XToxicHD Posted October 13, 2012 Report Share Posted October 13, 2012 [img]http://i1276.photobucket.com/albums/y480/xToxicHD/createcardphp_zps077194aa.jpeg[/img] [img]http://i1276.photobucket.com/albums/y480/xToxicHD/createcard-3php_zps86269b74.jpeg[/img] [img]http://i1276.photobucket.com/albums/y480/xToxicHD/createcard-1php_zps9aa8f74c.jpeg[/img] [img]http://i1276.photobucket.com/albums/y480/xToxicHD/createcard-2php_zps5a8997fc.jpeg[/img] [size=5]This Card cannot be normal summoned or set. This card can only be special summoned by removing from play "Firma - Force of Earth", "Aquos - Force of Sea", and "Inferno - Force of Fire". When this card attacks your opponent cannot activate spells or traps until the end of the damage step. If you control any other cards this card cannot attack your opponent directly. I meant to put by removing from play those three when you control them[/size] [img]http://i1276.photobucket.com/albums/y480/xToxicHD/createcard-4php_zpsa110184c.jpeg[/img] [size=5]sorry if they are to OP. please positive feedback[/size] Link to comment Share on other sites More sharing options...
VictorSempra Posted October 21, 2012 Report Share Posted October 21, 2012 The only problem I see is that they are quite a bit too cyclical. Your heavy hitter has a good balance, an Ancient Gear effect coupled with a drawback. The spell, however....I have to say, that feels just so utterly broken, to instantly get your big hitter out like that. Link to comment Share on other sites More sharing options...
Alpakha Posted October 21, 2012 Report Share Posted October 21, 2012 The thing that balances them out is that they're tribute monster, so that kinda cuts the playability. Only broken thing here is the spell. Link to comment Share on other sites More sharing options...
Darth Revan of the Sith Posted October 21, 2012 Report Share Posted October 21, 2012 Very good concept and the pictures look very related to each other in relation to the archetype. Very cool dude! Link to comment Share on other sites More sharing options...
{Galvantula} Posted October 21, 2012 Report Share Posted October 21, 2012 How about discarding those 3? and destroying all cards you control? Then, when summoned they should have 0 ATK. I'm suggesting this since they all search each other. Link to comment Share on other sites More sharing options...
Sckorpio Posted October 21, 2012 Report Share Posted October 21, 2012 so their switchy dolls whic can die to make galaxy sized gear golem without piercing DMG. the spell would be usefull if i had no cards on field or in hand. make an effect for the spell like their has to be atleast 3 cards in your hand and atleast 3 cards on the field. Link to comment Share on other sites More sharing options...
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