ) Posted August 15, 2012 Author Report Share Posted August 15, 2012 BUMP Link to comment Share on other sites More sharing options...
FreelancerRaiko Posted October 7, 2012 Report Share Posted October 7, 2012 I'd say this was weird but Gusto certainly showed us a thing or two about psychics. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.