Garthfunkle Vii Backwards Posted October 9, 2012 Report Share Posted October 9, 2012 [Spoiler=a few cards thats all] [Spoiler=Info] Do you remember Johnson, also known as Chikuzen Ooka ? well meet lance swanson some one who looks like him acts like him and uses a "Fiendish Law" deck that focus on the Xyz monster ace and judge man yeah feindish law monster effect focus on xyz summoning, swarming, detaching xyz material for effect that focus giving judge man a major edge to deal quick and swift justice (battle damage) to your opponent which causes your opponent lose his case (the duel duh) [/Spoiler] [Spoiler=julie] [img]http://i758.photobucket.com/albums/xx221/judedudemud3/julie_zps98ae1a59.png[/img] When this card is Normal or Special Summoned: Add 1 level 4 or lower "Fiendish Law" monster (except for Julie, Fiendish Law) from your Deck to your hand. When this card is detached from a Xyz monster you can Special Summon 1 level 4 or lower "Fiendish Law" monster from your Graveayard (except for "Julie, Fiendish Law"), it is destoryed during the End Phase. Once per turn while you control this face-up card in ATK Position you can halve this card's ATK, select 1 face-up "Judge Man" you control, it can attack directly this turn. [Spoiler=info on julie] she help bring more co-counslers and she very good "apealing" to the "judge man" [gets shoot worst jokes ever] [/Spoiler] [/Spoiler] [Spoiler=herman] [img]http://i758.photobucket.com/albums/xx221/judedudemud3/herman_zps077c5a77.png[/img] Whille you control 1 or more "Fiendish Law" monster (except for "Herman, Fiendish Law"), you can Special Summon this card from your hand. When this card is detached from a Xyz monster you can add 1 level 4 or lower "Fiendish Law" monster except for ("Herman, Fiendish Law") from your Graveayard to your hand. Once per turn while you control this face-up card in ATK Position you can halve this card's ATK, select 1 face-up "Judge Man" you control, it gains 1000 ATK until the End Phase. You can only control 1 face-up "Herman, Fiendish Law". [Spoiler=info on herman] allows you to review the evidence and knows how to propperly bribe the "judge man" [/Spoiler] [/Spoiler] [Spoiler=zackery] [img]http://i758.photobucket.com/albums/xx221/judedudemud3/zackery_zps2c890f3b.png[/img] While you control no monsters you can discard this card to Special Summon 1 "Judge Man" (from your hand) in ATK Position. When this card is detached from a Xyz monster you can 1 "Judge Man" from your Graveyard or banish zone to your hand. Once per turn while you control this face-up card in ATK Position you can halve this card's ATK, select 1 face-up "Judge Man" you control, it can not be destoryed by card's effect until the End Phase. You can only control 1 face-up "Zackery, Fiendish Law". [Spoiler=info for zackery] he can kisses the judge behind a real suck up which help bring the "judge man" to a quick decision (special summon quickly) [/Spoiler] [/Spoiler] [Spoiler=Montgomery] [img]http://i758.photobucket.com/albums/xx221/judedudemud3/monty_zps0812e53e.png[/img]g Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) while you control no monsters. When this card is detached from a Xyz monster you can Special Summon 1 "Judge Man" from your Graveyard or banish zone. When this card is selects a oppoent's monster as an attack target this card gain 500 ATK until the end of the Damage Step. When this card is selected as an attack target this card lose 500 ATK until the end of the Damage Step. Once per turn while you control this face-up card in ATK Position you can halve this card's ATK, you can return 1 "Judge Man" from your hand, graveyard or banish zone to your Deck, shuffle your Deck. You can only control 1 face-up "Montgomery, Fiendish Law". [Spoiler=info for montgomery] when you a counsler who is very offenisve in court but when back up in a corner he chokes up (good beater but weak on selected as an attack target) very quick to run his mouth and feet in court (special summoning) but that can back fire on him he plays golf with the "judge man" so he drives him some days (returns him to the deck) [/Spoiler] [/Spoiler] [Spoiler=azazel] [img]http://i758.photobucket.com/albums/xx221/judedudemud3/azazel_zpsd3f653e3.png[/img] This card cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 6 or lower Warrior-Type or Fiend-Type Normal Monsters with the same name from your Deck. Destroy them during the End Phase. The effect of "Azazel, Fiendish Law" can only be activated once per turn. Once per turn while you control this face-up card in ATK Position you can halve this card's ATK, you can destroy 1 face-up "Judge Man" you control destroy up to 2 cards your opponent controls. You can only control 1 face-up "Azazel, Fiendish Law". [Spoiler=info on azazel] when 1 "judge man" can not properly bring a end to the case (the duel) this guy brings anthor one (Special Summon) out but is dismissed for it (banish) while the judge is deciding uses his "surpise witness tatics" to destroy the opponent's rep (destroy cards) [/Spoiler] [/Spoiler] [Spoiler=Xyz Monster] [img]http://i758.photobucket.com/albums/xx221/judedudemud3/JudgeGroewmantheCruelAppleOrange_zpsd148e819.jpg[/img] 2 Level 4 Fiend-Type Monsters Once per turn during any player's turn or Battle Phase, you can detach 1 Xyz Material from this card then select one of these effect: [0] flip a coin if the result is heads your opponent can not activate Trap cards until your Opponent's 2nd End Phase after activating this card's effect, if the result is tails your opponent can not activate monster's effect until your opponent's 2nd End Phase after activating this card's effect. [0] roll 1 six-sided die if the result is 3 or lower your opponent sends cards on top of their Deck to the Graveyard equal to the result of the dice roll, if the result is 4 or higher select 1 face-up monster on the field (except this card) it gains or loses ATK and DEF equal to the dice roll x 100. While this card has no Xyz Material attached to it you can return this card to your Extra Deck then Special Summon 1 "Judge Man" from your hand, Deck or Graveyard in ATK Position. [Spoiler=info for groewman] he can choose any fate for one who is unluckly enough to land in his court room able to hold people in contempt (mill cards) control the court room (lower or increase atk and def for easy run over tatics) can sustained one tatics in the court room (stops traps and monster effects) before anyone thinks this is OP'ed each effect is based on luck (adding cards to redo dice and coin flips would weaken the deck) the coin flip is based on luck so if your opponent has a lot of face-down and hoping for the coin flip result is head but get tails instead you wasted 1 out of 2 xyz material from this card for nothing then vise versa if your opponents have alot strong monsters or monsters with strong effects that needs taken care of and the coin flip results is heads the dice roll is based on luck the max mill is 3 and the lowest is 1 for the cost of 1 xyz material then the dice roll when the dice roll result is 4 or more the max gain/loss stat is 600 and the lowest 400 200-300 diffenece is balanced for a field spell but you are using a xyz material so 400-600 difference is balanced plus you can not beef this card up with this card's effect or weaken it with this card's effect as well plus he can special summon his no xyz form "Judge Man" in ATK Position [/Spoiler] [/Spoiler] [/Spoiler] Link to comment Share on other sites More sharing options...
Garthfunkle Vii Backwards Posted October 12, 2012 Author Report Share Posted October 12, 2012 [center][font=trebuchet ms,helvetica,sans-serif][color=#4B0082][size=8][i][b]BUMP![/b][/i][/size][/color][/font][/center] Link to comment Share on other sites More sharing options...
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