-Doodle Posted September 1, 2012 Report Share Posted September 1, 2012 Excuse the awful pictures, I just took the anime one's and changed the backround :S [spoiler=Monsters] [img]http://i.imgur.com/MvBws.jpg[/img] [Spoiler= Aqua\Effect] When this card is Summoned: Inflict 800 damage to your opponent's life points. [/spoiler] [img]http://i.imgur.com/u8XdI.jpg[/img] [Spoiler= Aqua\Effect] During either player's Battle Phase: You can send this card to the Graveyard; Special Summon 1 "Slime" monster (except "Clone Slime") from your Graveyard in this card's same battle position. [/spoiler] [img]http://i.imgur.com/9gsnR.jpg[/img] [Spoiler= Aqua\Effect] When this card is sent to the Graveyard, if you have a "Slime" or a "Jam" monster(s) in your Graveyard or your side of the Field, other than "Draw Slime": Draw 1 card. Each player can only use the effect of "Draw Slime" Once per turn. [/spoiler] [img]http://i.imgur.com/N7cKh.jpg[/img] [spoiler= Aqua\Effect ] You can Special Summon this card (from your hand or Graveyard) by Tributing 1 face-up "Slime" monster you control, except "Multiple Slime". Once per turn, you can pay 800 life points; Special Summon 1 "Slime" monster from your hand. You can only summon 1 "Multiple Slime" per turn. [/spoiler] [/spoiler] [spoiler= Spells] [img]http://i.imgur.com/nRs0i.jpg[/img] [spoiler= Lore ] Special Summon 1 "Slime" or "Jam" monster from your hand. [/spoiler] [img]http://i.imgur.com/otRKG.jpg[/img] [spoiler= Lore ] Target any number of "Slime" or "Jam" monsters in your Graveyard: Special summon them. All "Slime" or "Jam" monsters you control gain 200 ATK for each monster that was summoned by this effect, and cannot be used as Synchro or Xyz Materials. [/spoiler] [/spoiler] [spoiler= Traps] [img]http://i.imgur.com/gWrCu.jpg[/img] [spoiler= Lore ] Add 1 "Slime" or "Jam" monster from youe Deck to your hand. [/spoiler] [img]http://i.imgur.com/XdstT.jpg[/img] [spoiler= Lore ] Discard 1 "Slime" or "Jam" monster: Negate the activation of an opponent's Spell or Trap Card, and if you do: destroy that card. [/spoiler] [/spoiler] The goal of the deck is baisically Summon Acid 10 times to win. I'm afaraid some of the cards are too abusable (maybe Draw and Attack) so I'd appriciate if someone suggested an idea to make those better, if needed. P.S, sorry if this doesn't belong here (because it's a card remake I guess) but I thought it would fit here because it's- a. anime-only cards anyway. b. I changed most of the cards almost comletely (keeping mainly the general idea of the effect maybe, and the stats). so I hope it's ok :S Link to comment Share on other sites More sharing options...
Garthfunkle Vii Backwards Posted September 1, 2012 Report Share Posted September 1, 2012 a munch better idea for acid slime When this card is Summoned: select 1 player that selected player loses 500 Life Points. When a "Slime" monster is Summoned, select 1 player that selected player loses 300 Life Points. (this make acid slime way more flexible and more usable in other deck and or strategies plus this way acid slime is still the ace but more effective as well) clone slime has 2000atk that way to munch for a level 3 monster and it can also thin your deck by 3 (ns or ss clone slime your opponent battle phase send to grave ss 2nd clone slime 2nd clone slime effect has the same effect of the 1st slime effect so send the 2nd to the grave with its effect you following me so far the 3rd one is out so its effect to get anthor one out that thins your deck by 2-4 slime monster cards super easy and with no cost) thats not good a simple and easy way to slove that is to add except "clone slime" in the effect draw slime is fine mulitple slime give it more atk like 2300atk and the effect is fine slime base is fine slime attack is op'ed any number is bad bad bad i'll repeat just in case you did not hear me the first time bad dog (i suggest up to 3) then they gain 200 for each slime so thats a possible 1000 boost hmmm just give a flate rat boost of 800 that will be fine slime jar and jammer slime is fine as well no boss or rank 3 xyz ? would like to see that a great set so far can be even better if these were real i would used this set would really boost burn decks i have a sugestion for 1 slime monster that would fit perfectly Level 4 WATER Aqua-Type effect monster atk 15000 def 1500 While you control no monsters you can Special Summon this card in ATK Position. Once per turn during any player's turn you can place this face-up monster in your Monster Zone in your Spell & Trap Zone or you can Special Summon this face-up card in Spell & Trap Zone in ATK Position on your side of the Field. Link to comment Share on other sites More sharing options...
