Agro Posted January 1, 2013 Report Share Posted January 1, 2013 [center][size=6][b]I'M DOING WHAT SHOULD HAVE BEEN DONE A LONG TIME AGO:[/b] [/size] [size=6][size=5]Balancing absurdly powerful effects by giving them a 50-50 chance of being absolute garbage.[/size][/size][/center] [b]Arcana Force II - The High Priestess[/b] [b][color=#ffd700]LIGHT[/color] / Level 2[/b] [b][ Fairy / Tuner ][/b] Cannot be Normal Summoned or Set. Cannot be Special Summoned except by its own effect. If you Normal Summon an "Arcana Force" monster: You can reveal this card in your hand to target that card; Special Summon this card from your hand, and if you do, you can choose which of the targeted monster's effects to apply. When this card is Summoned: Toss a coin and gain the appropriate effect. ● Heads: Once per turn: You can Special Summon 1 "Arcana Force" monster from your Graveyard. ● Tails: When this card is removed from the field: Send every monster you control to the Graveyard. [b]ATK / 1000 DEF / 1000[/b] [b]Arcana Force V - The Hierophant[/b] [b][color=#ffd700]LIGHT[/color] / Level 4[/b] [b][ Fairy / Effect ][/b] When this card is Summoned: Toss a coin and gain the appropriate effect. ● Heads: Each time you toss a coin for an effect, draw 1 card (immediately). ● Tails: Each time you toss a coin for an effect, return 1 card in your hand to the top of your deck (immediately). [b]ATK / 1700 DEF / 1000[/b] [b]Arcana Force VIII - Strength[/b] [b][color=#ffd700]LIGHT[/color] / Level 4[/b] [b][ Fairy / Effect ][/b] When this card is Summoned: Toss a coin and gain the appropriate effect: ● Heads: Each time you toss a coin for an effect, add 1 "Arcana Force" monster from your Deck to your hand. (immediately). ● Tails: Each time you toss a coin for an effect, send 1 "Arcana Force" monster from your Deck to the Graveyard (immediately). [b]ATK / 1000 DEF / 1700[/b] [b]Arcana Force IX - The Hermit[/b] [b][color=#ffd700]LIGHT[/color] / Level 4[/b] [b][ Fairy / Effect ][/b] When this card is Summoned or flipped face-up: Toss a coin and gain the appropriate effect: ● Heads: You can Normal Summon 1 "Arcana Force" monster in addition to your Normal Summon or Set. ● Tails: This card is treated as a Tuner Monster. [b]ATK / 100 DEF / 1900[/b] [b]Arcana Force X - The Wheel of Fortune[/b] [b][color=#ffd700]LIGHT[/color] / Level 5[/b] [b][ Fairy / Effect ][/b] When this card is Summoned: Toss a coin and gain the appropriate effect: ● Heads: Destroy every face-up card your opponent controls and send this card to the Graveyard. ● Tails: Send every card on your side of the field and hand to the Graveyard. [b]ATK / 2700 DEF / 2700[/b] [b]Arcana Force XI - Justice[/b] [b][color=#ffd700]LIGHT[/color] / Level 5[/b] [b][ Fairy / Effect ][/b] This card is treated as a Normal Monster while face-up on the field. You can reveal this card in your hand; Toss a coin and activate the appropriate effect: ● Heads: You can Special Summon this card and 1 other "Arcana Force" monster from your hand. ● Tails: Send this card and 1 other "Arcana Force" monster from your hand to the Graveyard. [b]ATK / 2500 DEF / 0[/b] [b]Arcana Force XII - The Hanged Man[/b] [b][color=#ffd700]LIGHT[/color] / Level 6[/b] [b][ Fairy / Effect ][/b] When this card is Summoned: Toss a coin and gain the appropriate effect: ● Heads: Once per turn: Destroy 1 monster your opponent controls. ● Tails: Once per turn: Destroy 1 card you control OR send 1 card from your hand to the Graveyard. [b]ATK / 2500 DEF / 2000[/b] [b]Arcana Force XIII - Grim Reaper[/b] [b][color=#ffd700]LIGHT[/color] / Level 6[/b] [b][ Fairy / Effect ][/b] When this card is sent to the Graveyard: Toss a coin and gain the appropriate effect: ● Heads: When an "Arcana Force" monster is sent to your Graveyard: You can banish this card and Special Summon the sent monster. ● Tails: If an "Arcana Force" monster is sent to your Graveyard, send all copies of that card from your hand, Deck, or field to the Graveyard. [b]ATK / 0 DEF / 2600[/b] [b]Arcana Force XV - Archfiend[/b] [b][color=#ffd700]LIGHT[/color] / Level 7[/b] [b][ Fairy / Effect ][/b] When this card is Summoned: Toss a coin and gain the appropriate effect: ● Heads: When this card attacks: Target 1 monster on the field; destroy it, then inflict 500 damage to the controller of the destroyed monster. If that monster is not destroyed, destroy this card. ● Tails: When this card attacks: Destroy all monsters on the field. [b]ATK / 2500 DEF / 2500[/b] [b]Arcana Force XVI - The Tower[/b] [b][color=#ffd700]LIGHT[/color] / Level 7[/b] [b][ Fairy / Effect ][/b] When this card is Summoned: Toss a coin and gain the appropriate effects: ● Heads: When this card is tributed: Special Summon 2 "Arcana Force XV - Archfiend" monsters from your hand or Graveyard. ● Tails: When this card is tributed: Destroy 1 card on the field. [b]ATK / 1000 DEF / 2800[/b] [b]Arcana Force XVII - The Star[/b] [b][color=#ffd700]LIGHT[/color] / Level 7[/b] [b][ Fairy / Effect ][/b] When this card is Summoned: Toss a coin and gain the appropriate effects: ● Heads: Special Summon 1 banished LIGHT monster at each of your End Phases. ● Tails: Banish all LIGHT monsters in your Graveyard