Jump to content

Advanced Technology (Archetype)


§XV88§

Recommended Posts

[spoiler=Monsters]

Adv.Tech Soldier
EARTH/****/Warrior/Effect
When this card is Normal Summoned, you can Special Summon 1 "Adv.Tech Soldier" from your Hand. If this card is sent to the graveyard, you can Add 1 Level 4 or lower "Adv.Tech" monster to your Hand.
ATK:1400/DEF:900

Adv.Tech Demolitions Master
EARTH/****/Warrior/Effect
Once per turn, you can Discard 1 card in your hand to Destroy one card your Opponent controls. If you control an "Adv.Tech" monster, you do not need to discard a card to activate "Adv.Tech Demolitions Master"s effect. If you activate this card's effect, you cannot declare an attack with this card this turn. If this card is sent to the graveyard, you can Add 1 Level 4 or lower "Adv.Tech" monster to your Hand.
ATK:1100/DEF:900

Adv.Tech Sniper
EARTH/****/Warrior/Effect
Once per turn, you can cause 1000 points of damage to your Opponent's Life Points. If you do so, this card may not declare an attack with this card this turn. If this card is sent to the Graveyard, you can add 1 Level 4 or lower "Adv.Tech" monster to your Hand.
ATK:1000/DEF:1300

Adv.Tech Medic
EARTH/***/Warrior/Effect
Whilst this card is on the field, all "Adv.Tech" monsters gain 200 DEF. You can Tribute this card to gain Life Points equal to the number of "Adv.Tech" monsters you control x100, except for "Adv.Tech Medic"s. If this card is sent to the Graveyard, you can Add 1 Level 3 or lower "Adv.Tech" monster to your Hand.
ATK:700/DEF:600

Adv.Tech Comms Officer
EARTH/***/Warrior/Effect
Once per Turn, excluding the turn this card was summoned in, you can activate one of the following effects:
• If your Opponent activates a Spell or Trap card in responce to an attack declared by an "Adv.Tech" monster, you can negate and destroy that card. This effect can only be used against the first card acctivated.
• Special Summon 1 Level 5 or lower "Adv.Tech" monster from your hand, excluding "Adv.Tech Comms Officer".
• See 2 cards in your Opponent's hand; if they are the same, your Opponent must discard them, and draw 2 cards.
If this card activates any of the above effects, you may not declare an attack with this card this turn. If this card is sent to the Graveyard, you can Add 1 Level 3 or lower "Adv.Tech" monster to your Hand.
ATK:500/DEF:900

Adv.Tech Stealth
EARTH/****/Warrior/Effect
Once per turn, you can Banish this card during your Main Phase 1. When you do so, select 1 monster your Opponent controls; Destroy that card. You can Special Summon this card during your End Phase if it has been Banished by its own effect. If this card is sent to the Graveyard, you can Add 1 Level 4 or lower "Adv.Tech" monster to your Hand.
ATK:1200/DEF:800

Adv.Tech Spy
EARTH/****/Warrior/Effect
Whilst this card is Face Up on your side of the Field, you can activate 1 of the following Effects;
• Flip 1 Face Down monster your Opponent controls Face Up; its effect is not acctivated if it is a Flip-Effect monster.
• See 2 cards in your Opponent's hand.
• Reveal 1 Face Down Spell or Trap card your Opponent controls; its effect is not activated, and it is set back Face Down.
If you acctivate any of the above Effects, this card may not declare an attack with this card this turn. If this card is sent to the Graveyard, you can Add 1 "Adv.Tech" monster to your Hand.
ATK:500/DEF:900

Adv.Tech Commisar
EARTH/*****/Warrior/Effect
When this card is Normal Summoned, you may Special Summon up to 2 "Adv.Tech" monsters in your Hand. If this card is the target of an Attack, you may choose to have the Attack resolved on another "Adv.Tech" monster you control. During your Stand-By Phase, you may tribute 1 "Adv.Tech" monster to cause damage to your Opponent equal to the level of the Triuted card x300. If you activate this effect, you may not declare an attack with this card this turn. If this card is ent to the Graveyard, you may Add 1 Level 5 or lower "Adv.Tech" monster to your Hand.
ATK:1900/DEF:1400


Adv.Tech Mechanic
EARTH/****/Warrior/Effect
When this card is Normal Summoned, you may Special Summon 1 Machine-Type "Adv.Tech" monster to the field. All Machine type monsters on the field gain 200 ATK and 200 DEF. If a Machine type monster on your side of the field would be destroyed by battle, you can instead destroy this card to negate the attack. When this card is sent to the Graveyard, you may Add 1 Level 3 or lower "Adv.Tech" monster to your Hand.
ATK:500/DEF:1300

Adv.Tech Dropship
EARTH/******/Machine/Effect
You can Special Summon this card from your hand if you control no other "Adv.Tech" cards. When this card is Summoned in this way, you can Special Summon up to 2 Level 4 or lower "Adv.Tech" cards from your hand.
ATK:300/DEF:2000

Adv.Tech Reconisance Drone
EARTH/***/Machine/Effect
Whilst this card is on the field, your Opponent may not Set any Monsters Face-Down, and Traps may not be Activated by your Opponent in the Battle

Phase.
ATK:500/DEF:400

Adv.Tech Battledrone
EARTH/****/Machine/Effect
This card is treated as "Adv.Tech Soldier" during your turn only.
ATK:1400/DEF:900

Adv.Tech Missile Platform
EARTH/*******/Machine/Effect
During your Battle Phase, you can choose to activate one of the following effects:
• Destroy 1 card on the field,
• Make your Opponent discard 1 card at random,
• Distroy the top card of your Opponent's Deck.
If you activate any of the above effects, you cannot launch an Attack with this card.
[/spoiler]
[spoiler=Spells]
Adv.Tech Barrage
Spell
You may only activate this card if you control 1 or more "Adv.Tech" monster. Destroy monsters controlled by your Opponent equal to the number of "Adv.Tech" monsters you control.

Advanced Communications Systems
Spell/Equip
This card may only be equipped to an "Adv.Tech" monster. During each of your Stand By Phases that the equipped card is Face-Up on your side of the Field, you may add 1 "Adv.Tech" monster to your Hand whose Level is equal to or lower than the equipped card.

Advanced Railgun Technology
Spell/Equip
This card may only be equipped to an "Adv.Tech" monster. The equipped card gains ATK equal to the Level of the equipped card x100.
[/spoiler]
[spoiler=Traps]
Adv.Tech Sentry
Trap
Activate this card if an "Adv.Tech" monster you control is about to be Destroyed as a result of battle. Destroy the Attacking monster.
[/spoiler]
Will be adding more cards in Updates. Criticism and Suggestions are always welcome

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...