dm513 Posted October 16, 2012 Report Share Posted October 16, 2012 [spoiler=Land Of Waves] [b][spoiler=Monsters][/b] [i][u][b]Monsters[/b][/u][/i] [spoiler=Naruto, Team 7] [img]http://i.imgur.com/gDPGd.jpg[/img] Increase this monsters ATK by 100 for each monster other then this one with "Team 7" in its name. [/spoiler] [spoiler=Sasuke, Team 7] [img]http://i.imgur.com/qLRDV.jpg[/img] Style-Fire. If any monster with "Team 7" in its name is sent to the graveyard, you can pay 1000 Life Points to Special Summon a monster from your hand or deck with "Team 7" in its name. [/spoiler] [spoiler=Sakura, Team 7] [img]http://i.imgur.com/PQBhZ.jpg[/img] You can Special Summon this monster from your hand if "Sasuke, Team 7" is on your side of the field. [/spoiler] [spoiler=Kakashi, Team 7] [img]http://i.imgur.com/JZqTZ.jpg[/img] As long as this card is in Attack Mode, your opponent can't attack a monster with "Team 7" in its name other then "Kakashi, Team 7". [/spoiler] [spoiler=Demon Brothers of the Mist] [img]http://i.imgur.com/ER3pp.jpg[/img] Subordinates of Zabuza, these brothers are professional assassins who can attack together or poison you with their claws. [/spoiler] [spoiler=Zabuza, Missing-nin] [img]http://i.imgur.com/z19GN.jpg[/img] Style-Water. When summoned, select 1 monster on your opponents side of the field. That monster cannot attack until after your next draw phase. [/spoiler] [spoiler=Haku, Prodigy of the Ice] [img]http://i.imgur.com/EBZMx.jpg[/img] Style-Ice, Water. Once per turn, you can pay 300 Life Points to decrease the Attack of 1 monster by 200. [/spoiler] [spoiler=Naruto, Enraged Jinchuriki] [img]http://i.imgur.com/bBMSy.jpg[/img] If "Sasuke, Team 7" card is in your graveyard, tribute 1 "Naruto, Team 7" to special summon this card. During each of your Standby phase, pay 500 Life Points. If you can't, send it to the graveyard and Special summon 1 "Naruto, Team 7" from your graveyard. [/spoiler] [spoiler=Kakashi of the Sharingan] [img]http://i.imgur.com/1KxiQ.jpg[/img] Style-Water, Lightning, Earth. This card can only be Special Summoned by tributing 1 "Kakashi, Team 7" on your side of the field. When this card is summoned, place 4 "Chakra Counter" on it. During each of your draw phases, remove 1 "Chakra Token". When it has no "Chakra Tokens", send it to the graveyard and special Summon 1 "Kakashi, Team 7" from your graveyard. Your opponent cannot activate traps, spells or effects when this monster attacks. [/spoiler] [spoiler=Zabuza, Demon of the Hidden Mist] [img]http://i.imgur.com/8LVvo.jpg[/img] Style-Water. Special Summon this card from your hand if a monster with "Haku" in its name is destroyed by battle. By paying 1000 Life Points, this card can attack 2 Monsters on the field once per turn. At the end of the Battle Phase where this monster attacked, this card is turned to Defense Mode. [/spoiler] [/spoiler] [b][spoiler=Jutsu][/b] [b][i][u]Jutsu[/u][/i][/b] [spoiler=Substitution Jutsu] [img]http://i.imgur.com/rlMVI.jpg[/img] Activate when you your opponent attacks a "Ninja" on your side of the field. Negate the attack and remove the attacked monster from play. During your next standby phase, Special Summon the monster to your side of the field. [/spoiler] [spoiler=Shadow Clone Jutsu] [img]http://i.imgur.com/VxmJw.jpg[/img] Equip this card to a "Ninja" monster on the field. Special Summon 1 "Shadow Clone Token" (Ninja Type/DARK/Level 3/0/0). The ATK and DEF of the Token are half the ATK and DEF of the equipped monster respectively. As long as the token is on the field, your opponent can't attack the equipped monster. When this card is sent to the graveyard, send the token to the graveyard as well. [/spoiler] [spoiler=Proud Oath] [img]http://i.imgur.com/yZoBG.jpg[/img] Select 1 "Ninja" monster on the field. Until your next standby phase, decrease its DEF by 300 and