lucien111 Posted September 24, 2012 Report Share Posted September 24, 2012 Here is my very first archetype/set. I hope i have done well and all constructive critisism is welcome also if someone would be able to help me figure out how to sort this out so it is much more clean, that would very appreciated [img]http://i.imgur.com/Zj0ch.jpg[/img] guardian spirit Lore: Once per turn, when your opponents monster declares an attack, you can special summon 1 "Spirit" monster. [img]http://i.imgur.com/9J48G.jpg[/img] spirit ball Lore: This card cannot be Special Summoned except by the effect of a "Spirit" card. This card returns to its owner's hand during the End Phase of the turn it is Summoned. When this card is Summoned, this card may attack your opponents life points directly. When this card is Special Summoned, battle damage inflicted by this card is doubled. [img]http://i.imgur.com/XeGrN.jpg[/img] Spirit Inferno Lore: "Spirit of Power" + "Spirit Ball" This card must be Fusion Summoned. This card returns to the owner's extra deck during the End Phase of the turn that this card is Fusion Summoned. When this card battles a defense position monster, inflict piercing damage. When this card attacks an opponents monster, destroy it immediatley after damage calculation. [img]http://i.imgur.com/kjxBt.jpg[/img] spirit knight Lore: "Spirit of Destruction" + "Spirit Ball" This card must be Fusion Summoned. This card returns to the owner's extra deck during the End Phase of the turn that this card is Fusion Summoned. When this card is Fusion Summoned, banish all cards on your opponents side of the field, then you can Special Summon 1 level 4 or lower "Spirit" monster from your hand. This card cannot attack your opponent directly. [img]http://i.imgur.com/UL9DZ.jpg[/img] spirit of destruction Lore: This card cannot be Special Summoned except by the effect of a "Spirit" card. This card returns to the owner's hand during the End Phase of the turn that this card is Summoned. If this card inflicts Battle Damage to your opponent's Life Points, your opponent must discard all cards in his/her hand during the next Draw Phase before they draw. If this card is Special Summoned, you can Special Summon 1 level 4 or lower "Spirit" monster from your deck or hand. [img]http://i.imgur.com/XiwJ8.jpg[/img] spirit of frost Lore: This card cannot be Special Summoned except by the effect of a "Spirit" card. This card returns to the owner's hand during the End Phase of the turn that this card is summoned. Once per turn, as long as you control another spirit monster, you can add 1 "Guardian Spirit" from your deck to your hand. [img]http://i.imgur.com/yg3xa.jpg[/img] spirit of power Lore: This card cannot be Special Summoned except by the effect of a "Spirit" card. This card returns to the owner's hand during the End Phase of the turn that this card is summoned. When this card is Special Summoned, increase the ATK of all monsters on your side of the field by 1000 points. [img]http://i.imgur.com/k4634.jpg[/img] spirit pup Lore: This card cannot be Special Summoned except by the effect of a "Spirit" card. This card returns to the owner's hand during the End Phase of the turn that this card is summoned. When this card is Special Summoned, you can target 1 monster in your opponents graveyard; Special Summon it to your opponents side of the field. [img]http://i.imgur.com/n41ry.jpg[/img] spirit sage Lore: "Spirit of Frost" + "Spirit Ball" This card must be Fusion Summoned. This card returns to the owner's extra deck during the End Phase of the turn that this card is Fusion Summoned. When this card is Fusion Summoned, destroy all set cards on your opponents side of the field, then gain life points equal to the number of cards destroyed by this effect x1000. [img]http://i.imgur.com/UtdwJ.jpg[/img] spirit wolf Lore: This card cannot be Special Summoned except by the effect of a "Spirit" card. This card returns to the owner's hand during the End Phase of the turn that this card is summoned. When this card is Special Summoned, it cannot be destroyed by battle. Link to comment Share on other sites More sharing options...
lucien111 Posted September 25, 2012 Author Report Share Posted September 25, 2012 Bump Link to comment Share on other sites More sharing options...
Pork King Posted September 25, 2012 Report Share Posted September 25, 2012 Nice. My favorite cards out of this set are Spirit Pup, Spirit of Inferno, and Spirit of Destruction. Though one flaw about the pictures you chose to use for the cards is some of the monsters features are hard to make out. Either because the monster is a little too small or too far in the background. Some of the monsters features are a bit hard to make out. Though I really do like most of the pics design and creatures. I like the ard effects that send the card back to the owners hand during end phase. I think there are a couple of good stratagies that can be used by good duelist with that effect. So all in all I think you got a solid card set. Link to comment Share on other sites More sharing options...
lucien111 Posted September 26, 2012 Author Report Share Posted September 26, 2012 Thank you very much I'm very glad to hear someone thinks this is a decent set haha and as for the pictures i wish i could have gotten some other pictures that would have been better, i just couldnt find any sadly But thank you very much for the input! Link to comment Share on other sites More sharing options...
lucien111 Posted September 27, 2012 Author Report Share Posted September 27, 2012 Bump Link to comment Share on other sites More sharing options...
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