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Naruto - let's make it a good SET.


Koshej

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All info thanks to naruto.wikia.com - including pictures.
IMGs done using  tinypic.com
Attributes are coherent to user's Releases, otherwise it's DARK.
(FINISHED ALL CHARACTER NAMES - FINAL.)

 

[spoiler=General Use Cards]

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Neither player can activate or destroy Field Spell Cards. Either player can activate the following Effects during his/her Main Phase:
#Remove 1 Chakra Counter from a "Ninja:" monster he/she controls: Put 1 "E Rank" or "D Rank" Spell Card from his/her Deck into his/her hand.
#Remove 2 Chakra Counters from a "Ninja:" monster he/she controls: Put 1 "C Rank" or "Kekkei Genkai" or "Dojutsu" Spell Card from his/her Deck into his/her hand.
#Remove 3 Chakra Counters from a "Ninja:" monster he/she controls: Put 1 "B Rank" or "Kekkei Tota" Spell Card from his/her Deck into his/her hand.
#Remove 4 Chakra Counters from a "Ninja:" monster he/she controls: Put 1 "A Rank" Spell Card from his/her Deck into his/her hand.
#Remove 5 Chakra Counters from a "Ninja:" monster he/she controls: Put 1 "S Rank" Spell Card from his/her Deck into his/her hand.

[spoiler=Chakra Nature]

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During your Standby Phase, if this card is in your Graveyard, you can remove 1 Chakra Counter from a "Ninja:" monster you control to put it into your hand. Target 1 EARTH "Ninja:" non-"Doton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Doton user". If this card Battles a WATER opponent's monster, increase this card's ATK by 500 for the Damage Step only. If this card Battles a LIGHT opponent's monster, decrease this card's ATK by 500 for the Damage Step only.

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During your Standby Phase, if this card is in your Graveyard, you can remove 1 Chakra Counter from a "Ninja:" monster you control to put it into your hand. Target 1 WIND "Ninja:" non-"Fuuton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Fuuton user". If this card Battles a LIGHT opponent's monster, increase this card's ATK by 500 for the Damage Step only. If this card Battles a FIRE opponent's monster, decrease this card's ATK by 500 for the Damage Step only.

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During your Standby Phase, if this card is in your Graveyard, you can remove 1 Chakra Counter from a "Ninja:" monster you control to put it into your hand. Target 1 FIRE "Ninja:" non-"Katon user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Katon user". If this card Battles a WIND opponent's monster, increase this card's ATK by 500 for the Damage Step only. If this card Battles a WATER opponent's monster, decrease this card's ATK by 500 for the Damage Step only.

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During your Standby Phase, if this card is in your Graveyard, you can remove 1 Chakra Counter from a "Ninja:" monster you control to put it into your hand. Target 1 LIGHT "Ninja:" non-"Raiton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Raiton user". If this card Battles an EARTH opponent's monster, increase this card's ATK by 500 for the Damage Step only. If this card Battles a WIND opponent's monster, decrease this card's ATK by 500 for the Damage Step only.

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During your Standby Phase, if this card is in your Graveyard, you can remove 1 Chakra Counter from a "Ninja:" monster you control to put it into your hand. Target 1 WATER "Ninja:" non-"Suiton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Suiton user". If this card Battles a FIRE opponent's monster, increase this card's ATK by 500 for the Damage Step only. If this card Battles an EARTH opponent's monster, decrease this card's ATK by 500 for the Damage Step only.

[/spoiler]

[spoiler=Dojutsu]

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 "Hyuuga" or "Ao", "Ninja:" non-"Byakugan user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Byakugan user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 "Uchiha" or "Kakashi" or "Danzo", "Ninja:" non-"Sharingan user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Sharingan user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 "Uchiha" or "Kakashi" or "Danzo", "Ninja:" "Sharingan user" non-"Mangekyo user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Mangekyo user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 "Rikudo" or "Nagato" or "Madara" or "Obito", "Ninja:" non-"Rinnegan user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Rinnegan user".

