Scrooge Posted September 22, 2012 Report Share Posted September 22, 2012 [b]Monmoe[/b] [img]http://i.imgur.com/igs8P.jpg[/img] Card Lore:[i] During each Standby Phase, you may discard 1 card from your hand to your Graveyard or banish 1 card in your Graveyard to add 1 "Monmoe" counter to this card. Each time this card destroys a monster by battle, add 1 "Monmoe" counter to it. If this card would be destroyed by battle, you may remove 3 "Monmoe" counters from it; negate the attack and destroy the enemy monster. For your opponent to activate a card effect; your opponent must discard cards from his hand to the Graveyard equal to the amount of "Monmoe" counters on this card.[/i] [i][b]Yavisu[/b][/i] [img]http://i.imgur.com/KtmlP.jpg[/img] Card Lore: [i]When an opponent's monster is Summoned face-up or flipped face-up: Banish 1 monster with the same Level or Rank from your Graveyard; the effects of the monster that was Summoned or flipped face-up are negated and it is treated as a Normal Monster.[/i] [b]Mim' Ra Soma[/b] [img]http://i.imgur.com/U25Rj.jpg[/img] Card Lore: [i]Banish 1 monster in your Graveyard; this card gains the effect of that monster; your opponent may negate this effect and banish the selected monster by discarding 1 card from his hand to the Graveyard; you may select another monster in your Graveyard during your next turn. When this card is destroyed; add 2 cards that were banished from your field, Graveyard or hand, to your hand.[/i] [b]Yandra-Vassil[/b] [img]http://i.imgur.com/cTEO7.jpg[/img] Card Lore: [i]Once this card is Summoned; add your banished cards to your Graveyard. As long as this card is face-up on the field; you may skip your Draw Phase; add 1 card from your Graveyard to your hand instead.[/i] [b]Nipiu[/b] [img]http://i.imgur.com/5ZXX3.jpg[/img] Card Lore:[i] FLIP: Banish 1 card on the field. If this card is banished, during each Standby Phase; you may banish 1 card in your Graveyard and select 1 card on the field; it cannot be targeted by card effects untill the end of the turn.[/i] [b]Zipiu[/b] [img]http://i.imgur.com/54qhi.jpg[/img] Card Lore: [i]If this card is in the Graveyard; you may banish it to destroy 1 card on the field or Special Summon it in face-up defence position; its DEF becomes equal to the ATK of your opponent's monster with the highest ATK.[/i] [b]Ieraki[/b] [img]http://i.imgur.com/qfou7.jpg[/img] Card Lore: [i]This card cannot be Normal Summoned or Set. This card can only be Special Summoned to your opponent's field from your hand by Tributing 1 monster you control. While this card is on your opponent's field; it cannot be tributed. Once per Stanby Phase; you may add 1 "Ieraki" Counter (Max. 3) to a monster your opponent controls. If a monster has 3 "Ieraki" Counters on it; its battle position cannot change, its effect is negated and it cannot declare an attack. If monster with "Ieraki" Counters are used in A Tribute or Special Summon; the Summoned monster gains the total amount of "Ieraki" Counters.[/i] [b]Varroxmi[/b] [img]http://i.imgur.com/pw5Gg.jpg[/img] Card Lore: [i]This card is unaffected by card effects. This card cannot attack directly; no player takes battle damage from battles involving this card. When this card is banished from your Graveyard; Special Summon it in face-up attack position instead.[/i] [b]Vitzmore[/b] [img]http://i.imgur.com/rLPcn.jpg[/img] Card Lore: [i]As long as you control monsters other than this card; this card cannot be an attack target or be targeted by card effects. During each Standby Phase, add 1 "Vitzmore" Counter to this card; you may remove 3 "Vitzmore" Counters from this card once per Standby Phase to destroy 1 card your opponent controls; Special Summon 1 Level 4 or lower monster that was banished from your field or Graveyard.[/i] [b]Xomaje[/b] [img]http://i.imgur.com/x7vHy.jpg[/img] Card Lore: [i]When a card you control is destroyed; you may Special Summon this card from your hand; it gains the destroyed card's effect(s).[/i] Link to comment Share on other sites More sharing options...
