Agro Posted October 24, 2012 Report Share Posted October 24, 2012 [spoiler='Version 1.0'] [img]http://i.imgur.com/VZKWB.png[/img] [/spoiler] [spoiler='Version 2.0'] [img]http://i.imgur.com/RFBcS.png[/img] [/spoiler] [img]http://i.imgur.com/aKE7M.png[/img] [spoiler='Version 2.2'] [img]http://i.imgur.com/ZcC1c.png[/img] [/spoiler] So far, it's 4-0. It's like TefnuitDAD and Chaos Dragons had an ugly baby that smacks people in the face with a tire iron. Third idea with the Deck. Moved far away from the original stun idea. Now it relies on the Tefnuit engine to search out the important cards like REDMD and LPD, with the TeleDAD engine on the side for when it goes off. And no room for TGU apparently. I may want to replace Eclipse Wyvern and 2 other cards for 2 TGU and a bus. Best play is obviously: Tefnuit SS -> tribute summon LPD (Wattail) -> Teleport and go for Scrap Dragon with Wattail -> Scrap Dragon pops a card and LPD -> Get REDMD -> Get LPD Ignore the side for now. Link to comment Share on other sites More sharing options...
Alpakha Posted October 24, 2012 Report Share Posted October 24, 2012 Do you really need 3 mst's. You can probably just side one of them to make space. Link to comment Share on other sites More sharing options...
Agro Posted October 24, 2012 Author Report Share Posted October 24, 2012 I may just end up siding all 3. After all, Chaos Dragons didn't run MST last format. I may not need it now. Plus it'd offer more room for Rai-Ohs. Link to comment Share on other sites More sharing options...
Dwarven King Posted October 24, 2012 Report Share Posted October 24, 2012 "[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]Best play is obviously: Tefnuit SS -> tribute summon LPD (Wattail) -> Teleport and go for Scrap Dragon with Wattail -> Scrap Dragon pops a card and LPD -> Get REDMD -> Get LPD"[/size][/font][/color] [color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]Seems legit. :3[/size][/font][/color] Link to comment Share on other sites More sharing options...
Teaching dragon Posted October 24, 2012 Report Share Posted October 24, 2012 You got like no traps in your deck? Traps turn the tide of battle for you so why don't you have any? Link to comment Share on other sites More sharing options...
Agro Posted October 24, 2012 Author Report Share Posted October 24, 2012 [quote name='Teaching dragon' timestamp='1351118816' post='6053089'] You got like no traps in your deck? Traps turn the tide of battle for you so why don't you have any? [/quote]Chaos Dragons don't run traps. Hieratics hardly run any traps. Traps are slow and my goal is to beat the crap out of the opponent before they have a chance to make a response. In other words, traps aren't that good in this deck. Link to comment Share on other sites More sharing options...
Alpakha Posted October 25, 2012 Report Share Posted October 25, 2012 You can try POD/Upstart/ other drawing cards for more consistency but you don't have any space... hmmm Link to comment Share on other sites More sharing options...
Agro Posted October 25, 2012 Author Report Share Posted October 25, 2012 2 Pot of Duality was something I considered, but, as you noticed, there isn't much room. Link to comment Share on other sites More sharing options...
Expelsword Posted October 25, 2012 Report Share Posted October 25, 2012 [quote name='Teaching dragon' timestamp='1351118816' post='6053089'] You got like no traps in your deck? Traps turn the tide of battle for you so why don't you have any? [/quote] lol. Link to comment Share on other sites More sharing options...
Agro Posted October 28, 2012 Author Report Share Posted October 28, 2012 Bump Link to comment Share on other sites More sharing options...
Agro Posted November 2, 2012 Author Report Share Posted November 2, 2012 Bump because Regionals next week. Considering dropping Avarice. Link to comment Share on other sites More sharing options...
Synchronized Posted November 2, 2012 Report Share Posted November 2, 2012 Why main "C"? It's only good against Wind-Ups in the main and you can usually just side it in games 2 and 3 and win from there. Just seems like it would make more space for other stuff. Link to comment Share on other sites More sharing options...
Agro Posted November 2, 2012 Author Report Share Posted November 2, 2012 [quote name='- Neo -' timestamp='1351827452' post='6059179'] Why main "C"? It's only good against Wind-Ups in the main and you can usually just side it in games 2 and 3 and win from there. Just seems like it would make more space for other stuff. [/quote]Maxx "C" wins games. Especially without any traps, Trags and Gorz. Link to comment Share on other sites More sharing options...
Synchronized Posted November 2, 2012 Report Share Posted November 2, 2012 I'm aware its a great card don't get me wrong; I just think it's not really a necessary main, if only because even Wind-Ups can't stop this Deck if it goes off early game. But hey, different playstyles work differently for others, and I'm still torn on maining "C" in Rabbit, so idk. Link to comment Share on other sites More sharing options...
Agro Posted November 2, 2012 Author Report Share Posted November 2, 2012 The basic idea is that the deck needs a turn to go off and Maxx "C" is very good at making that turn go up one, holding off the opponent for a turn, or both. Link to comment Share on other sites More sharing options...
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