[/spoiler]

[spoiler=Kekkei Genkai]

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 EARTH/LIGHT "Ninja:" non-"Bakuton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Bakuton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 FIRE/LIGHT "Ninja:" non-"Enton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Enton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 FIRE/WATER "Ninja:" non-"Futton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Futton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 WATER/WIND "Ninja:" non-"Hyoton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Hyoton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 WIND/DARK "Ninja:" non-"Jinton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Jinton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 WIND/LIGHT "Ninja:" non-"Jiton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Jiton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 EARTH/DARK "Ninja:" non-"Koton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Koton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 DARK/LIGHT "Ninja:" non-"Meiton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Meiton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 EARTH/WATER "Ninja:" non-"Mokuton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Mokuton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 WATER/LIGHT "Ninja:" non-"Ranton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Ranton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 WIND/FIRE "Ninja:" non-"Shakuton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Shakuton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 EARTH/WIND "Ninja:" non-"Shoton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Shoton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 FIRE/EARTH "Ninja:" non-"Yoton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Yoton user".

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During your Standby Phase, if this card is in your Graveyard, you can remove 2 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 "Kimimaro" or "Kabuto", "Ninja:" non-"Shikotsumyaku user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Shikotsumyaku user".

[/spoiler]

[spoiler=Kekkei Tota]

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During your Standby Phase, if this card is in your Graveyard, you can remove 3 Chakra Counters from a "Ninja:" monster you control to put it into your hand. Target 1 EARTH/WIND/FIRE "Ninja:" non-"Chinton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Chinton user".

[/spoiler]

[/spoiler]


[spoiler=NAME and JUTSU LIST]
A
Abumi Family:

[spoiler=Zaku]

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During each of your Standby Phases, place 1 Chakra Counter on this card.

[spoiler=Jutsu]

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Target 1 "Zaku Abumi" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#This card's name is also treated as "Zankuha user". When this card attacks a Defense Position monster, you can remove 1 Chakra Counter from this card: This card inflicts Piercing Damage during that Battle Phase.

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Target 1 "Zaku Abumi" "Zankuha user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#When this card inflicts Piercing Damage, you can remove 2 Chakra Counters from this card: Decrease the ATK and DEF of all face-up monsters your opponent controls by 500.

[/spoiler]

[/spoiler]

Aburame Clan:

Muta

Shibi

Shikuro

Shino

Torune

Akado Family:

[spoiler=Yoroi]

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During each of your Standby Phases, place 1 Chakra Counter on this card. When this card Battles a "Ninja:" monster, at the beginning of the Damage Step, you can move 1 Chakra Counter from that monster to this card.

[spoiler=Jutsu]

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Target 1 "Yoroi Akado" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#Once per turn, if this card is attacked, you can remove 1 Chakra Counter from this card: Negate that attack.
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Target 1 "Yoroi Akado" "Suiton user" monster you control: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#Once per turn, if this card Battles a face-up non-EARTH monster, you can remove 1 Chakra Counter from this card: Destroy that monster at the start of the Damage Step (without damage calculation).

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Target 1 "Ninja:" "Suiton user" monster you control with 1 or more Chakra Counters on it: Increase that card's ATK and DEF by 500. Also, that card gains the following Effect:
#Once per turn, you can remove up to 4 Chakra Counters from this card: Special Summon a number of "Mizu Bunshin Tokens" (Aqua-Type/WATER/Level 4/ATK 1000/DEF 1000), equal to the number of Chakra Counters removed. If this card leaves your side of the field, destroy those Tokens.

[/spoiler]

[/spoiler]

Akebino Family:

Jinin

Akimichi Clan:

Choji

Choza

---

Ao

Ay

Akaboshi

Akahoshi

Akatsuchi

Amachi

Atsui

B
---

Baji

Baki

Bando

Benten

C
Chikamatsu Family:

Monzaemon

---

Cee

Chiriku

Chiyo

Chojuro

Chukichi

Chushin

D
---

Darui

Deidara

Dodai

E
---

Ebisu

F
Fuma Clan:

Arashi

Jigumo

Kagero

Kotohime

---

Fu

Fuen

Fuka

G
Gekko Family:

