Strider Tigerwolf Posted September 11, 2012 Report Share Posted September 11, 2012 [center][img]http://yugico.com/customcard/110569.jpg[/img][/center] [center][b]Lore:[/b][/center] [center][color=#000000][font=Verdana, Geneva, sans-serif][size=3]No monsters can be Summoned, except for FIRE monsters. Once per turn, during either player's turn, you can activate 1 of the following effects:[/size][/font][/color] [color=#000000][font=Verdana, Geneva, sans-serif][size=3]● Banish 1 FIRE monster in your Graveyard, then send 1 FIRE monster from your Deck to the Graveyard and inflict 500 damage to your opponent.[/size][/font][/color] [color=#000000][font=Verdana, Geneva, sans-serif][size=3]● Tribute 1 FIRE monster you control, except this card, then Special Summon 1 Level 4 or lower FIRE monster from your hand or Deck.[/size][/font][/color][/center] [center][img]http://yugico.com/customcard/110570.jpg[/img][/center] [center][b]Lore:[/b][/center] [center][color=#000000][font=Verdana, Geneva, sans-serif][size=3]No monsters can be Summoned, except for WATER monsters. Once per turn, during either player's turn, you can activate 1 of the following effects:[/size][/font][/color][/center] [center][color=#000000][font=Verdana, Geneva, sans-serif][size=3]● Send 1 WATER monster from your Deck to the Graveyard.[/size][/font][/color] [color=#000000][font=Verdana, Geneva, sans-serif][size=3]● Discard 1 WATER monster, then send 1 card from your opponent's hand to the Graveyard.[/size][/font][/color][/center] [center][img]http://yugico.com/customcard/110571.jpg[/img][/center] [center][b]Lore[/b][b]:[/b][/center] [center][color=#000000][font=Verdana, Geneva, sans-serif][size=3]No monsters can be Summoned, except for WIND monsters. Once per turn, during either player's turn, you can activate 1 of the following effects:[/size][/font][/color] [color=#000000][font=Verdana, Geneva, sans-serif][size=3]● Target 1 card on the field and 1 card you control,[/size][/font][/color] then return those targets to their owner's hand. [color=#000000][font=Verdana, Geneva, sans-serif][size=3]● You can shuffle 1 WIND monster in your hand and in your Graveyard to your Deck, then draw 1 card.[/size][/font][/color][/center] [center][color=#000000][font=Verdana, Geneva, sans-serif][size=3][img]http://yugico.com/customcard/110572.jpg[/img][/size][/font][/color][/center] [center][color=#000000][font=Verdana, Geneva, sans-serif][size=3][b]Lore:[/b][/size][/font][/color][/center] [center][color=#000000][font=Verdana, Geneva, sans-serif][size=3]No monsters can be Summoned, except for EARTH monsters. Once per turn, during either player's turn, you can activate 1 of the following effects:[/size][/font][/color][/center] [center][color=#000000][font=Verdana, Geneva, sans-serif][size=3]● You can discard up to 2 cards, then add 1 EARTH monster from your hand, Deck or Graveyard to your hand.[/size][/font][/color] [color=#000000][font=Verdana, Geneva, sans-serif][size=3]● If this card leaves the field (by battle or card effect), Special Summon 1 Level 3 or 4 EARTH monster with 1000 ATK or higher, except "Barrier Statue of the Drought".[/size][/font][/color][/center] [center][img]http://yugico.com/customcard/110573.jpg[/img][/center] [center][b]Lore:[/b][/center] [center][color=#000000][font=Verdana, Geneva, sans-serif][size=3]No monsters can be Summoned, except for LIGHT monsters. Once per turn, during either player's turn, you can activate 1 of the following effects:[/size][/font][/color] [color=#000000][font=Verdana, Geneva, sans-serif][size=3]● If a LIGHT monster inflicts Battle Damage to your opponent, gain the same amount in Life Points.[/size][/font][/color] [color=#000000][font=Verdana, Geneva, sans-serif][size=3]● You can banish 1 LIGHT monster from your hand and 1 from your Graveyard, then draw 1 card and add 1 Level 5 or higher LIGHT monster with 2500 ATK or less from your Deck to your hand.[/size][/font][/color][/center] [center][color=#000000][font=Verdana, Geneva, sans-serif][size=3][img]http://yugico.com/customcard/110574.jpg[/img][/size][/font][/color][/center] [center][color=#000000][font=Verdana, Geneva, sans-serif][size=3][b]Lore[/b][/size][/font][/color][b]:[/b][/center] [center][color=#000000][font=Verdana, Geneva, sans-serif][size=3]No monsters can be Summoned, except for DARK monsters. Once per turn, during either player's turn, you can activate 1 of the following effects:[/size][/font][/color][/center] [center][color=#000000][font=Verdana, Geneva, sans-serif][size=3]● Discard 2 cards from your hand, then Special Summon 1 Level 4 DARK monster with 1000 ATK or less from your Deck in face-up Attack Position.[/size][/font][/color] [color=#000000][font=Verdana, Geneva, sans-serif][size=3]● Banish 1 DARK monster from your Graveyard and 1 card in your opponent's Graveyard.[/size][/font][/color][/center] [center][color=#000000][font=Verdana, Geneva, sans-serif][size=3]I suppose I missed a few things with these guys...but they "look" balanced. Still a bit skeptical about it though so help me out guys![/size][/font][/color][/center] Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted September 12, 2012 Author Report Share Posted September 12, 2012 Bumping once more. Link to comment Share on other sites More sharing options...
Ghost_Image Posted September 12, 2012 Report Share Posted September 12, 2012 Barrier Statue of the Stormwinds is extremely powerful. Free spin effect on your turn, then on your opponent's turn too? Maybe a discard cost would be good. I like the rest though, and have always been a fan of the Barrier statue monsters. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted September 12, 2012 Author Report Share Posted September 12, 2012 Edited Stormwinds so that if it returns a card, it has to return something you have as well. Potently abusable still, but not as broken and can be nice since it can chain to MST or Dark Hole. Link to comment Share on other sites More sharing options...
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