Mehmani Posted September 9, 2012 Report Share Posted September 9, 2012 [img]http://i.imgur.com/4uZys.jpg[/img] I wanted to be a blacksmith when I was little, until I realized you needed to be really huge and stuff. It's a reference to [url="http://yugioh.wikia.com/wiki/Iron_Blacksmith_Kotetsu"]http://yugioh.wikia.com/wiki/Iron_Blacksmith_Kotetsu[/url], a card that I used in a Guardian deck several years ago. Anyhow, I thought that Eternal Rest and Really Eternal Rest could be made into great side cards with a little tweaking, and so came forth this. Link to comment Share on other sites More sharing options...
EpicBoss99 Posted September 9, 2012 Report Share Posted September 9, 2012 Its a beatstick for monsters with equip cards, and I like that about it. However, I think you should make its Attack or at least Defense higher. Link to comment Share on other sites More sharing options...
-Griffin Posted September 9, 2012 Report Share Posted September 9, 2012 I hate anti-support on the whole. I also feel it's a bit too heavy-handed. Its main target by far is Inzektors and the ability to not just RFG a Dragonfly or Hornet, but do it at a +1, is rather insane. Cards designed specifically for the side Deck are generally bad design by default: If the Deck it's targeting is balanced/trash-tier it's either worthless or overkill. If the Deck is top-tier, it's a terrible way to 'balance' it. The first game of a match would be one-sided (unless the Deck is so horribly designed everyone plays it, or there's a varied enough top tier not to need to change things), and people who play single games instead of matches get screwed over by the design philosophy. The entire concept behind its design seems abhorrent to me, and I can't immediately identify any interesting combos or other redeeming features. Link to comment Share on other sites More sharing options...
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