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Draining Seal


NeoRWBY65

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Spell/Field
When you activate this card, put 1 counter on it. During each of your Standby Phases, put 1 counter on this card. Each monster you control gains 100 ATK and DEF for each counter on this card. Each monster on your opponent's side of the field has its ATK and DEF divided by the number of counters on this card.



Is this too strong, or is it too slow for this game?

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[quote name='GalaxyEyes10' timestamp='1357523163' post='6113712'] Each monster on your opponent's side of the field has its ATK and DEF divided by the number of counters on this card.[/quote]WAT
I
WAT
No.
Halving ATK by THEIR Standby is just ridiculous, and getting stronger over time is worse.
Just make it reduce by like 400 or something, jeez.

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[quote name='Missingno.' timestamp='1357523263' post='6113718']
WAT
I
WAT
No.
Halving ATK by THEIR Standby is just ridiculous, and getting stronger over time is worse.
Just make it reduce by like 400 or something, jeez.
[/quote][quote name='Missingno.' timestamp='1357523263' post='6113718']
WAT
I
WAT
No.
Halving ATK by THEIR Standby is just ridiculous, and getting stronger over time is worse.
Just make it reduce by like 400 or something, jeez.
[/quote]

Meant to say each of your standby phases, sorry

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