Lunar Origins Posted December 25, 2012 Report Share Posted December 25, 2012 Herald of Gathering Lights [ LIGHT / Level 6 ] [ Fairy / Effect ] During your Main Phase 1: You can discard this card; add 1 "Herald" monster from your Deck to your hand. Once per turn, while this card is in your Graveyard: You can activate the effect(s) of "Herald" monsters in your hand by only discarding that "Herald" monster as its cost. [ ATK: 2400 / DEF: 0 ] Herald of Desire [ LIGHT / Level 4 ] [ Fairy / Effect ] This card cannot be destroyed by battle. If this card is discarded: You can banish 1 LIGHT monster from your Graveyard; Add 1 "Herald" monster from your Graveyard to your hand, except "Herald of Desire". You cannot activate that monster's effect(s) this turn. [ ATK: 0 / DEF: 0] Perfect Heraldry [ Spell / Field ] LIGHT monsters you control gain 300 ATK. Once per turn, you may activate one of the two following effects:[list] [*]If a LIGHT monster is discarded to activate the effect(s) of a LIGHT monster: You can banish 1 LIGHT monster from your Graveyard; Draw 1 card. [*]If an effect is negated on your opponent's side of the field: You can add 1 "Herald of Perfection" or 1 "Dawn of the Herald" from your Deck or Graveyard to your hand. [/list] Link to comment Share on other sites More sharing options...
Lunar Origins Posted December 27, 2012 Author Report Share Posted December 27, 2012 Bump. Link to comment Share on other sites More sharing options...
Lunar Origins Posted December 28, 2012 Author Report Share Posted December 28, 2012 Les bumpos. Link to comment Share on other sites More sharing options...
Lunar Origins Posted December 30, 2012 Author Report Share Posted December 30, 2012 Bump. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted December 31, 2012 Report Share Posted December 31, 2012 Gathering Lights: Don't understand why it really needs to be a level seven. Surely it should be six, since as it is it can't be used for Perfection's summoning if the need arises. But it's effects are nice (again don't see the neccessity for 'during either player's turn' but eh) and add speed/consistency/aid resources. Desire: Does a job. Not much to say really other than another resource topper for a deck gluttenous on resources. Perfect: You meant continuous right? Power boost puts perfect over pretty much anything your opponent can pull, enough a topdecked BLS can't simply mow it down. However I'd make it activate only once a turn, since every use of its effect is clearly a +2 on your opponent and punishing them for trying to reverse a situation (unless I'm reading it wrong and the effects don't stack). Link to comment Share on other sites More sharing options...
Lunar Origins Posted December 31, 2012 Author Report Share Posted December 31, 2012 Thank you so much for the C&C. I've updated the cards as needed. Huge nerf to the first and last cards. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted January 1, 2013 Report Share Posted January 1, 2013 [quote name='☆~Rin-chan~☆' timestamp='1356987424' post='6107443'] Thank you so much for the C&C. I've updated the cards as needed. Huge nerf to the first and last cards. [/quote] No problem. Ah, Field Spell, good job it got the nerf then give its so searchable. Looks good though. Will review your new archtype shortly. Zexal II episode 10 sub first. *priorities* *plays Dolph Ziggler 'Perfection' in the background* Link to comment Share on other sites More sharing options...
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