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Dive with The Bloo Fins! A new Fish Archetype!


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The Game: This deck revolves around managing your opponent's back row by banishing monsters from your hand. In response, some of these monsters can SS themselves, which still leaves you a Normal Summon. Allowing for first turn Synchros/Xyz. the inclusion of Fishen allows you the opportunity to gain field advantage by Special Summoning 1 of your Banished Bloo Fins. Idea=Swarm and Doom<at least its not Wind-Up level... they IRK me>

[img]http://i.imgur.com/CWa3u.jpg[/img] [img]http://i.imgur.com/8aVS5.jpg[/img]
CrimsLore:[b] [size=2][color=#ee82ee]You can Banish this monster from your hand, if you do, flip 1 Set card in your opponent's Spell&Trap Card Zone face-up, if it is a Spell Card, destroy it, if it is a Trap Card, Set it(it cannot be activated this turn), effects cannot be activated to the activation of this effect.[/color] [color=#0000cd]If a card on the field is flipped face-up and it's effect does not successfully activate, you can Special Summon this monster from your hand[/color][/size][/b][color=#0000cd].[/color]

DuLore: [size=2][b][color=#ee82ee]You can Banish this monster from your hand, if you do, Flip 1 Set card in your opponent's Spell&Trap Card Zone face-up, if it is a Spell Card, destroy it, if it is a Trap Card, Set it(it cannot be activated this turn), effects cannot be activated to the activation of this effect.[/color] [color=#ff0000]If you Banish a "Bloo Fin" monster, you can Special Summon this monster from your hand or graveyard, this monster inflicts Piercing Damage. You can only control 1 "Bloo Fin - Du Duos".[/color][/b][/size]

[img]http://i.imgur.com/QTU6d.jpg[/img] [img]http://i.imgur.com/YXwSi.jpg[/img]
SeaLore: [b][size=2][color=#0000cd]If a card on the field is flipped face-up and it's effect does not successfully activate, Banish the top card of your deck, Special Summon this monster from your hand.[/color] [color=#ff0000]Once per turn, during your Main Phase 1, you can add 1 of your Banished monsters to your hand. You can only control 1 "Bloo Fin - Seek Seaking".[/color][/size][/b]

WhirLore: [color=#ff0000][b][size=2]When this card is Banished, search your deck for 1 Level 3 or lower Fish-Type monster, add it to your hand.If this card is Special Summoned, select 1 Set card on the field, Destroy it, halve this card's ATK. If this card is Special Summoned by the effect of a WATER monster, instead of halving this card's ATK, double it.[/size][/b][/color]

[img]http://i.imgur.com/ZyaSL.jpg[/img] [img]http://i.imgur.com/VqHDE.jpg[/img]
FishenLore: [b][size=2][color=#ff0000]When this monster is Normal Summoned, you can Special Summon 1 of your level 4 or lower Banished Fish-Type monsters.[/color][/size][/b]

FantLore: [b][size=2][color=#800080]If your opponent activates a Normal Trap Card, you can Set that card(it cannot be activated this turn), Special Summon this monster from your hand.[/color] [color=#ff0000]When this monster is Special Summoned, increase the ATK of your other Fish-Type monsters by 400. Once per turn, if your opponent activates a Spell Card, you can return this face-up monster to your deck, negate the activation and effect of that card and destroy it.[/color][/size][/b]

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[quote name='YoungPrinceDeshwitat' timestamp='1346464121' post='6017007']
*
[/quote]

uuuhhh spam dude for real just do not let happen again if you can not propperly post about the thread then do not post at all

if you want to bump the thread just post bump instead of *

besides that ..

the cards are stack beside each other and then listing the lore below why not use spoilers

[ Spoiler]
[ /Spoiler]

for each card and its lore respectively it munch easy to read and or understand and make sure to edit the first post with the proper edits then just reposting the new versions of the cards its less confusing and easyier on the website (since it does do not have to load the same cards twice if not triple)

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[quote name='Garthfunkle Vii Backwards' timestamp='1346471786' post='6017076']
uuuhhh spam dude for real just do not let happen again if you can not propperly post about the thread then do not post at all

if you want to bump the thread just post bump instead of *

besides that ..

the cards are stack beside each other and then listing the lore below why not use spoilers

[ Spoiler]
[ /Spoiler]

for each card and its lore respectively it munch easy to read and or understand and make sure to edit the first post with the proper edits then just reposting the new versions of the cards its less confusing and easyier on the website (since it does do not have to load the same cards twice if not triple)
[/quote]


Funny how in this sea of tutelage and advice you didn't once comment on the cards themselves.
Doesn't that qualify your post as also spam and here you are giving warnings lol


Anywho on to the set;

Crims: The effect where it is on the field seems slow...I mean you really need to have chalice and fiendish chain on stand-by waiting for a monster to be flipped face-up. That and I don't think it is fast enough to catch anything negated by a counter-trap.

Du: I don't believe in anything over 1300 swinging twice without some form of drawback its seems a little too good and you can special summon him from hand OR graveyard with ease. Yeah that's too much.

Seek: You never specified where you can special summon Seaking from. Depending on where you summon it from tells me how broken it is.

Whirl: A 3 star 2400 breaker. Yeah I don't think I like it too much.

Ride: Senseless and Skilless spam, is senseless and skillless spam I cannot support such blatant plussing.

Fin: This would be fine if took out the countertrap part.

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[quote name='Beginning446' timestamp='1346481926' post='6017133']
Funny how in this sea of tutelage and advice you didn't once comment on the cards themselves.
Doesn't that qualify your post as also spam and here you are giving warnings lol


Anywho on to the set;

Crims: The effect where it is on the field seems slow...I mean you really need to have chalice and fiendish chain on stand-by waiting for a monster to be flipped face-up. That and I don't think it is fast enough to catch anything negated by a counter-trap.

Du: I don't believe in anything over 1300 swinging twice without some form of drawback its seems a little too good and you can special summon him from hand OR graveyard with ease. Yeah that's too much.

Seek: You never specified where you can special summon Seaking from. Depending on where you summon it from tells me how broken it is.

Whirl: A 3 star 2400 breaker. Yeah I don't think I like it too much.

Ride: Senseless and Skilless spam, is senseless and skillless spam I cannot support such blatant plussing.

Fin: This would be fine if took out the countertrap part.
[/quote]

Crimson and Du allows you to flip a Set Spell/Trap Card(it does not activate), re-sets the trap. Assumng you have 1 more Crims/Duos in your hand you can SS the monster in response to this effect. Maybe I should remove the graveyard part.

EDIT:

Duos inflicts Piercing Damage when SS'd instead of attacking twice<I think I should change the name now>

Fishen only SS's if he is Normal Summoned(I don't know what I was thinking), and cannot SS itself from Duos/Crims.

Sea: Summoned from your hand.

Fin: only SS's from Normal Traps

Whirl: reduced ATK to 1000. so it maxes at 2000? or maybe i should lower is to 950/900?

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