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i was wondering what to replace for 2 bottomless trap holes. Please also provide feedback on how i can improve my deck. most of my strategy involves triggering the effects of pyramid turtle and goblin zombie to add and special sumon il blud as well as using zombie master's efect to bring back pyramid turtle to reuse it'seffect...as wel as using patrician to force them to attack turtle and goblin if i have oter monsters.

3 red-headed oni
1 mezuki
3 pyramid turtle
2 shuteendoji
1 sangan
3 zombie master
1 plaguespreader zombie
3 il blud
1 patrician of darkness
3 goblin zombie
2 pain painter

2 boo of life2 photon strike bounzer

1 lightning vortex
1 monster reborn
1 swords of revealing light
2 mystical space typhoon
2 reasoning
2 one day of peace
2 dark bribe
1 solemn judgement
2 solemn warning
1 mirror force

EXTRA DECK
2 number 39: utopia
2 steelswarm roach
2 photon strike bounzer
1 number 32: shark drake
3 archfiend zombie-skull
1 revived king ha des
1 stardust dragon
1 scrap dragon
1 ancient fairy dragon
1 black rose dragon

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-1 Vortex (Dark Hole is better)
-1 Swords (Won't last in a format with 3 MSTs and 1 Heavy Storm, not to mention Ryko, Dust Tornado, and so on)

+1 Dark hole (better than Vortex)
+1 Heavy Storm (staple, generic backrow destruction)

-2 Reasoning
+1 Allure of Darkness (draw, pretty easy to find)
+1 Foolish Burial (dump Plaguespreader or Mezuki to use their effects)

-2 Dark Bribe (You really don't have anything that needs protecting too much)
+2 Bottomless Trap Hole (You wanted room, here you go)

-3 Oni
-1 ill Bud
-1 Patrician of Darkness

+3 Effect Veiler
+1 Chaos Sorcerer
+1 Black Luster Soldier - Envoy of the Beginning

Just something I'd consider doing. Effect Veiler negates so many threats, and Chaos Sorcerer and BLS are too good to not include now that you have LIGHTS so banish for them.

I'd also consider throwing in Spirit Reapers.

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