Cloister Posted October 16, 2012 Report Share Posted October 16, 2012 [center][img]http://i.imgur.com/4viaq.jpg[/img][/center] [center]You can Special Summon this card from your hand by banishing at least 3 LIGHT monsters from your Graveyard. If this card is Summoned this way: During each turn; Special Summon 1 Level 4 or lower banished monster. This card gains 100 ATK for each monster banished by this effect. If this card attacks while you control a monster Special Summoned by this effect: This card inflicts Piercing Damage and if the monster it battles is destroyed, it is banished. If this card is destroyed by your opponent's card effect or by battle: Add 1 LIGHT monster from your Deck to your hand.[/center] [center][size=2]Because LIGHT needs more support.[/size][/center] Link to comment Share on other sites More sharing options...
Cloister Posted November 6, 2012 Author Report Share Posted November 6, 2012 Bump. Link to comment Share on other sites More sharing options...
Zazubat Posted November 6, 2012 Report Share Posted November 6, 2012 This card seems pretty strong. I have never been a fan of SS by banishing, it just seems to cheap, but that's just personal prefrence. The fact that it can Special Summon level 4 or lower makes it useful for Xyzs. So yeah I guess 7/fish Link to comment Share on other sites More sharing options...
Kazooie Posted November 6, 2012 Report Share Posted November 6, 2012 This is... pretty crazy. x-x I mean, it's basically DERP DROP BIG BEATER AND SWARM MORE DERP. Things like Agents banish all the time with Hyperion, so you can use this to just regrab whatever you banished for Hyperion, including things like Honest and old Shine Balls / Venus so you can Xyz more. That second to last effect is iffy. Banishing opponent's monsters, while not as inaccessible as it used to be, is still pretty good, and nothing to laugh at on a 2700 beater. I can't say scrap that entirely though. BY god the last effect is the worst part though. I mean, you can plus out the window with the first two effects alone, then you add this and it just gets crazy. Plus, you can banish this card for another copy of it, and you can GRAB another copy of it or Hyperion, or Agents, or Honest. You could run this in Thunders, which already have insane searching power, making this incredibly easy to search and drop, since once those Thunder monsters are in the grave, you won't be using them too much. THen you get to reuse them, and it gets insane, since once this dies, you can search another Thunder Monster or Vylon Prism. I don't know where to start honestly. I would make the Special Summon effect from one of the two sides only, since both is a little too versatile since you can just grab anything you don't want your opponent to get back, Piercing Damage is fine, and I guess the Banish effect is iffy but can't think of a way to make it less abusable. You covered that okay. The last effect is just... crazy though. I can only think of scrapping that entirely. Overall, this card just does way too much for almost no cost in the decks that can run it. x-x Link to comment Share on other sites More sharing options...
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