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3 new cards


egrer

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OCG Fixes (Reverse order of 1# to #1, I believe)

Templar Knight #1
"This monster can attack your opponent directly. If it does, reduce this card's ATK by 500 during damage calculation only."

Templar Cross
"The equipped monster gains 600 ATK" (I believe that's simply a normal Equip Spell...?)

Templars Ambush
"This card can only be activated when your opponent declares an attack. Increase the ATK of the targeted monster by 600."

My OCG may not be entirely correct, but should at least be an improvement, hope it helps. Also this might be better suited to Realistic Cards, unless you have a particular pop culture reference?

I don't know if I can review these properly as the language makes the effects a bit unclear, but I'll review based on my interpretations.

Templar Knight 1# - 7/10 - Not bad, but a little bland, though might work well for an archetype.

Templar Cross - 6/10 - I'd rate this higher if it were better detailed, I'm assuming it's for Templar cards only, but isn't shown, so can't judge.

Templars Ambush - 5/10 - Same reason as Templar Cross, but a little worse since Counter Traps require even more precise detail usually. Not a bad effect though, especially if it ties in to the archetype.

Anyways, I understand your language issues are difficult, extremely so obviously, and I don't speak German, but if you'd like to explain your intent, I can cook up at least some basic OCG for your stuff.

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