Jump to content

Tuningware Exodia


Recommended Posts

So, I got bored, and decided to go on duelingnetwork for the first time in like 6 months... and decided to make a troll-deck. It turned out pretty successful, but I feel it can be better and faster.
It's been successful on 4/5 duels. I got exodia 1st to 2nd turn every time in the 4 winning duels.

So, without further a due...

Deck:40

Monsters: 14

[color=#333333]5 - Exodia pieces[/color]
[color=#333333]3 - Junk Synchron[/color]
[color=#333333]3 - Tuningware[/color]
[color=#333333]3 - Darksea Rescue (don't confuse with float)[/color]

Spells: 26

[color=#333333]2 - Tuning[/color]
[color=#333333]1 - One for One[/color]
[color=#333333]2 - Magical Stone Excavation[/color]
[color=#333333]3 - Spell Reproduction[/color]
[color=#333333]2 - Machine Duplication[/color]
[color=#333333]1 - Allure of Darkness[/color]
[color=#333333]3 - De-Synchro[/color]
[color=#333333]3 - One Day Of Peace[/color]
[color=#333333]2 - Double Summon[/color]
[color=#333333]2 - A Feather of the Phoenix[/color]
[color=#333333]1 - Foolish Burial[/color]
[color=#333333]1 - Monster Reborn[/color]
[color=#333333]1 - Reinforcement of the Army[/color]
2 - Upstart Goblin

Extra Deck: 10

[color=#333333]1 - Ally of Justice Decisive Armor[/color]
[color=#333333]1 - Mist Wurm[/color]
[color=#333333]1 - Junk Destroyer[/color]
[color=#333333]1 - Stardust Dragon[/color]
[color=#333333]1 - Scrap Archfiend[/color]
[color=#333333]1 - Black Rose Dragon[/color]
[color=#333333]1 - Gaia Knight Force of Earth[/color]
[color=#333333]1 - T.G. Hyper Librarian[/color]
[color=#333333]1 - Ally of Justice Catastor[/color]
[color=#333333]1 - Armory Arm[/color]

We all should know how a tuningware deck works, but here's the playbook (embarrassingly simple.).

One for one, Junk Synchron, double summon, tuning, ROtA, Tuningware, Darksea Rescue, and Machine Duplication are your best friends from the get-go. It is important you pull off some kind of low or high synchro summon to get your draw power going.

De-Synchro, a Feather of the Phoenix, Magical Stone Excavation, and Spell reproduction then become your new best friends after you get your initial start.

After you get some synchro power going, you just spam De-Synchro, Excavation, and Reproduction for tuning power and draw power. If you play it smart, and don't waste the wrong cards, you should be able to almost completely, or completely draw out your deck and get exodia in hand. even if you discard a piece or 2, it's ok. a feather of the phoenix, reproduction, and excavation can fix that error quick. even if you have extra cards to draw while your deck has no cards in it and all 5 pieces are in your hand, you still win, but you have to declare victory when the 5th piece is drawn. cards that negate effects do not work on exodia (like divine wrath) because it is not an effect, but a victory condition. Declaring Victory with Exodia is declaring victory, no activating effects. so anyone who isn't savy with exodia (and i know a few people myself), don't let butt-hurt players try to use effect negating cards on an exodia victory.


Comments? bug fixes? Constructive Criticism?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...