Hayate

---

Gaara

Gari

Genno

Ginkaku

Gosunkugi

Goozu

Gozu

Guren

H
Hagane Family:

Kotetsu

Haruno Family:

Sakura

Hatake Family:

Kakashi

Hijiri Family:

Shimon

Hirasak Clan:

Yomito

Hoshigaki Family:

Kisame

Hozuki Clan:

Mangetsu

Suigetsu

Hyuga Clan:

Hiashi

Hinata

Hizashi

Neji

---

Han

Hanare

Hanzo

Harusame

Hidan

Hiruko

Hisame

Hoki

Hokushin

Hokuto

Honoka

Hotarubi

I
Inuzuka Clan:

Hana

Kiba

Tsume

---

Ichi

Isaribi

Ittan

Iwazo

J
---

Jako

Jiga

Jiraiya

Jirobo

Jugo

K
Kaguya Clan:

Kimimaro

Kamizuki Family:

Izumo

Kamizuru Clan:

Jibachi
Kurobachi
Suzumebachi

Kato Family:

Dan

Kinuta Family:

Dosu

Kubisaki Clan:

Koza

Kuriarare Family:

Kushimaru

Kurosuki Family:

Raiga

---

Kagari

Kajika

Kakko

Kakuzu

Kandachi

Kankuro

Karui

Kazuma

Kidomaru

Kigiri

Kiho

Kikujo

Killer B

Kinkaku

Kiri

Kirisame

Kitane

Kito

Kitsuchi

Kokuyo

Konan

Korobi

Kujaku

Kurotsuchi

Kusune

M
Maruboshi Family:

Kosuke

Mitarashi Family:

Anko

Momochi Family:

Zabuza

Morino Family:

Ibiki

Munashi Family:

Jinpachi

---

Mabui

Mahiru

Maki

Meizu

Mifune

Might Guy

Mizuki

Moegi

Mogusa

Mondai

Monju

Moso

Motoi

Mozuku

Mu

Mubi

Mukade

Murasame

N
Namiashi Family:

Raido

Namikaze Family:

Minato

Nara Clan:

Ensui

Shikaku

Shikamaru

Nii Family:

Yugito

---

Nagare

Nango

Natsuhi

Nauma

Ni

Nurari

O
---

Oboro

Okisuke

Omoi

Onoki

Orochimaru

P
---

Pakura

Potcha

R
Ringo Family:

Ameyuri

Rokusho Family:

Aoi

Ryudoin Family:

Agira

Gensho

Jako

Rokkaku

---

Renga

Rikudo Sennin

Rin

Rinji

Rock Lee

Roshi

Ruiga

Ryugan

Ryuzetsu

S
Sarutobi Clan:

Asuma

Hiruzen

Konohamaru

Senju Clan:

Hashirama

Tobirama

Tsunade

Shiin Clan:

Menma

Shimura Family:

Danzo

Shirakumo Family:

Hayama

Shiranui Family:

Genma

Suikazan Family:

Fuguki

---

Sabiru

Sabu

Sadai

Sai

Sakon and Ukon

Samidare

San

Sasori

Sazanami

Seimei

Seito

Sekiei

Shibuki

Shigure

Shiso

Shizuka

Shizune

Shura

Sora

Suien

Suika

Sumaru

Sumashi

T
Terumi Family:

Mei

Tobitake Family:

Tonbo

Tsuchi Family:

Kin

Tsuchigumo Clan:

En no Gyoja

Hato

Hotaru

Shiranami

Tonbee

Tsurugi Family:

Misumi

---

Taiseki

Tayuya

Temari

Tenten

Toki

Tokiwa

Toroi

Tou

Tsukino

Tsurugi

U
Uchiha Clan:

Fugaku

Itachi

Madara

Obito

Sasuke

Shisui

Umino Family:

Iruka

Utatane Family:

Koharu

Uzumaki Clan:

Karin

Kushina

Menma

Mito

Nagato

Naruto

---

Udon

Utakata

W
---

Waraji

Y
Yakushi Family:

Kabuto

Nono

Yamanaka Clan:

Fu

Ino

Inoichi

Santa

Yamashiro Family:

