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Imp Continuation


Iriq

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[img]http://i.imgur.com/uhHgj.jpg[/img]


[img]http://i.imgur.com/QqWSm.jpg[/img]


[img]http://i.imgur.com/wdH2m.jpg[/img]


[img]http://i.imgur.com/tYFzI.jpg[/img]


[img]http://i.imgur.com/stV8z.jpg[/img]


[img]http://i.imgur.com/O5KHH.jpg[/img]
[spoiler=Effect]When this card inflicts damage to your opponent by a direct attack, you can discard 1 card. Then. select 1 card on the field with the same card type as the sent card and destroy that card. (Cards and effects cannot be activated in response to this effect).[/spoiler]


[img]http://i.imgur.com/DhaLS.jpg[/img]


[img]http://i.imgur.com/1hU6r.jpg[/img]


[img]http://i.imgur.com/eZCNO.jpg[/img]


[img]http://i.imgur.com/LtKY7.jpg[/img]
[spoiler=Effect]"Tame Imp" + "Bald Imp"
Your opponent cannot select another Monster as a target for an attack or for an effect. If this card attacks, you can halve this card's attack and it can attack directly until the end of the Battle Phase.[/spoiler]


[img]http://i.imgur.com/uqWPH.jpg[/img]
[spoiler=Effect]This card can only be Special Summoned by Tributing 2 face-up "Gargoyles" you control. Each time this card inflicts Battle Damage, increase it's ATK by 200. When this card destroys a Monster, you can destroy 1 "Gargoyle" Monster you control and Special Summon 1 "Imp" Monster to your side of the field from the Graveyard.[/spoiler]


[img]http://i.imgur.com/d64OR.jpg[/img]


[img]http://i.imgur.com/Ly8I4.jpg[/img]


[img]http://i.imgur.com/gXT3G.jpg[/img]


[img]http://i.imgur.com/GIgNr.jpg[/img]
[spoiler=Effect]"Hell Gargoyle" + "Brute Imp"
This card cannot be Special Summoned except by removing from play the above cards you control. (You do not use Polymerization). Your opponent must discard 1 card(s) from their hand to declare an attack during his/her Battle Phase while this card remains face-up on the field. [/spoiler]

[img]http://i.imgur.com/HGf41.jpg[/img]


Comments? Fixes? Suggestions?

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i have to say the thought of bringing imps back to life past feral imp(reference to the first card) is pretty cool however i was scrolling past a few of these and before looking at any of their effects i had to say the art couldve been better...and if you didnt know it by now white backgrounds are highly shunned upon they dont look good they dont contrast well and above all they make your card look like s***(no offense) i was kinda hoping to see a lot more imps with this mini set youve created but you took a turn torwards gargoyles i dont get it i thought you would do some kind of imp king or queen ...you could try something like make an imp version of dark resonator(tuner) and throw some sickly impish synchros in here...ill admit i didnt really like the whole gargoyle thing and im not really a fan of fusions either....but i admire your creativity sir ...and when it comes to yugioh card maker thats all that matters..keep it up

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Thanks i guess; lol :)
Yea, i coulndt find a good pic for that 1 card with the white background;
as for the "gargoyles", when i was searching for imp-looking monsters/creatures, it turns out there arent that many; but there were many that were somewhat related to them: gargoyles.

I would of made those cards into imps as well; but they they have more a stone/gargoyle-ly appearance to them.
Anyways, i have tried to make the effects and summoning to be connected to the imp monsters as much as possible. I could create more imp-like cards; i just need to find some more pics for feral/horn imp-looking ones.

But thanks for the input; ill keep searching for more imps and perhaps a better card image for that 1 card.


Or...
Should i try to pass off those gargoyle cards as "imps" or would it be wrong to do so (by changing the name)?

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no it wouldnt br wrong at all perhaps you can say that imps are like the underlings of gargoyles and that they all eventually turn into to gargoyles ...its like there destiny to one day climp ub a tall building and then turn to stone...something like that...or just try to find a more suiting image...have you tryed photobucket, tinypic, deviant art? those are three pretty good picture sites

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Savage Imp's pretty good. It doesn't naturally hurt you, but neither does Berserk Gorilla.

Barb Imp's effect isn't that useful since you can just turn your extra Imps into a big Xyz Monster.

Brute Imp is pretty cool. Not all that strong, but cool.

Nimble Imp should say "face-up", since you can't tell if a Set card is a Spell or a Trap.

Fiery Imp should say "set Spell and Trap Cards" since you can't tell whether a Set card is a Spell or Trap without revealing it.

Imp Slasher is recyclable with Recurring Nightmare and more or less balanced.

I don't think helping your Imps with Hell Gargoyle is worth having to use 2 Normal Monsters, although you can substitute The Dark - Hex-Sealed Fusion for one. Same with Gargoyle Protector, though it can protect other monsters too.

Gargoyle Beast could work some interesting combos with Fiery and Nimble Imp. Kind of hard to Summon though. Maybe you could remove that condition entirely.

Putting Obedient or Devilish Gargoyle in Defense Position would make it unkillable unless your opponent has D.D. Crow or Evilswarm Ouroboros or something. That is not OK.

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[quote name='newhat' timestamp='1347082402' post='6021301']


Putting Obedient or Devilish Gargoyle in Defense Position would make it unkillable unless your opponent has D.D. Crow or Evilswarm Ouroboros or something. That is not OK.
[/quote]

Not just unkillable. You can't even tribute it or remove it from the field at all. It's just there. And it makes your opponent unable to attack directly.

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