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Cybernet Help


Jirachibi

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[b]MONSTERS[/b]

[img]http://i.imgur.com/0BKFR.jpg[/img]

Eff - LIGHT-attribute Machine-type monsters cannot be destroyed by card effects that target them except for "Cybernet Beta".

[img]http://i.imgur.com/LGIUN.jpg[/img]

Eff - Your opponent cannot activate spell or trap cards during the battle phase if you control another LIGHT machine-type monster. monsters you control cannot be banished.

[img]http://i.imgur.com/SEkph.jpg[/img]

Eff - If you tribute summon this card, the tributes must be LIGHT-Machine-type monsters. Once per turn, you can negate the activation of an opponent's spell card that targets one or more LIGHT Machine-type monsters you control.

[img]http://i.imgur.com/bxByW.jpg[/img]

Eff - Your opponent cannot select another LIGHT machine-type monster you control as an attack target.

[img]http://i.imgur.com/1iFub.jpg[/img]

Eff - If a face-up "Cybernet" monster is selected as an attack target, you can switch it to this card. LIGHT Machine-type monsters you control cannot return to the hand or deck.

[img]http://i.imgur.com/XWZac.jpg[/img]

Eff - When this card is used for the synchro summon of a LIGHT machine-type monster, target 2 cards on the field. Destroy those targets.

[img]http://i.imgur.com/YUufN.jpg[/img]

Eff - If you tribute summon this card, the tributes must be LIGHT-Machine-type monsters. Other face-up LIGHT-Machine monsters you control are unaffected by your opponent's spell, trap, and monster effects.

[img]http://i.imgur.com/7dFRG.jpg[/img]

Eff - During the turn this card was used for a synchro summon of a LIGHT-Machine-type monster, your opponent cannot activate spell or trap cards.

[img]http://i.imgur.com/jYXVV.jpg[/img]

Eff - You can tribute this card to special summon one "Cybernet" monster in either player's graveyard. That monster cannot attack this turn.

[img]http://i.imgur.com/qkgBr.jpg[/img]

Eff - When a LIGHT Machine-type monster is special summoned, inflict 500 damage to your opponent. When this card is destroyed, you can banish it to destroy one card on the field.

[img]http://i.imgur.com/pYaSd.jpg[/img]

Eff - LIGHT Machine-type monsters you control cannot be destroyed as a result of battle. When this card destroys a monster as a result of battle, it can attack again. This card cannot attack directly if it already attacked this turn.

[b]SPELLS[/b]

[img]http://i.imgur.com/5WFze.jpg[/img]

Target one level 4 or lower "Cybernet" monster in your hand or graveyard. Special summon it. it gains 500 ATK but its effect is negated.

[img]http://i.imgur.com/QtyvG.jpg[/img]

Equip only to a LIGHT Machine-type monster. The equipped monster gains 800 ATK and DEF. When this card is sent from the field to the graveyard, you can special summon one "Cybernet" monster from your hand.

[img]http://i.imgur.com/cGVFs.jpg[/img]

LIGHT Machine-type monsters cannot be destroyed as a result of battle or by card effects. Destroy this card during your 2nd standby phase after activation.

[img]http://i.imgur.com/Y9SQT.jpg[/img]

Whenever a "Cybernet" monster is destroyed, place one "Cyber Counter" on this card. You can destroy this card to special summon one "Cybernet" with a level equal to or less then the number of counters on this card.

[img]http://i.imgur.com/XFjg1.jpg[/img]

When a LIGHT Machine-type monster is selected as an attack target, you can pay 400 life points to negate the attack.

[img]http://i.imgur.com/CKLqn.jpg[/img]

Activate only if you control 2 or more LIGHT Machine-type monsters. Destroy all monsters on the field.You cannot conduct your battle phase this turn.

[img]http://i.imgur.com/rOfhB.jpg[/img]

Activate only during your opponent's battle phase. Special summon one "Cybernet" monster in your hand. Return it to your hand during the end phase.

[img]http://i.imgur.com/BZNxu.jpg[/img]


Once per turn, you can activate one of the following effects:
- Target one "Cybernet" monster in your graveyard. Special summon it.
- Target one "Cybernet" monster you control and one card your opponent controls. Destroy those targets.
- Negate the activation of a spell or trap card that targets a "Cybernet" monster and destroy it.

[img]http://i.imgur.com/STdjh.jpg[/img]

Equip only to a "Cybernet" monster. Place 3 "Cyber Counters" on this card (MAX:3). If the equipped monster would be destroyed, you can remove one counter instead. If this card has no counters on it, destroy this card.

[img]http://i.imgur.com/a9QlM.jpg[/img]

Equip only to a "Cybernet" monster. It gains 800 ATK. When this card is destroyed, target one card on the field. Destroy it.

[b]SYNCHROS[/b]

[img]http://i.imgur.com/JD0LF.jpg[/img]


"Cybernet Princess" + 1 or more non tuners
When this card is destroyed, you can special summon up to 2 "Cybernet" monsters in your had and place this card in your spell and trap card zone as a continuous spell card. When this card is destroyed, destroy all monsters summoned by this effect. When those monsters are removed from the field, destroy this card.

[img]http://i.imgur.com/fBSd5.jpg[/img]


"Cybernet Princess" + 1 or more non tuners
Once per turn, you can target any number of "Cybernet" monsters you control except this card. Banish those targets and destroy cards on the field equal to the number of cards destroyed. then, you take 500 damage for every card destroyed. You can only control 1 "Cybernet Girl".

[img]http://i.imgur.com/cnkEG.jpg[/img]


"Cybernet Princess" + 1 or more non tuners
Whenever a "Cybernet" monster battles and is not destroyed or a spell or trap card is negated place one "Cyber Counter" on this card. You can tribute this card and pay 1000 life points to destroy cards on the field equal to the number of counters on this card.



Not sure if i should change any of the card's effects or not. Any suggestions? are any of the
cards over powered?

P.S. - I tried to make it so that a certain color has a certain type of effect (Green is special summoning, Purple is destroying cards, And Blue is protecting your monsters)

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