Iriq Posted August 17, 2012 Report Share Posted August 17, 2012 [img]http://i.imgur.com/YY5Gq.jpg[/img] [spoiler=Effect]You can Special Summon this card from your hand if you control at least 1 face-up "Illusionist" Monster. If this card is attacked, remove it from play and end the Battle Phase. Special Summon this card to your side of the field during your next Standby Phase if you control another "Illusionist" Monster.[/spoiler] [img]http://i.imgur.com/wnZxJ.jpg[/img] [spoiler=Effect]This card gains each of the following effects depending on the number of banished "Illusionist" Monsters: +1 Treat this card as any Type or Attribute of your choosing. +3 This card loses 700 DEF but gains 700 ATK. +5 Banish both Monsters involved with battles with this card. +7 During your Main Phase 1, select one Monster in your Deck, Graveyard, Hand or Extra Deck and remove it from play, face down. When this card is attacked, remove this card from play and Special Summon the selected card and change the attack target to that card.[/spoiler] [img]http://i.imgur.com/HSMaa.jpg[/img] [spoiler=Effect]This card's orignal ATK is equal to the amount of banished "Illusionist" Monsters x 100. This card's DEF is equal to twice this card's original ATK. This card's level is equal to the amount of Monsters on your opponent's side of the field. If there is none, the level is then 1.[/spoiler] [img]http://i.imgur.com/DBSKP.jpg[/img] [img]http://i.imgur.com/A15N2.jpg[/img] [spoiler=Effect]You can Special Summon this card from your hand if you control at least 1 face-up "Illusionist" Monster. If this card is attacked, You can Synchro Summon (from your Extra Deck) using this face-up card and 1 other "Ïllusionist" Monster you control as Synchro Material Monsters. If you do, banish both Synchro Material Monsters.[/spoiler] [img]http://i.imgur.com/15nlC.jpg[/img] [img]http://i.imgur.com/z7KkO.jpg[/img] [spoiler=Effect]This card must be Special Summoned by Tributing 2 face-up "Illusionist" Monsters. When this card is summoned, draw 1 card and your opponent draws 2 cards. After your 2nd Standby Phase after activation, you can remove this card and 3 cards in your opponents hand from play.[/spoiler] [img]http://i.imgur.com/p8DRp.jpg[/img] [spoiler=Effect] You can Special Summon this card from your hand if you control at least 1 face-up "Illusionist" Monster. If this card is attacked, you can select one other Monster on the field as an attack target. If this card is activated, banish it during your End Phase.[/spoiler] [img]http://i.imgur.com/Rs5Ah.jpg[/img] [spoiler=Effect]Any Monster that battles this face-up card is removed from play. When this card leaves the field, banish this card and your opponent selects and applies 1 of these effects: - Inflict damage to your opponent's Life Points equal to the number of monsters they control x 500. - Special Summon 2 "Illusionists" from the Banished Zone.[/spoiler] [img]http://i.imgur.com/6mhf9.jpg[/img] [img]http://i.imgur.com/2Uuri.jpg[/img] [img]http://i.imgur.com/M3AJI.jpg[/img] [img]http://i.imgur.com/tUfIB.jpg[/img] [img]http://i.imgur.com/Pbijc.jpg[/img] [img]http://i.imgur.com/6GSy7.jpg[/img] [img]http://i.imgur.com/o0v92.jpg[/img] [spoiler=Effect]1 "Illusionist" Tuner + 1 Rock-Type Monster Your opponent cannot select another Monster on the field as an attack target. This card's original DEF is equal to the number of banished "Illusionist" Monsters x 500.During your Main Phase 1, you can banish this card and inflict damage to your opponent equal to half the original DEF of this card.[/spoiler] [img]http://i.imgur.com/gD7GP.jpg[/img] [spoiler=Effect]1 "Illusionist" Tuner + 1 Machine-Type Monster Your opponent cannot select this card as an attack target, if you control any other Monsters. This card's original ATK is equal to the number of banished "Illusionist" Monsters x 500. During your Main Phase 1, you can banish this card and inflict damage to your opponent equal to half the original ATK of this card.[/spoiler] [img]http://i.imgur.com/7WHlm.jpg[/img] [spoiler=Effect]"Dark-Eyes Illusionist" + 2 "Illusionist" Monsters This card can only be Fusion Summoned by banishing the Fusion Material Material Monsters(You do not use "Polymerization"). If this card is selected as a target for a card effect, you can change the target to any other card on the field.