-Doodle Posted September 1, 2012 Author Report Share Posted September 1, 2012 [quote name='Garthfunkle Vii Backwards' timestamp='1346512502' post='6017269'] a munch better idea for acid slime When this card is Summoned: select 1 player that selected player loses 500 Life Points. When a "Slime" monster is Summoned, select 1 player that selected player loses 300 Life Points. (this make acid slime way more flexible and more usable in other deck and or strategies plus this way acid slime is still the ace but more effective as well) [color=#008080][b]I actually like Acid this way :\[/b][/color] clone slime has 2000atk that way to munch for a level 3 monster and it can also thin your deck by 3 (ns or ss clone slime your opponent battle phase send to grave ss 2nd clone slime 2nd clone slime effect has the same effect of the 1st slime effect so send the 2nd to the grave with its effect you following me so far the 3rd one is out so its effect to get anthor one out that thins your deck by 2-4 slime monster cards super easy and with no cost) thats not good a simple and easy way to slove that is to add except "clone slime" in the effect [color=#008080][b]That was a mistake, it's stats are 0\0 (it was like that in the anime so..)[/b][/color] draw slime is fine mulitple slime give it more atk like 2300atk and the effect is fine [color="#008080"][b]They are supposed to be with low stats, but I will consider it.[/b][/color] slime base is fine slime attack is op'ed any number is bad bad bad i'll repeat just in case you did not hear me the first time bad dog (i suggest up to 3) then they gain 200 for each slime so thats a possible 1000 boost hmmm just give a flate rat boost of 800 that will be fine [color="#008080"][b]Can you explain why it's overpowered? I mean, it does swarm alot, but they are all low ATK monsters and they can't be used as fodder anyway[/b][/color] slime jar and jammer slime is fine as well no boss or rank 3 xyz ? [b][color=#008080]Boss is baisically Multiple Slime. But I will try and change it XD[/color][/b] [b][color=#008080]And I don't know how to make an Xyz :S[/color][/b] would like to see that a great set so far can be even better if these were real i would used [color="#008080"][b]Thanks for the comment [/b][/color] [/quote] Link to comment Share on other sites More sharing options...
Garthfunkle Vii Backwards Posted September 1, 2012 Report Share Posted September 1, 2012 acid slime acid slime's burn effect is consider slow since it only works on it and its own summoning its too slow and under dependable to be the entire game plan you have at most 3 copies of it in your deck you have to summon it 10 times or more since there cards that negates ns ss monster effects and spell and trap card plus destruction effects cards you have to throw alot of cards to returning to your hand or keep ss it from grave as long it doesnt get banish using mist valley faclon or something to keep ns/ss for the win but you would to put ult offering which is currently semi limmited so long rung final countdown is more dependable slime attack something about ss up to 5 monster from your graveyard then they get anywhere from 200-1000 boost with no cost and the cards can be used for fusion tributes and rituals which would make it broke no banishment after wards you special summon all the live long day plus your normal summon or set then if you have anthor copy of slime attack in your hand or somehow get the slime attack that was used that turn or last turn back in your hand deck or field you can replay it again phew you need more bosses and or beaters and or "slime" stall and or "slime" burn effects you can download a program that help you make xyz monster any way you want you can search it on google or here on ycm [url="http://forum.yugiohcardmaker.net/topic/256312-zextras-free-xyz-template-updated-xcf-psd-and-mse/"]http://forum.yugiohc...cf-psd-and-mse/[/url] as said before acid slime is not all that dependable so a surport cards like return 1 face-up "Slime" monster you control to your hand then Special Summon 1 "Slime" monster from your Graveyard in ATK Position then send 1 "Slime" monster in your hand to the Graveyard. you did not like my "slime" effect monster idea ? Link to comment Share on other sites More sharing options...
-Doodle Posted September 6, 2012 Author Report Share Posted September 6, 2012 [quote name='Garthfunkle Vii Backwards' timestamp='1346522761' post='6017340'] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=2][background=rgb(251, 253, 254)]acid slime[/background][/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=2][background=rgb(251, 253, 254)]acid slime's burn effect is consider slow since it only works on it and its own summoning its too slow and under dependable to be the entire game plan you have at most 3 copies of it in your deck you have to summon it 10 times or more since there cards that negates ns ss monster effects and spell and trap card plus destruction effects cards you have to throw alot of cards to returning to your hand or keep ss it from grave as long it doesnt get banish using mist valley faclon or something to keep ns/ss for the win but you would to put ult offering which is currently semi limmited so long rung final countdown is more dependablor[/background][/size][/font][/color] [color=#008080][b]For now, I will keep it's effect as is. I thought of another card that helps Spamming it and I'm planning on using it on a certein duel program that you can use your own cards., to test it.[/b][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=2][background=rgb(251, 253, 254)]slime attack[/background][/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=2][background=rgb(251, 253, 254)]something about ss up to 5 monster from your graveyard then they get anywhere from 200-1000 boost with no cost and the cards can be used for fusion tributes and rituals which would make it broke no banishment after wards you special summon all the live long day plus your normal summon or set then if you have anthor copy of slime attack in your hand or somehow get the slime attack that was used that turn or last turn back in your hand deck or field you can replay it again[/background][/size][/font][/color] [color=#008080][b]I restricted the main monster abusment- Xyz and Synchros, and I believe it's quite enough. the ATK increase will not matter that much because they'r ATK is very low anyway..[/b][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=2][background=rgb(251, 253, 254)]phew[/background][/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=2][background=rgb(251, 253, 254)]you need more bosses and or beaters and or "slime" stall and or "slime" burn effects you can download a program that help you make xyz monster any way you want you can search it on google or here on ycm [/background][/size][/font][/color][url="http://forum.yugiohcardmaker.net/topic/256312-zextras-free-xyz-template-updated-xcf-psd-and-mse/"]http://forum.yugiohc...cf-psd-and-mse/[/url] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=2][background=rgb(251, 253, 254)]as said before acid slime is not all that dependable so a surport cards like return 1 face-up "Slime" monster you control to your hand then Special Summon 1 "Slime" monster from your Graveyard in ATK Position then send 1 "Slime" monster in your hand to the Graveyard.[/background][/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=2][background=rgb(251, 253, 254)]you did not like my "slime" effect monster idea ? [/background][/size][/font][/color] [/quote] bump Link to comment Share on other sites More sharing options...
-Doodle Posted September 10, 2012 Author Report Share Posted September 10, 2012 Bump Link to comment Share on other sites More sharing options...
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