Galkin Posted September 29, 2012 Report Share Posted September 29, 2012 [img]http://i.imgur.com/q0CNC.jpg[/img] [quote]Cannot be Normal Summoned or Set. Can only be Special Summoned by removing 5 Doom counters from your opponent's side of the field. If a Zombie-Type monster you control is destroyed by an opponent's card effect: You can reveal this card in your hand; place 1 Doom counter on 1 card on the field. When this card is Special Summoned: Destroy all cards on the field (except this card), then send up to 5 Zombie-Type monsters from your Deck to the Graveyard. When this card is removed from the field: Special Summon as many Zombie-Type monsters from your Graveyard as possible. Their effect(s) are negated.[/quote] Rarely do I like to go completely overkill with absolute boss monsters, bu it's time I did. Scares off destruction from your opponent which would be a pseudo-form of locking their cards (for fear of using too many). All in all, I don't think it'll be that good because of the summon condition, but go to admit, this is like a Quasar (as in dropping it has a 90% of winning you the game) Link to comment Share on other sites More sharing options...
wightpower Posted September 29, 2012 Report Share Posted September 29, 2012 I'm never a big fan of overpowered death-machine cards, especially dragons, but I can't find anything I don't like about this one. Really awesome image, and a name that, while generic, doesn't feel out-of-place with this card and doesn't rub me the wrong way. Its effect is very powerful, but it doesn't really make the card too broken, and it's Special Summon rule has the possibility of being extremely difficult to pull off, especially if the opponent is smart enough to send it from the player's hand to the graveyard before it can get on the field. I think the only thing you should do to make it slightly more balanced is to make it so it can't attack on the same turn it's summoned, or that its "destroy everything on the field" effect only works on face-down monsters (it's just a suggestion, so don't do it if you think it's already fine the way it is). Something to lower the chances of dealing 4000 points in one shot without any resistance from the opponent, or something. Otherwise, I really like this card. Nice job. Link to comment Share on other sites More sharing options...
newhat Posted September 29, 2012 Report Share Posted September 29, 2012 This is gonna be almost impossible to Summon. The Zombies have to be destroyed by card effects while he's in your hand, and some card on the field has to stay there for an event that doesn't even happen 5 times in most games. Even Spirit Reaper doesn't get popped all the time. On the other hand, its on-Summon effect is game-ending, more powerful than Sophia. Making it easy to Summon would be a death sentence to balance. I guess it's all right as it is. Link to comment Share on other sites More sharing options...
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