Bobbyman46 Posted September 7, 2012 Report Share Posted September 7, 2012 [img]http://i.imgur.com/xaGqi.jpg[/img] When your opponent would destroy a monster you control by battle: Banish the monster until your next Standby Phase. During the End Phase of this turn, destroy 1 monster your opponent controls. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted September 7, 2012 Report Share Posted September 7, 2012 Everyone wants to be Zenmaines...and this card lets them be a form of Zenmaines but in a more restricted sense. To be honest, the cost for activation seems a bit absurd since the effect is pretty balanced and flexible. Should probably remove it to make the card about 10x smexier and just that more techable in decks. Link to comment Share on other sites More sharing options...
Bobbyman46 Posted September 7, 2012 Author Report Share Posted September 7, 2012 Well there has to be some kind of downside. Just look at WU Rabbit. Sure he doesn't pop a card, but he stays on the field for ridiculous plays to commence. I wanted to make some kind of cost so that the monster is like WU Rabbit AND they get to pop a card. I might lower it to 1000. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted September 7, 2012 Report Share Posted September 7, 2012 [color=#000000][size=3]The things is you're still meeting a "condition":[/size][/color] [color=#000000][size=3][[background=rgb(251, 253, 254)]When your opponent would destroy a monster you control by battle][/background][/size][/color] [background=rgb(251, 253, 254)][font="comic sans ms, cursive"][color="#000000"][size=3]Because of that, the gap of the monster is dwindle to just the Battle Phase which makes for decently good plays. Popping a card during the End Phase gives your opponent time to manipulate his monsters to fit what could be popped and makes for a somewhat neutral +0, plus remember that you would still take damage from battle since it was already determined that the monster would be destroyed (therefore going into Damage Step) and would make the card slightly more risky as is without the pay life point clause. The reason WU Rabbit is different is because it can trigger at pretty much any moment and Zenmaines can target any type of card while this restricts to just monsters.[/size][/color][/font][/background] Link to comment Share on other sites More sharing options...
-Griffin Posted September 8, 2012 Report Share Posted September 8, 2012 So, 9/10 times I would much prefer to use D-Prison. Actually, probably closer to 99+/100 times. This hurts a lot, destroys instead of RFGs, you still take battle damage, and a lot of monsters worth saving won't be able to be run over by more than 1 monster your opponent controls, anyway. At the very least, the Effect could Summon the monster instead of just returning it. At least that way there's some more interactions, like Sacred Crane, Esper Girl, Stratos or Hanzo. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted September 8, 2012 Report Share Posted September 8, 2012 The thing is if it SSes the monster that would guarantee +s wich is something I think Bob was trying to avoid. It also sets up next turn's field presence and can be comboed off with D Prison so your opponent wont know what he's running into. Plus, the fact that it destroys a monster and not necessarily the monster that attacked makes for a flexible card. I pop his BLS during the End Phase? I pop his Chaos Sorcerer, Zenmaity to trigger his effect, his Leviathan, or other card? It's a nice way to play. And I still feel like it shouldn't have a cost since it's rewarding you for actually playing the game unlike the Solemn duo. Link to comment Share on other sites More sharing options...
Bobbyman46 Posted September 9, 2012 Author Report Share Posted September 9, 2012 Hmmm... I might take away the cost Link to comment Share on other sites More sharing options...
Bobbyman46 Posted September 9, 2012 Author Report Share Posted September 9, 2012 So I took away the cost now. Link to comment Share on other sites More sharing options...
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