at each End Phase. [b]ATK / 2500 DEF / 2500[/b] [b]Arcana Force XIX - The Sun[/b] [b][color=#ffd700]LIGHT[/color] / Level 7[/b] [b][ Fairy / Effect ][/b] When this card is Summoned: Toss a coin and gain the appropriate effects: ● Heads: The effects of all opponent's monsters in the hand or Graveyard are negated. ● Tails: All coin tosses automatically result as Tails. [b]ATK / 2800 DEF / 2800[/b] [b]Arcana Force XX - Judgment[/b] [b][color=#ffd700]LIGHT[/color] / Level 8[/b] [b][ Fairy / Effect ][/b] When this card is Summoned: Toss a coin and gain the appropriate effects: ● Heads: Twice per turn, when your opponent activates a Spell Card, Trap Card, or Effect Monster effect OR Summons a monster; negate the activation or summon, and if you do, destroy it. ● Tails: While this card is face-up on the field, all your effects are negated, except this card, and you cannot declare an attack. [b]ATK / 3000 DEF / 3000[/b] [b]Arcana Force![/b] [color=#ee82ee][b]Trap[/b][/color] You can only activate "Arcana Force!" once per turn. Toss a coin and gain the appropriate effects: ● Heads: Special Summon as many "Arcana Force" monsters from your hand as possible and choose which of their effects to activate. ● Tails: Send your hand to the Graveyard and skip your next turn. [center]And I [color=#ff0000][size=8][b]STILL[/b][/size][/color] don't know what Arcana Force are supposed to do...[/center] Link to comment Share on other sites More sharing options...
Sora1499 Posted January 1, 2013 Report Share Posted January 1, 2013 Judgment seems a bit iffy to me... Frogs can summon him with extreme ease, so that argument is out of the question. The problem I have with him is that his tails effect doesn't balance out his heads effect. For frogs, they only care about their summons going off, so the tails doesn't hurt them very much, but the heads is a wincon. So, your options are: A 3k vanilla beatstick OR a Wincon... Seems legit. I think that the heads should be once per turn instead of twice per turn so that this card can't potentially +3. Link to comment Share on other sites More sharing options...
Agro Posted January 1, 2013 Author Report Share Posted January 1, 2013 Arcana have one job and one job only. To have everything be luck based and sack the f*** out of everything in a way that makes LS look like lightweights. But I added a restriction to judgment anyway. Link to comment Share on other sites More sharing options...
Sora1499 Posted January 1, 2013 Report Share Posted January 1, 2013 [quote name='Agro' timestamp='1357026281' post='6107952'] Arcana have one job and one job only. To have everything be luck based and sack the f*** out of everything in a way that makes LS look like lightweights. But I added a restriction to judgment anyway. [/quote]I liked it better when the tails effect didn't make you lose... :/ Link to comment Share on other sites More sharing options...
Agro Posted January 1, 2013 Author Report Share Posted January 1, 2013 [quote name='Archlord Sora' timestamp='1357026383' post='6107953'] I liked it better when the tails effect didn't make you lose... :/ [/quote]...this is Arcana we're talking about. Link to comment Share on other sites More sharing options...
Sora1499 Posted January 1, 2013 Report Share Posted January 1, 2013 [quote name='Agro' timestamp='1357026445' post='6107954'] ...this is Arcana we're talking about. [/quote] But now it's unplayable. Once per turn for the heads was all it needed. Link to comment Share on other sites More sharing options...
Agro Posted January 1, 2013 Author Report Share Posted January 1, 2013 [quote name='Archlord Sora' timestamp='1357026500' post='6107955'] But now it's unplayable. Once per turn for the heads was all it needed. [/quote]It's just as playable as it should be. As all of them should be. As likely to make you lose in 5 seconds as they can make you win in 5 seconds. Or did you not see the edit to Judgment that I made after my post? Link to comment Share on other sites More sharing options...
Sora1499 Posted January 1, 2013 Report Share Posted January 1, 2013 [quote name='Agro' timestamp='1357026616' post='6107956'] It's just as playable as it should be. As all of them should be. As likely to make you lose in 5 seconds as they can make you win in 5 seconds. Or did you not see the edit to Judgment that I made after my post? [/quote] I saw the edit. It's unconventional, IMO, and rather weird card design. Link to comment Share on other sites More sharing options...
Agro Posted January 1, 2013 Author Report Share Posted January 1, 2013 [quote name='Archlord Sora' timestamp='1357027072' post='6107960'] I saw the edit. It's unconventional, IMO, and rather weird card design. [/quote]>Arcana Also, edited Archfiend because I wanted to make Armz feel all warm and fuzzy inside. And as such the Tower AND Archfiend are now Level 7... if that mattered. Also the Tower has Archfiend's old effect. Link to comment Share on other sites More sharing options...
Agro Posted January 2, 2013 Author Report Share Posted January 2, 2013 Bump Link to comment Share on other sites More sharing options...
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