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New Arche, gotta try it! Phantom Beastcrafts


Zazubat

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Hello ya all, so new Arche has been realeased on DN, so I figured I'll give it a try, I'm right now not sure whether or not to use Genex in here, because while it can't return Tokens to the hand, because it's a cost, it can still get the boost in ATK, not that it's that useful, but you know. I also am unsure if I want to keep Divine Wind, while it's nice for Genex, it's useless for every other card in the deck. Also would Shrine be a better choice? I wouldn't think so, but it does not require the "bounce" so it's more useable. I would also like a little bit of Synchro help since I never use Synchros really. Not sure if I want to have Leviar to get Genex back or not. I'm not sure with Scramble and Aerial Charge and other Trap/Spell, so it's just Stapletown.


[IMG]http://i1077.photobucket.com/albums/w473/Zaziuma/mN99t_zps084007f7.png[/IMG]

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I dont think Shrine would help at all.

While Tokens are out, Beastcrafts can't die by card effects. And Tokens don't get sent to the Graveyard, so destroying Tokens by card effects wont trigger Shrine. Likewise with Divine Wind: The only way to bounce your cards is with Birdman, and there's not really a consistent way to bounce otherwise, making it a very unreliable tech.

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[quote name='evilfusion' timestamp='1356636813' post='6103574']
I dont think Shrine would help at all.

While Tokens are out, Beastcrafts can't die by card effects. And Tokens don't get sent to the Graveyard, so destroying Tokens by card effects wont trigger Shrine. Likewise with Divine Wind: The only way to bounce your cards is with Birdman, and there's not really a consistent way to bounce otherwise, making it a very unreliable tech.
[/quote]yeah that's what I thought too, anything else you might recommend?

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[quote name='evilfusion' timestamp='1356638133' post='6103603']
I'd consider things like Bottomless, Limiter Removal, maybe Magic Planter for draw power, since you run 3 Calls and 3 Charges.
[/quote]I'll add Magic Planter, maybe I'll take out a Scramble or Duality for an extra Magic Planter also. I'll think about it.

EDIT: New version.

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[quote name='Dem Gem Carbuncle' timestamp='1357018104' post='6107877']
You should run Machina Fortress at least, if not Gearframe, and you should side Scramble instead of main-decking it.
[/quote]not quite sure why you would run Gearframe without also running Machina Fortress, though I like that idea. I sides both Srambles. Check the first post again.

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[quote name='Zaziuma' timestamp='1357041783' post='6108016']
not quite sure why you would run Gearframe without also running Machina Fortress, though I like that idea. I sides both Srambles. Check the first post again.
[/quote]
I've seen some people run only Fortress due to space, or whatever. I've done it before myself.
And I probably saw a non-updated version where Scramble was in the main or something.

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[quote name='Dem Gem Carbuncle' timestamp='1357041863' post='6108017']
I've seen some people run only Fortress due to space, or whatever. I've done it before myself.
And I probably saw a non-updated version where Scramble was in the main or something.
[/quote]not sure what you mean by the second, I only just sided Scramble as you said it :D Anyways, anything else you want changed, the Extra maybe?

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