Synchronized Posted January 9, 2013 Report Share Posted January 9, 2013 [IMG]http://yugico.com/customcard/165048.jpg[/IMG] [quote]2 Level 4 Winged Beast-Type monsters This attacking card cannot be destroyed by battle. You take no battle damage from battles involving this card. If this card declares an attack, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step. If this card leaves the field: Draw 1 card.[/quote] Fan-Fic card that I modified for the sake of making it more 'realistic'. It's meant to function as a slightly different Blackwing Armor Master. Basically, it can't destroy opponent's monsters but it gain net you a plus at least to make up for what you have to give up to bring it out. And then, if it leaves the field, you get to at least draw a card so it makes up for some of the negatives in bringing it out. There might be better options, but it's still a decent option, in my opinion. Link to comment Share on other sites More sharing options...
edges Posted January 9, 2013 Report Share Posted January 9, 2013 [quote name='Zero*' timestamp='1357694115' post='6115658'] Basically, it can't destroy opponent's monsters but it gain net you a plus at least to make up for what you have to give up to bring it out. [/quote] I'm not entirely sure what you mean by this, as it looks like the opponent's monster can be destroyed by battle. Because it doesn't make use of the detaching mechanism, I'd almost say it would make more sense as a Synchro rather than XYZ monster, and in decks full of Winged Beasts I can't see this being used in place of Armor Master in most circumstances. On the other hand, a guaranteed +1 and an additional draw every turn your opponent has a monster might be a little much. Link to comment Share on other sites More sharing options...
Sora1499 Posted January 9, 2013 Report Share Posted January 9, 2013 It's like, really bad. It's a +0 Xyz, but the draw effect is really, really slow, and the 1800 ATK doesn't do much for this card's favor. As of now, we already have a +0 Xyz, and his name is Daigusto Emeral, and he's way faster than this. If I were you, I'd give him something like 2300 ATK so that he's also viable as a beater. Then he's ok. Link to comment Share on other sites More sharing options...
Synchronized Posted January 9, 2013 Author Report Share Posted January 9, 2013 [quote name='edges' timestamp='1357698874' post='6115746'] I'm not entirely sure what you mean by this, as it looks like the opponent's monster can be destroyed by battle. Because it doesn't make use of the detaching mechanism, I'd almost say it would make more sense as a Synchro rather than XYZ monster, and in decks full of Winged Beasts I can't see this being used in place of Armor Master in most circumstances. On the other hand, a guaranteed +1 and an additional draw every turn your opponent has a monster might be a little much. [/quote] What I meant was with 1800 ATK, it's not going to be taking out much of anything, if anything at all. It's not meant to serve as a beater, merely as a card that can let you + a few times before it forces the opponent to waste resources to get it off the field. Unless they negate the Summon, you're almost guaranteed to +0 off this. [quote name='Archlord Sora' timestamp='1357699174' post='6115752'] It's like, really bad. It's a +0 Xyz, but the draw effect is really, really slow, and the 1800 ATK doesn't do much for this card's favor. As of now, we already have a +0 Xyz, and his name is Daigusto Emeral, and he's way faster than this. If I were you, I'd give him something like 2300 ATK so that he's also viable as a beater. Then he's ok. [/quote] The Draw Effect is slow because you have to be careful when designing something centered around drawing. The 1800 ATK makes it practical in some builds, but not many. Like I said it's not meant to be a beater. If something like Nova Master (which is the closest comparison I can draw to this) were to be Summoned more easily, it could venture into dangerous territory. Daigusto Emeral is good but only in certain situations. With this, like I said, you're almost guaranteed to make a +0 if not more, and at worst, they're forced to somehow stop the Summon. Would it see play in a lot of Decks? Probably not, but there are definitely some Decks that could make very solid use of it. Link to comment Share on other sites More sharing options...
Sora1499 Posted January 9, 2013 Report Share Posted January 9, 2013 You mean decks that absolutely can't run emeral? Given the materials clause, such a deck probably wouldn't even exist. It's an overall mediocre card (in terms of viability) as it stands, so I really think it deserves the ATK boost. Link to comment Share on other sites More sharing options...
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