newhat Posted September 22, 2012 Report Share Posted September 22, 2012 You have to rewrite the battle-protection effect. It is impossible for this card to be destroyed by battle unless Damage Calculation is conducted. If it gets killed by an 1800 attacker on the first turn, you probably achieved nothing. But it is good for robbing your opponent of options. You could back it up with Dimensional Prisons and Safe Zones, and banish from your Graveyard each turn to make a lockdown. Does the opponent have to discard in order to use a card or effect, or does it happen after the card or effect is activated? I wanna know what happens if the opponent has nothing to discard. Link to comment Share on other sites More sharing options...
Scrooge Posted September 22, 2012 Author Report Share Posted September 22, 2012 [quote name='newhat' timestamp='1348338070' post='6029765'] You have to rewrite the battle-protection effect. It is impossible for this card to be destroyed by battle unless Damage Calculation is conducted. [b]As I intended.[/b] If it gets killed by an 1800 attacker on the first turn, you probably achieved nothing. But it is good for robbing your opponent of options. You could back it up with Dimensional Prisons and Safe Zones, and banish from your Graveyard each turn to make a lockdown. Does the opponent have to discard in order to use a card or effect, or does it happen after the card or effect is activated? I wanna know what happens if the opponent has nothing to discard. [b]You raise a very insightful point. I have tweaked the card accordingly. [/b] [/quote] Link to comment Share on other sites More sharing options...
Scrooge Posted September 24, 2012 Author Report Share Posted September 24, 2012 Added a couple of more cards. Link to comment Share on other sites More sharing options...
newhat Posted September 25, 2012 Report Share Posted September 25, 2012 What I meant by the "battle protection" effect is that the stage of the Damage Step in which Damage Calculation is conducted must be entered to determine whether Monmoe is destroyed by battle or not. Destroying the other monster "without Damage Calculation" isn't possible. The other effect is clear now. I'll take a crack at Yavisu's OCG. "When an opponent's monster is Summoned face-up or flipped face-up: Banish 1 monster with the same Level or Rank from your Graveyard; the effects of the monster that was Summoned or flipped face-up are negated and it is treated as a Normal Monster." Either way it's pretty good. Not amazing given the cost, but it screws up monster effects. Mim'Ra Soma is similar to [url="http://yugioh.wikia.com/wiki/Phantom_of_Chaos"]Phantom of Chaos[/url]. The second effect is very strong, but since this card can inflict Battle Damage, the first effect creates a wacky OTK with [url="http://yugioh.wikia.com/wiki/Gale_Dogra"]Gale Dogra[/url] and [url="http://yugioh.wikia.com/wiki/Armityle_the_Chaos_Phantom"]Dr. Overkill[/url]. Link to comment Share on other sites More sharing options...
Scrooge Posted September 25, 2012 Author Report Share Posted September 25, 2012 Thank you very much Newhat. I tweaked Monmoe's effect yet again. I think it is worded much better now. As for Yavisu, I simply copied your own format over, since it seemed perfect. Regarding Mim'Ra Soma, I will have to think about how I should tweak it's effect. Link to comment Share on other sites More sharing options...
Scrooge Posted September 26, 2012 Author Report Share Posted September 26, 2012 I have tweaked Mim' Ra Soma. Also added Nipiu and Zipiu. Link to comment Share on other sites More sharing options...
Scrooge Posted September 28, 2012 Author Report Share Posted September 28, 2012 I added Ieraki and Varroxmi. Link to comment Share on other sites More sharing options...
Scrooge Posted September 30, 2012 Author Report Share Posted September 30, 2012 I added Vitzmore and Xomaje. Doesn't anyone have anything to say about these cards? Should I assume that they are flawless? Link to comment Share on other sites More sharing options...
Scrooge Posted October 2, 2012 Author Report Share Posted October 2, 2012 Bump Link to comment Share on other sites More sharing options...
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