Aoba

Yuhi Family:

Kurenai

Yuki Clan:

Haku

---

Yagura

Yahiko

Yamato

Yashamaru

Yotaka

Yukimaru

Yurinojo

Z
---

Zaji

Zetsu

Zori

[/spoiler]

[spoiler=CARD MAKING INFO]
A few notes:
a. I decided to make it an EXTENSION to the Ninja archetype, thus the name Ninja on each monster.
Still, there will be a lot of Naruto-based cards that would NOT interact with the real ones.
Some still will, though.
b. All cards have these types of generic Effects:
1. All Monsters will have continuous face-up Effects that reflect their ninja nature.
Both natural an Jutsu-imbued abilities can be lost only by leaving the field, but will stay deactivated while face-down.
2. Monster Attributes are coherent with the user's Releases.
Non-Release nins will always be DARK, cause it reflects no Release.
3. All Monsters can be shuffled into your Deck to add to your hand 1 Spell/Trap that they could use.
Typically, this means that Release or Kekke genkai users search for Release or Kekke genkai based cards, while others search for more generic Jutsu types.
This ability reflects teamwork, when one ninja helps another.
4. All Jutsus will increase their user's ATK and DEF by 500 when activated.
Also, all Jutsus will add additional Effects to the respective Monster cards, instead of activating themselves.
There might be exceptions to this, but hardly ever.
This reflects the ninja's experience growth.
5. Unclassified and beginning-as-Genin ninjas will start off as (4/1500/1500) Effect Monsters.
Those of initially stronger classification will be stronger from the outset too.
There WILL be a FEW Synchros or XYZ, haven't decided yet.
6. Now, all Jutsus use actual Chakra!
Use of Chakra Counters implemented!
c. When a Jutsu has a Kekke genkai or Release as a prerequisite - I will use it in its name, even if officially it's not used this way.
When a Jutsu is a derivative of another Jutsu - I will make it dependent on that Jutsu being activated and in effect.
d. I'll try to go very coherently with the infos of wikia, thus many cards will have deck-inducing abilities, aka be useful being together.
This means various characters working as a team OR similar Jutsu users bettering the Deck.
e. Also, I'll try making inventive use of Jutsus, according to how I myself see them being used.
If you disagree with my ideas - provide yours, I might agree, you never know... :lol:
f. Nothing is FINAL - many things WILL be changed later on, I can promise you that, hehehe. :lol:
Anyways, I am working towards an all-encompassing Naruto SET, so I hope it will be done to a high degree.
We shall see.
g. I'll use as much Japanese as possible - just cause I want so. :lol:
Thus, all these Katons etc.
I simply LIKE how it sounds. :lol:
h. Some info (mostly for myself).
Releases and Attributes:
KATON = FIRE (strong vs WIND, weak vs WATER)
DOTON = EARTH (strong vs WATER, weak vs LIGHT)
FUTON = WIND (strong vs LIGHT, weak vs FIRE)
SUITON = WATER (strong vs FIRE, weak vs EARTH)
RAITON = LIGHT (strong vs EARTH, weak vs WIND)
Mixes:
HYOTON = WATER + WIND (Ice)
MOKUTON = EARTH + WATER (Wood)
YOTON = FIRE + EARTH (Lava)
SHOTON = EARTH + ??? (Crystal; I say, EARTH + WIND, cause there's none)
ENTON = "Amaterasu" (Blaze; suggested, FIRE + LIGHT)
RANTON = WATER + LIGHT (Storm)
FUTTON = WATER + FIRE (Boil)
CHINTON = FIRE + EARTH + WIND (Dust; officially JINTON, but since dust is CHIN, and there's two JINTONs...)
MEITON = DARK + LIGHT(suggested)
KOTON = ??? (Steel; I say, EARTH + DARK)
JINTON = ??? (Swift; I say, WIND + DARK)
BAKUTON = ??? (Explosion; suggested, EARTH + LIGHT)
SHAKUTON = ??? (Scorch; suggested, FIRE + WIND)
JITON = ??? (Magnetism; suggested, WIND + LIGHT)
[/spoiler]

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