increase its ATK by 600. [/spoiler] [spoiler=Team 7 Training] [img]http://i.imgur.com/m1X9L.jpg[/img] All monsters with Team 7 in their name gain 500 ATK and DEF points until the end of your next turn. [/spoiler] [spoiler=Sharingan Awakened] [img]http://i.imgur.com/XAqJV.jpg[/img] Equip to "Sasuke, Team 7". Increase the Atk and Def by 200. When the monster attacks, your opponent cannot activate any Trap Cards. [/spoiler] [spoiler=Demonic Ice Mirror Jutsu] [img]http://i.imgur.com/RV6F3.jpg[/img] Ice Release. Select 1 Ice Style monster on the field and increase its Def by 700. This monster can now attack from defense position. If the monster attacks from defense position, apply the Atk for damage calculations. [/spoiler] [spoiler=Hidden Mist Jutsu] [img]http://i.imgur.com/zyYpw.jpg[/img] Select 1 Water Style monster on the field. You can flip as many monsters on your side of the field as you want into upside down defense mode. [/spoiler] [spoiler=Water Clone Jutsu] [img]http://i.imgur.com/pQisU.jpg[/img] Water Release. When your opponent attacks a Water Style monster, activate this card. Negate the attack, then flip the attacking monster into defense mode. [/spoiler] [spoiler=Water Style: Water Dragon Jutsu] [img]http://i.imgur.com/l5gGE.jpg[/img] Select 1 Water Style monster on the field that is level 5 or above. During this turn, all Water Style monsters gain 400 ATK and all fire lose 300 ATK. [/spoiler] [/spoiler] [/spoiler] [spoiler=Chunin Exam] [b][spoiler=Monsters][/b] [b][u][i]Monsters[/i][/u][/b] [spoiler=Rock Lee, The Hardworker] [img]http://i.imgur.com/R7Te0.jpg[/img] A genin from Konoha, he makes up for his lack of Ninjutsu and Genjutsu with pure hardwork to reach his physical peak. [/spoiler] [spoiler=Naruto, Improving Genin] [img]http://i.imgur.com/U9t7x.jpg[/img] When summoned, you can select 1 "Shadow Clone Jutsu" from your graveyard and put it in your deck. If "Shadow Clone Jutsu" is equipped to this card, you can summon 2 "Shadow Clone Tokens" instead of 1. [/spoiler] [spoiler=Sakura, New Determination] [img]http://i.imgur.com/M29Wb.jpg[/img] Tribute this card to negate 1 attack on a "Ninja" monster on your side of the field. [/spoiler] [spoiler=Sasuke, Unlocking the Seal] [img]http://i.imgur.com/f41Tm.jpg[/img] Style-Fire. By removing 1 "Sasuke, Team 7" from your graveyard, you can Special Summon this monster to your side of the field. When summoned, place 3 "Chakra Counter" on this card. During each of your Standby Phases, remove 1 Counter. When there are no more tokens on this card, send it to the graveyard. [/spoiler] [spoiler=Shino, Insect User of the Leaf] [img]http://i.imgur.com/6dsqg.jpg[/img] Once per turn, you can add 1 "Insect Counter" to this card. For every "Insect Counter" on this card, it gains 100 ATK and DEF points. You can remove any number of "Insect Counters" from this card to decrease the ATK of a monster by 200 for each. [/spoiler] [spoiler=Kankoro of the Sand] [img]http://i.imgur.com/M0V29.jpg[/img] FLIP: When this card is attacked in face down defense mode, negate the attack and destroy 1 monster on the field who is level 4 or less. [/spoiler] [spoiler=Ino, Sakura's Rival] [img]http://i.imgur.com/ZbNWb.jpg[/img] Select 1 monster on your opponent's side of the field with 1500 ATK points or less. Until your next Standby Phase, take control of that monster and remove this card from play. This card is Special Summoned if it is Removed From Play in your Standby phase. [/spoiler] [spoiler=Tenten, The Weapon Specialist] [img]http://i.imgur.com/O5DiM.jpg[/img] If you discard 2 cards from your hand, this card can attack twice. [/spoiler] [spoiler=Temari of the Sand] [img]http://i.imgur.com/WXg6x.jpg[/img] Style-Wind. If you pay 500 Life Points, you can return 2 magic or trap cards on your opponents side of the field to their hand. [/spoiler] [spoiler=Shikamaru, Hidden