Aerion Brightflame Posted January 12, 2013 Report Share Posted January 12, 2013 [img]http://i.imgur.com/nqShQ.png[/img] [spoiler='First Build'][img]http://i.imgur.com/jwd2C.png[/img] [/spoiler] Suggestions? Link to comment Share on other sites More sharing options...
Sora1499 Posted January 12, 2013 Report Share Posted January 12, 2013 What sort of build is this? Like, what's the objective? Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted January 12, 2013 Author Report Share Posted January 12, 2013 Well the theory behind it, is to use Lightsworns to fill the grave, using Wulf, Lumina and Lyla to build advantage over the opponent either by destruction, or keeping a high field size. Solar Recharge is used to maintain a decent hand size. Lightray Grepher, and Freed both banish things from the grave, helping set up the summon of Sorcerer, and trigger Eclipse Wyvern. JD is there to clear the field for a final turn push, and Diabolos/ Deadelus are both of the other big hitters, with similar summoning conditions. Diabolos is the main one for his skill to in part create a lockdown. It's all theory at the moment. Link to comment Share on other sites More sharing options...
Sora1499 Posted January 12, 2013 Report Share Posted January 12, 2013 It seems too reliant on the order of the cards in your deck, I.e. inconsistent. JD can't be summoned if you don't have stuff in the grave because you banished it for whatever. Maybe you could give it a test run first? Link to comment Share on other sites More sharing options...
Miror B Posted January 12, 2013 Report Share Posted January 12, 2013 [quote name='Archlord Sora' timestamp='1358012527' post='6118978'] It seems too reliant on the order of the cards in your deck, I.e. inconsistent. [/quote] Yea that's pretty much Lightsworns for you. Why Lightray Grephers? They don't do anything for the deck (idk why you'd banish from the deck) Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted January 12, 2013 Author Report Share Posted January 12, 2013 The theory was they allowed some more swarming, plus could thin out Deadelus and Diabolos for some consistency, let me summon Sorcerer who would recycle them for me. Did some testings. I'm thinking now go for: -2 Grepher -1 Sorceror +2 Photon Thrasher +1 Thunder King. Link to comment Share on other sites More sharing options...
Sora1499 Posted January 12, 2013 Report Share Posted January 12, 2013 It looks to me like you might need more LS targets for JD, but maybe I'm wrong. How's it work for you? Link to comment Share on other sites More sharing options...
newhat Posted January 12, 2013 Report Share Posted January 12, 2013 Foolish Burial over Orichalcos in the main. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted January 12, 2013 Author Report Share Posted January 12, 2013 Having a few more would be nice, but none of them are really worth running. I'm thinking... -1 Recharge, +1 Wulf? Since it's the best of a bad bunch. Seal has actually been a hilarious tech. Particularly on the odd occasion I get it and Deadelus out. I think I'll be happier with it than I would be with Foolish. Link to comment Share on other sites More sharing options...
Sora1499 Posted January 12, 2013 Report Share Posted January 12, 2013 Wulf over recharge? Recharge is way better. Link to comment Share on other sites More sharing options...
Miror B Posted January 12, 2013 Report Share Posted January 12, 2013 Also I can see Freed screwing up your Graveyard setup a bit too much. I suggest expanding your Lightsworns a bit, maybe with Ehren or something. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted January 13, 2013 Author Report Share Posted January 13, 2013 Wow... I can't believe I forgot Ehren... Also, updated the OP. Link to comment Share on other sites More sharing options...
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