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Dark Worlds get a new toy, so do some other things... [Land-Casting Wanderer]


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[IMG]http://i.imgur.com/Lh9BF.jpg[/IMG]

[quote]During your Main Phase 1: You can send this card from your hand to the Graveyard; Add 1 Field Spell Card from your Deck to your hand. The effect of "Land-Casting Wanderer" can only be used once per turn.[/quote]

So this one should be self-explanatory. It replaces Terraforming, gives Monster Mash Decks the ability to get their Field Spells somewhat faster, plus it's a Fiend so it boosts Dark Worlds, and all sorts of other fun stuff. It's not really broken, i don't think, since well Field Spells are Field Spells, so yeah...have at it.

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Dark world don't like the first part, its send not discard. If the really want the field spell, then Snoww can grab it probably easier... But even so, terraforming can even do it better. Being a light, she can set up for chaos fodder, but raven can too, and nobody uses chaos in dark world. I wouldn't expect this card to see much play. Maybe change it to discard, and the effect can be used multiple times. Should be a once per turn, so you can reborn it and get it or something. :/

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[quote name='Cherz' timestamp='1357106291' post='6108855']
Dark world don't like the first part, its send not discard. If the really want the field spell, then Snoww can grab it probably easier... But even so, terraforming can even do it better. Being a light, she can set up for chaos fodder, but raven can too, and nobody uses chaos in dark world. I wouldn't expect this card to see much play. Maybe change it to discard, and the effect can be used multiple times. Should be a once per turn, so you can reborn it and get it or something. :/
[/quote]

Dark Worlds can still make use of it because it's a LIGHT Fiend that benefits from some of the support they offer (particularly the Field Spell). At least, on paper. Would it be good in DW's? I'm not sure. Haven't even cared to try. But, there are plenty of other Decks that could make use of it. Making it more than once per turn seems a bit too good imo, especially because it restricts Field Spell design in the future.

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[quote name='- Zero -' timestamp='1357106474' post='6108856']
Dark Worlds can still make use of it because it's a LIGHT Fiend that benefits from some of the support they offer (particularly the Field Spell)
[/quote]
Fabled raven...and im not sure if DW still use it. I think terraforming is more useful though, since it doesn't eat a normal. Like in dragunities, if it didn't eat up a normal, then it would be a way to search the ravine while maybe even dumping one of the Dux targets. Maybe a way to SS it then? Since it would be more useful in other decks like dragunity, and Derp world.[i] Maybe Prophecy[/i]But secrets has the covering of nabbing the field. So...

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[quote name='Cherz' timestamp='1357106947' post='6108867']
Fabled raven...and im not sure if DW still use it. I think terraforming is more useful though, since it doesn't eat a normal. Like in dragunities, if it didn't eat up a normal, then it would be a way to search the ravine while maybe even dumping one of the Dux targets. Maybe a way to SS it then? Since it would be more useful in other decks like dragunity, and Derp world.[i] Maybe Prophecy[/i]But secrets has the covering of nabbing the field. So...
[/quote]

I'm not understanding where it "eats a Normal", by your wording. You don't Summon it, you discard it. So it's much faster, and on top of that sets up the Graveyard for Chaos plays. Sure, it wouldn't be run in Normal Dark Worlds, but it would give them the opportunity to splash some Chaos stuff in if they wanted to.

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Oh, I missread it, sorry. :/

I thought it read Send a card from hand to grave to search. In that case, lets ee

It just went from below average to a nice search engine. Im pretty sure dragunities could use dat extra terraforming. I apologise for missreading it. I mistook it for something blech. the search is nice, since decks that need field have another option, other than terraforming. Kudos. Not much to say since not much decks come to mind. Lt. Cherz now likes it :D

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From the effect, I would see this as Earthbound God or "Sin" Monster support, not Dark World. The effect has nothing to do with discarding cards or supporting Demons directly (which wouldn't be direct Dark World support anyway). The decks that honestly NEED Field Magic support would be the ones using this (and this is coming from a guy who made an entire 50 card set [u][b]entirely about Field Magic[/b][/u] and support for it).


I don't see the point to the last restriction line. It's a living Terraforming. Why do you need that last line? So what if you have multiple copies of this card in your hand to dump for effect, why restrict it? If you're saying that that it "thins" the Deck, a lot of cards do and have no restriction and aren't even used. IE: Not a good excuse, so I hope that isn't part of the reason.


I don't believe such a simple card needs any restrictions, it's fine without it and it's rather average and simplistic as is.


Again, I've MADE this card several times over (Golem like cards and Field Magics are sort of a regular thing for me), and some of those have been tested (I might add them to Duel Portal if possible). That restriction isn't needed at all.

I even posted this oldie in my 5D's Legacy thread weeks ago.

[spoiler=AICD-DSA13][quote]
Lord Paladin of the Immortals
4 Stars
DARK / Spellcaster / Tuner
ATK 1600 / DEF 0
EFFECT: During either players' turn: Send this face-up card you control to the Graveyard; Target 1 Field Magic Card in your Deck or your Graveyard and add it to your hand. When you activate this card (after paying the cost), you may also discard 2 cards from your hand as an additional cost. If you do, add 1 Counter Trap Card or [Earthbound] card from your Deck to your hand after resolving the other effect of this card.[/quote][/spoiler]

I made that myself and even reworked it months ago (just mechanically, not the actual effect) and I even though it's my card, I think it's kind of weak (even if I consider the card "final version" and thus not changing it). So I definitely think your card could be freed up a little, If you're really not going to change that, it's cool, but [b]it definitely leaves people with nothing else to talk about[/b] since [u]it is quite simple[/u] (and I already said what decks I think would use it, same ones that would use the ones I've made).

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