Genius] [img]http://i.imgur.com/4rX6U.jpg[/img] Style-Shadow. Discard 2 card. One monster on the field loses 1000 Atk Points until the end of your opponents next turn. This card cannot Atk the turn this effect is used. Can be used once per turn. [/spoiler] [spoiler=Kiba, 4 legged Shinobi] [img]http://i.imgur.com/1Vwoe.jpg[/img] Special Summon 1 "Akamaru" card from your hand or deck. [/spoiler] [spoiler=Akamaru] [img]http://i.imgur.com/tP3ma.jpg[/img] Loyal companion of Kiba, he is more of a help then he may seem. [/spoiler] [spoiler=Kiba, Human Wolf] [img]http://i.imgur.com/4RWcT.jpg[/img] This card can only be Ritual Summoned with the Ritual Spell Card, "Beast Mimicry: 4 Legged Jutsu" [/spoiler] [spoiler=Neji, Hyuga Branch Family] [img]http://i.imgur.com/PttcB.jpg[/img] Once per turn you can activate one of the following effects. -Select 1 card at random from your opponents hand. Your opponent must show you this card. -Select 1 face down card on the field. If it is a trap card, you can pay 500 Life Points to destroy it. [/spoiler] [spoiler=Hinata, Hyuga Main Family] [img]http://i.imgur.com/lTj1A.jpg[/img] Once per turn you can activate one of the following effects. -Select 1 card at random from your opponents hand. Your opponent must show you this card. -Select 1 face down card on the field. [/spoiler] [spoiler=Gaara of the Desert] [img]http://i.imgur.com/qHoEE.jpg[/img] Styles-Wind, Sand. Once per turn, you can add 1 "Sand Counter" to this card. For every "Sand Counter" on this card, it gains 100 DEF points. This monster can attack from defense position. If the monster attacks from defense position, apply the Atk for damage calculations. [/spoiler] [/spoiler] [b][spoiler=Jutsu][/b] [u][i][b]Jutsu[/b][/i][/u] [spoiler=Armour of Sand] [img]http://i.imgur.com/5B7BQ.jpg[/img] Sand Release. Activate when 1 Sand Style monster is attacked while in Defense mode. Remove 2 "Sand Counter" to increase its DEF by 400 until the end of the turn. [/spoiler] [spoiler=Beast Clone] [img]http://i.imgur.com/PI0Mw.jpg[/img] Activate when "Akamaru" on your side of the field is attacked. If you have a monster with "Kiba" in its name, negate the attack. Then, you can send "Akamaru" from your side of the field to the graveyard to Special Summon a monster with the same name as the "Kiba" on your side of the field. [/spoiler] [spoiler=Beast Mimicry: 4 Legged Jutsu] [img]http://i.imgur.com/4D2fl.jpg[/img] This card is used to Ritual Summon "Kiba, Human Wolf". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. One of these monsters must be "Kiba, 4 Legged Shinobi". [/spoiler] [spoiler=Chakra Absorbtion Jutsu] [img]http://i.imgur.com/Z5uBm.jpg[/img] Your Opponent discards 1 card. Draw 1 card. [/spoiler] [spoiler=Curse Mark Sealing] [img]http://i.imgur.com/DqHEO.jpg[/img] Select one monster on your side of the field who is level 4 or above. Target one Curse Mark monster on your opponents side of the field. Send that card to the graveyard and Special Summon the monster that was originally sent to the graveyard to Special Summon that monster. [/spoiler] [spoiler=Fire Style: Dragon Fire Jutsu] [img]http://i.imgur.com/kdL30.jpg[/img] Select 1 Fire Style monster on the field that is level 4 or above. During this turn, all Fire Style monsters gain 300 ATK and all Water Style lose 300 ATK. [/spoiler] [spoiler=Fire Style: Great Fireball Jutsu] [img]http://i.imgur.com/JsZij.jpg[/img] Select 1 Fire Style monster on the field that is level 4 or above. Destroy 1 monster on the field whose Def is lower then the Atk of the selected monster. [/spoiler] [spoiler=Fire Style: Phoenix Flower Jutsu] [img]http://i.imgur.com/lR1OM.jpg[/img] Select 1 Fire Style monster on the field that is level 4 or above. Discard as many cards from your hand as you want. For each discarded card, increase the Atk of the selected