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Jet fighter - Mesos


shonenhikada

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Jet Fighter - Mesos

Jetfighter-1.jpg

card effect:

This card can attack your opponent's Life Points directly. If this card inflicts Battle Damage to your opponent life points, toss a coin and call Heads or Tails . If you call right,your opponent must discard 2 card from their hand based on the coins result.

-Heads : Discard 2 Spell card from your hand.

-Tails : Discard 2 Trap card from your hand.

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no disclaimer necessary.

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If you think about it, it's overpowered, now 1400 ATK maybe that should be lowered or remove the direct attack effect.

 

Some OCG errors.

 

Heads or Tails. If you call right, your opponent must discard 2 cards from their hand based on the coins result.

- Heads: Discard 2 Spell Cards from your hand.

- Tails: Discard 2 Trap Cards from your hand.

 

^Could you explain the last part a little, from what I get it's like this, if you call heads and it's tails discard 2 Traps...etc.

 

Also, you did not mention what happens if your do not have 2 Spell / Trap Cards in your hand :P

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If you think about it' date=' it's overpowered, now 1400 ATK maybe that should be lowered or remove the direct attack effect.

 

Some OCG errors.

 

Heads or Tails. If you call right, your opponent must discard 2 cards from their hand based on the coins result.

- Heads: Discard 2 Spell Cards from your hand.

- Tails: Discard 2 Trap Cards from your hand.

 

^Could you explain the last part a little, from what I get it's like this, if you call heads and it's tails discard 2 Traps...etc.

 

Also, you did not mention what happens if your do not have 2 Spell / Trap Cards in your hand :P

[/quote']

 

the text at the bottom shows what your opponent must do if you guess correctly and what to do for the correct coin toss. it's pretty simple to understand.

 

If you look at element dragon you'll see it has listed what to do when certain attributes are on the field same principle applies here.

 

Also i checked cards when doing this for coin toss and saw they didn't put the coin toss text like you have it but like how i have it. Check fairy box for more detail.

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"This card can attack your opponent's Life Points directly. If this card inflicts Battle Damage to your opponent life points, toss a coin and call Heads or Tails. If you call it right select and activate of the following effects:

- Send 2 Spell / Trap Cards from your opponent's hand to the Graveyard.

- Randomly send 2 Cards from your opponent's hand to the Graveyard."

 

^This sounds much better in my opinion if you want to go with it thats fine, if not, then okay.

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"This card can attack your opponent's Life Points directly. If this card inflicts Battle Damage to your opponent life points' date=' toss a coin and call Heads or Tails. If you call it right select and activate of the following effects:

- Send 2 Spell / Trap Cards from your opponent's hand to the Graveyard.

- Randomly send 2 Cards from your opponent's hand to the Graveyard."

 

^This sounds much better in my opinion if you want to go with it thats fine, if not, then okay.

[/quote']

 

Ah nah, not really. Because you change the effect up a little this isn't how i wanted it to be. you don't have to specify calling heads or tails thats an ocg error. I don't know I think I'll stick with my effect ok no hard feelings.

 

because how i want it is based on which ever coin toss you choose was correct the effect would activate accordingly. like a gamble. How you have it is definite. that makes it broke.

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