Dream Cabbage Posted August 26, 2012 Report Share Posted August 26, 2012 This archtype is based on changing the treated name of the monsters and then using the "Soul Swapping Teleport" continuous spell card to Special Summon the actual monster from your opponent's graveyard. All the monsters except "Hunter" have this effect. [img]http://i.imgur.com/Gq76x.jpg[/img] This card is just a good way to get XYZ cos it gets the level of another monster you control [img]http://i.imgur.com/DIBkU.jpg[/img] This is basically a stardust dragon except it's when just 1 or more would be destroyed. you then banish this card to negate the effect and then return it to the hand at the end phase [img]http://i.imgur.com/96oe5.jpg[/img] This is basically effect veiler. also, the target is unaffected by the effects of spells, traps and monsters. The other effect is discarding this and milling to get "Soul Swapping teleport" [img]http://i.imgur.com/pLElk.jpg[/img] First effect is just cyber dragon. The second effect lets you spec an entity beast from your hand or graveyard if "Soul Swapping Teleport" is out. [img]http://i.imgur.com/JYXZd.jpg[/img] This is just for synchro support. once per turn you can spec a level 2 or lower entity beast from your hand or graveyard. When it's used for synchro you can shuffle it back into the deck. The effect can only be used once per duel. [img]http://i.imgur.com/gDvFo.jpg[/img] When an entity beast goes, one monster you control can attack twice this BP [img]http://i.imgur.com/lzrNr.jpg[/img] up to twice per turn: Discard one card to tribute one monster and special summon a monster from your opponent's grave with the same name as the tributed monster. It's destroyed at the end phase and can't be used as a tribute [img]http://i.imgur.com/ckl8C.jpg[/img] banish one card in grave to get a continuous spell from deck but you can't activate it this turn [img]http://i.imgur.com/lvAxk.jpg[/img] 1 "Entity Beast" Tuner + 1 non-Tuner monster. Same name treating effect. Once per turn you can tribute an entity beast to destroy a special summoned monster on the field. if it was a synchro you can spec it to your side of the field by tributing this card. [u]NEW CARDS[/u] [img]http://i.imgur.com/i4w0B.jpg[/img] You can discard this to add a beast monster with 1900 or less atk from your deck. [img]http://i.imgur.com/jHImO.jpg[/img] When you control 2 or more beasts, destroy all spell and traps on the field. If 3 or more were destroyed, you can spec a beast from your grave. [img]http://i.imgur.com/UbHjP.jpg[/img] Once per turn, you can pay 500 LP and discard a beast monster to discard cards from your opponent's hand equal to the number of beasts you control. [img]http://i.imgur.com/0m9Jc.jpg[/img] Basically a BTH but for any monster. [img]http://i.imgur.com/WyvCE.jpg[/img] You can spec it by tributing all beast type monsters on the field. Its atk and def is equal to the sent monsters x900. Once per turn if you control no other monsters, you can spec a beast from your hand, if it was level 3 or lower you can spec a beast with 1000 or less def from your hand or deck. Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted August 27, 2012 Report Share Posted August 27, 2012 It's actually very boring to read all the lores. How about sharing the main focus and specialty of the archetype in general, then it might caught the attention of other users to read the lores of the card one by one. Link to comment Share on other sites More sharing options...
Dream Cabbage Posted August 27, 2012 Author Report Share Posted August 27, 2012 Thanks! This is my first card posting anyway. I'll do that. NEW CARDS COMING SOON! Link to comment Share on other sites More sharing options...
Akeno_Ederis_17 Posted August 27, 2012 Report Share Posted August 27, 2012 what i see about the whole archetype: Ok so they're main focus is about controlling an opponent's monster in a unique way. So the "soul swapping teleport" is the main card of the archetype, other than that, only their synchro monster is dependable among them. So their play will differ depending on their opponent. Lordomon is also a reliable card , as it fastens your game play yet, he is not enough. what i suggest : I suggest you add some cards that can support the group well even by his own effects and not just by controlling an opponent's monster. -- All in all, they are decent cards, some are UP'ed. the artworks are not really pleasant (well, for me) the concept is nice but seems very dirty. That's all. I'm looking forward to new cards like this, if ever you added some, PM me kay? Link to comment Share on other sites More sharing options...
AbyssOfBliss Posted August 27, 2012 Report Share Posted August 27, 2012 Great cards man, 10/10 from me Link to comment Share on other sites More sharing options...
Dream Cabbage Posted August 27, 2012 Author Report Share Posted August 27, 2012 Thanks for the comments everyone! I'm making new cards now! Link to comment Share on other sites More sharing options...
Dream Cabbage Posted September 4, 2012 Author Report Share Posted September 4, 2012 bump Link to comment Share on other sites More sharing options...
Dream Cabbage Posted September 12, 2012 Author Report Share Posted September 12, 2012 bump Link to comment Share on other sites More sharing options...
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