Jump to content

Silent Hill Creatures (10 Cards)


seattleite

Recommended Posts

Please ignore the unsightly images, I couldn't find anything better and couldn't be bothered to add a background.

The focus is mostly DARK Monsters, mostly Zombies. But not all of these cards are meant to work together in the same deck.

[img]http://i.imgur.com/3tDiu.jpg[/img]

[img]http://i.imgur.com/OdgM6.jpg[/img]

[img]http://i.imgur.com/95df7.jpg[/img]
When this card is Normal Summoned, equip 1 Spell or Trap card on either side of the field to this card. While equipped, double this card's original ATK. If this card destroys a monster in battle, destroy all cards equipped to this card and equip 1 Spell or Trap card on either side of the field to this card.

[img]http://i.imgur.com/liz1i.jpg[/img]

[img]http://i.imgur.com/0cF9Z.jpg[/img]

[img]http://i.imgur.com/wBmGV.jpg[/img]

[img]http://i.imgur.com/EK4Rp.jpg[/img]

[img]http://i.imgur.com/BvLUt.jpg[/img]
Cannot be Normal Summoned or Set. Cannot be Special Summoned except by banishing 1 DARK Monster from your Field and Graveyard. During your turn or your opponent's Battle Phase, you can banish this face-up card until the End Phase. When this card returns to the field, it gains 1000 ATK for each card your opponent controls.

[img]http://i.imgur.com/Z3FqY.jpg[/img]

[IMG]http://i.imgur.com/9Zhor.jpg[/IMG]
This card cannot be Special Summoned. If this card would be destroyed, you can decrease its DEF by 1000 instead. This card gains 400 DEF during each of your Standby Phases. You can tribute this card with 3500 or Higher DEF: Destroy all monsters your opponent controls.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...