monster by 200. When the monster destroys a monster, send this card to the graveyard. [/spoiler] [spoiler=Front Lotus] [img]http://i.imgur.com/rR8cm.jpg[/img] Select one monster with "Rock Lee" or "Might Guy" in its name. If that monster goes into battle with a monster with higher Atk(if in Atk mode) or Def(if in defense mode), increase the selected monsters Atk by 500. After battle, switch them into defense mode. [/spoiler] [spoiler=Inflicting the Curse Mark] [img]http://i.imgur.com/EojXH.jpg[/img] Select 1 monster on your opponents side of the field. Flip a coin. If heads, destroy the monster. If tails, increase its Atk by 500. [/spoiler] [spoiler=Insect Clone Jutsu] [img]http://i.imgur.com/W8Zjz.jpg[/img] Insect Release. When your opponent attacks an Insect Style monster, activate this card. Negate the attack, then flip the attacking monster into defense mode. You can also remove 2 "Insect Counters" from the Insect Style monster to reduce the attacking monsters Def by 500 [/spoiler] [spoiler=Mind Transfer Jutsu] [img]http://i.imgur.com/JfUIZ.jpg[/img] Equip to a monster with "Ino" in its name. The ATK of the monster they can choose with its effect is now 600 points higher. [/spoiler] [spoiler=Puppet Replacement] [img]http://i.imgur.com/MOqve.jpg[/img] Equip this monster to one Puppet Master monster. As long as there is a Puppet Monster on the field, the equipped monster cannot be attacked. [/spoiler] [spoiler=Reverse Lotus] [img]http://i.imgur.com/mJjGJ.jpg[/img] Discard 2 cards. Select one monster with "Rock Lee" or "Might Guy" in its name. Decrease the monsters DEF by 900 and increase their ATK by 900. Send this card to your graveyard after the end of your second turns after activation of this card. [/spoiler] [spoiler=Sand Burial] [img]http://i.imgur.com/Dbw4V.jpg[/img] Activate this card when 1 or more monsters are equipped with "Sand Coffin". Send these monsters to the Graveyard and inflict 500 points of damage to your opponents Life Points for each monster destroyed this way. [/spoiler] [spoiler=Sand Clone Jutsu] [img]http://i.imgur.com/fq9D5.jpg[/img] Sand Release. When your opponent attacks an Sand Style monster, activate this card. Negate the attack, then flip the attacking monster into defense mode. You can also remove 2 "Sand Counter" from the Sand Style monster to place a "Sand Coffin" card from your deck into your hand. [/spoiler] [spoiler=Sand Coffin] [img]http://i.imgur.com/8r29X.jpg[/img] Sand Release. Select 1 Sand style monster on your side of the field. Remove as many "Sand Counters" from this card as you like. Equip this card to a monster on the field whose level is equal to the amount of "Sand Counters" removed. That card cannot attack. [/spoiler] [spoiler=Shadow Imitation Jutsu] [img]http://i.imgur.com/exYtl.jpg[/img] Shadow Release. Equip to one monster with "Shikamaru" in its name on the field. Select a monster on your opponents side of the field with the same or lower level then the equipped Shikamaru. When Shikamaru attacks, he takes Atk equal to the selected monster until the end of the battle phase. Pay 500 lifepoints each time the equipped monster attacks. [/spoiler] [spoiler=Shield of Sand] [img]http://i.imgur.com/3DMW0.jpg[/img] Sand Release. Activate when 1 Sand Style monster is attacked while in Defense mode. Remove 3 "Sand Counter" to increase its DEF by 600 until the end of the turn. [/spoiler] [spoiler=Training Weight Removal] [img]http://i.imgur.com/FQ5j1.jpg[/img] Equip to a monster with "Rock Lee" in its name on your side of the field. Increase the ATK of the monster by 400 points. When the equipped monster attacks a Defense Position monster whose DEF is lower than the equipped monster's ATK, inflict the difference as Battle Damage to your opponent. [/spoiler] [/spoiler] [/spoiler] Link to comment Share on other sites More sharing options...
