Strider Tigerwolf Posted November 6, 2012 Report Share Posted November 6, 2012 Relatively speaking, "translate" the stats from the game onto the characters, with Physical Strength being their ATK and Magical Defense being their DEF. A rough translation would be: Name: ATK/DEF Kongol: 2300/300 Lavitz/Albert 1900/1000 Haschel: 1850/1400 Dart: 1700/1500 Rose: 1650/1550 Meru: 1200/2000 Shana/Miranda: 400/2200 Then their effects could resemble efficient things they've done or do during the game. I've currently started my own version :3 Link to comment Share on other sites More sharing options...
VictorSempra Posted November 6, 2012 Author Report Share Posted November 6, 2012 [quote name='Chance Furlong' timestamp='1352213620' post='6062135'] Relatively speaking, "translate" the stats from the game onto the characters, with Physical Strength being their ATK and Magical Defense being their DEF. A rough translation would be: Name: ATK/DEF Kongol: 2300/300 Lavitz/Albert 1900/1000 Haschel: 1850/1400 Dart: 1700/1500 Rose: 1650/1550 Meru: 1200/2000 Shana/Miranda: 400/2200 Then their effects could resemble efficient things they've done or do during the game. I've currently started my own version :3 [/quote]The problem with that is that translating effects is rather hard, since they're basedon weapon and element. So I took basic ideas of what their type could do, such as FIRE being burn damage, etc. Thank you for bringing up the Strength/Magical Defense part, It's far better than how I was doing xD Perhaps a collaboration would do us good? Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted November 6, 2012 Report Share Posted November 6, 2012 I've done Colabs before. It's always one-sided XP That's why I'm building my own instead. Link to comment Share on other sites More sharing options...
VictorSempra Posted November 6, 2012 Author Report Share Posted November 6, 2012 [quote name='Chance Furlong' timestamp='1352227945' post='6062288'] I've done Colabs before. It's always one-sided XP That's why I'm building my own instead. [/quote]Well, I looked yours over, I did get a couple ideas so thanks for that, mostly inspiration for Magic cards and such. I might tweak some of the attacks and defense as per your earlier suggestion. Link to comment Share on other sites More sharing options...
VictorSempra Posted November 16, 2012 Author Report Share Posted November 16, 2012 Even though I no longer have these cards (easy enough to re-do though) I'm going to toss this a bump, still want to work on these. Any comments/tweaks? Link to comment Share on other sites More sharing options...
Hermit Purple Posted November 17, 2012 Report Share Posted November 17, 2012 Idk the game (I've only heard of it) so I'm not quite sure what to say here I say what I can Kongol - Maybe a rewording on the effect would help. The last part of it at least. A simple (except this card) would fix that right up. Meru - was the effect intentional? Just remember, the wording on the effect makes it so that if she is sent to the Graveyard in any way (by battle, card effect, discard, dumped from deck, etc). Personally, I find nothing wrong with it, but some people might (not saying anyone will either). Dragoon Reinforcements - Oooooooh, now that's broken. Discard to Special then draw right after? I'd say do without the discard/draw effects and limit the summon to only hand or graveyard (I think someone said this already) Other cards I either haven't found a problem with or I just can't read the text Link to comment Share on other sites More sharing options...
VictorSempra Posted November 17, 2012 Author Report Share Posted November 17, 2012 Yeah, I haven't posted up lores or anything. Maybe if we get the creator back I'll tweak these up some. Link to comment Share on other sites More sharing options...
VictorSempra Posted February 19, 2013 Author Report Share Posted February 19, 2013 Ta da! The re-vamped set is up! Link to comment Share on other sites More sharing options...
VictorSempra Posted February 23, 2013 Author Report Share Posted February 23, 2013 Bumpeth Link to comment Share on other sites More sharing options...
VictorSempra Posted February 25, 2013 Author Report Share Posted February 25, 2013 Bumpeth. Link to comment Share on other sites More sharing options...
VictorSempra Posted March 1, 2013 Author Report Share Posted March 1, 2013 Bumpeth. Link to comment Share on other sites More sharing options...
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