[/spoiler] [img]http://i.imgur.com/7Uv6E.jpg[/img] [spoiler=Effect]2 or more "Illusionist" Synchro Monsters The Fusion Summon of this card cannot be negated. The Fusion Material Monsters used for this card are banished instead of being sent to the Graveyard. For each card banished by this Summon, this card gains the following effect(s): +2 This card gains 500 ATK/DEF. +3 This card gains the effect of 1 selected banished level 4 or lower "Illusionist" Monster. +4. This card gains 1000 ATK/DEF. +5. You can banish all Monsters on your field and in your hand to destroy all cards on your opponents side of the field and in their hand. Skip your next Draw and Battle Phase.[/spoiler] [img]http://img692.imageshack.us/img692/4876/illuscard.jpg[/img] [spoiler=Effect]"Illusionist Faceless Mage" + "Shadow Illusionist" Must be XYZ Summoned and cant be Summoned any other way. The Special Summon of this card and its effects cannot be negated. Once per turn, you can detach 1 XYZ Material Monster from this card: Select 1 banished "Illusionist" Monster and this card gains that cards effect. This card gains 300 ATK for each banished "Illusionist".[/spoiler] [img]http://i.imgur.com/Cw6gw.jpg[/img] Comments? Suggestions?Corrections? Added new cards* Link to comment Share on other sites More sharing options...
Professor Tetsu Posted August 17, 2012 Report Share Posted August 17, 2012 These are very interesting. I really like Terrifying Illusionist. Link to comment Share on other sites More sharing options...
Iriq Posted August 24, 2012 Author Report Share Posted August 24, 2012 Any more comments?Suggestions? Or Errors/Fixes? Rate please Link to comment Share on other sites More sharing options...
Love of Ghibli Posted August 24, 2012 Report Share Posted August 24, 2012 While I like the set and their gimmick I feel that the deck can't really remove on its on terms without the help of something like macro and d-fissure and with all the s/t back row going around nowadays I feel those cards won't be around long enough to help this set out. I feel they need some card that helps them auto-banish or a monster that can banish them from the grave and gain some form of +'s. I do love the pictures! Link to comment Share on other sites More sharing options...
Iriq Posted August 24, 2012 Author Report Share Posted August 24, 2012 [quote name='Beginning446' timestamp='1345780792' post='6011744'] While I like the set and their gimmick I feel that the deck can't really remove on its on terms without the help of something like macro and d-fissure and with all the s/t back row going around nowadays I feel those cards won't be around long enough to help this set out. I feel they need some card that helps them auto-banish or a monster that can banish them from the grave and gain some form of +'s. I do love the pictures! [/quote] Well Thanks, although I tried to make sure to make their effects have the ability to banish themselves or other cards while the other illusionists being able to gain eff's from the number of banished monsters. If you think about it, D.D cards only banishes monsters but doesnt really have any benefit to you. Whereas with these Illusionists, the Graveyard will probably be empty because of their own effects and to add, most players use dimensional prison and bottomless trap hole a lot; cards like these would help them a lot. Imo, i dont think this set would have to rely on macro or d-fissure. Link to comment Share on other sites More sharing options...
Love of Ghibli Posted August 24, 2012 Report Share Posted August 24, 2012 Out of the 8 base effect monsters only 1 of them banishes more than just itself. Meaning majority of the time when you go to syncro summon they are going be sitting in the graveyard unless you have a macro and d-fissure out. For this to have any relevant speed you pretty much need those two cards. Link to comment Share on other sites More sharing options...
Iriq Posted August 24, 2012 Author Report Share Posted August 24, 2012 I understand what you mean; but im not really looking for a One-Turn sync summon or OTK; as for their effects, only 2 of the effect monsters doesnt banish itself, so it would be unlikely if most of the monsters would be sitting in the graveyard. Anyways, I was planning on tweaking them a bit; do you have any individual ratings on each card? I'm worried Deep-Sea/Defensive or Offensive illusionist(s) maybe overpowered a bit Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.