Koshej Posted October 17, 2012 Report Share Posted October 17, 2012 THIS is what I'm trying to EVADE... 1. Bad grammar. 2. Fake types. 3. Not-too-useful Effects. (Which is why my cards will take forever to appear - but when they do...) Link to comment Share on other sites More sharing options...
dm513 Posted October 17, 2012 Author Report Share Posted October 17, 2012 1. Sorry about the grammer but after going through all those cards, I wasn't really paying much attention to that detail. 2. Dont know how you would NOT use fake types as if you don't, basically all the characters will be spellcaster/warrior. The characters who use elemental Jutsu could maybe be sorted as pyro for example. Problem with that is that they aren't made of fire, they just call it forth so that would be more spellcaster. 3. I'm starting from the begining of the series so if I make these effects any stronger, the stronger characters(Kage's and such) will basically just be left with "automatic victory" as an effect. I take it you didn't like them much but thank you anyways for your opinion as to what you didn't like. Link to comment Share on other sites More sharing options...
Koshej Posted October 17, 2012 Report Share Posted October 17, 2012 Check MY cards - on this forum, around the middle of the page. Obviously, also Naruto-related. I made ALL Ninjas into Warriors - and it makes perfect sense. Also, I kept to the official Types and Attributes by simply adding alternative NAMES - which is used a lot in the real cards, see [url=http://yugioh.wikia.com/wiki/Treated_as_Alternate_Name]HERE[/url] for a whole list. Link to comment Share on other sites More sharing options...
dm513 Posted October 21, 2012 Author Report Share Posted October 21, 2012 To have them all as "Warrior" type is pretty generic and just not entertaining. Obviously this is my opinion but I am entitled to it just as you are entitled to your opinion that your cards are how its supposed to be done(seems like you believe that mine are complete insignificant just because they don't follow your style but whatever.) Anyways, does anyone else have any suggestion/replies? Link to comment Share on other sites More sharing options...
gravekeepers4 Posted November 20, 2012 Report Share Posted November 20, 2012 I don't see the need to use fake types here. "Warrior" type is what should be used. I think using fake types is pointless useless use need to and here you don't need to. Also some of you spell/trap card say "ninja" monster which none of your have ninja in there name so the don't work with them. Change the type to warrior and put ninja in the card name of your monsters. I would rate your card but have pointless fake type make it i can't rate them. Link to comment Share on other sites More sharing options...
xXultimateninja88Xx Posted November 21, 2012 Report Share Posted November 21, 2012 I liked these cards, the only two things I found that bothered me were the ninja and not warrior types. The other thing was your "Kakashi of the Sharingan" I think a better title would be like "Kakashi (Sharingan Mode)" It just doesn't sound right for some reason. This goes along with other cards like "Ino Sakura's Rival" I see how your trying to maybe add variety to the cards considering there would be multiple copies of the same ninja, but they just sound wrong for a card name. Now, say you have a spell card or something "Ino, Sakura's Rival" would be a good title for an effect like..."If your opponent has a "Sakura" monster on their side of the field, you may search your deck for one "Ino" card and special summon it on your side of the field." Other than that I am very impressed with your cards, seriously good job. Link to comment Share on other sites More sharing options...
Koshej Posted November 26, 2012 Report Share Posted November 26, 2012 http://forum.yugiohcardmaker.net/topic/290372-naruto-lets-make-it-a-good-set/ Just saying... Link to comment Share on other sites More sharing options...
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