Strider Tigerwolf Posted November 2, 2012 Author Report Share Posted November 2, 2012 [quote name='Beginning446' timestamp='1351756173' post='6058641'] You could run fountain in the sky, cetus of dalga, or maybe even soul absorption. It really would just promote stalling in a deck that just makes you harder to kill anyway. [/quote] Fountain in the Sky is a very slow tech, especially given their speed, and not only that but the "destroyed by battle and sent to your Graveyard" part comboed as a "you can" effect means that the cards will be prone to things outside of battle such as Effect Destruction/Removal and if another "mandatory" effect goes off, the card will lose it's timing. Cetus Dalga means you have to run Faries, which you could probably do, but even then the equip may be something you won't want to run given the fact that Cetus over MST is a give or take situation and that's giving credit to a slow, predictable and easily dealt with Equip Spell that needs a Fairy to wield it. Soul Absorption. Cannot work with Final Charge's effect as it too is banished. The deck plays aggro-control, not stall-win since stall-win is not even ideal. I mean, how do you stall with an aggro-control deck? It's the other way around. You use aggro-control to get your plays in, especially since if these guys are going to "stay on the field" then there's a limit to how many Life Points you gain from the monsters, even if you Xyz/Synchro/Fuse them into other monsters. The most aggro version I can possibly think with this deck is a Lightsworn Hybrid where you dump and play both Lightsworns and Aspired Riders so you can get off JDs for an OTK, and if that doesn't work (which could happen given Starlight Road and other cards), you go into plan B and Summon Final Charger with a cushion of Life as you try and go the alt win route. [quote name='Beginning446' timestamp='1351756173' post='6058641'] Second the problem with Lifegain in this scenario is that nothing theoretically bad is happening to you. They're just slower gemini creatures that give you life for the commit. Meaning outside their speed they don't have a downside. [/quote] Assuming you can get your frequent Double Summons with Ultimate Offering at 1 and play Double Summon (bad card) or such. The alt is there because if you can get it off, good for you. If you can't, well at least you tried and frankly it looks like it's on part with Venom Alt, and Number Alt which you probably won't go for since you'll try and beat down the opponent with a 3000 ATK boss that goes into DEF should you be in a bad position....but then again, for banishing every card in your hand, field and Graveyard: A Built In Protection Effect, Decently high stats, Boss Level, Alternative Win, Reusable Advantage with a minor cost, and Life Gain for cushion actually seems kinda fair, almost as fair as Sophia, the Creator, which spells "WIN" if you can get her to go off. Skill Drain and Anti-Heal methods laugh at this deck though :/ Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted November 3, 2012 Author Report Share Posted November 3, 2012 I'm bump these guys. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted November 5, 2012 Author Report Share Posted November 5, 2012 Final Bump. Link to comment Share on other sites More sharing options...
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