newhat Posted January 18, 2013 Report Share Posted January 18, 2013 Cluckroost Raptor Effect/Fire/Winged-Beast 1700/1200/Lvl 3 When this card is Normal Summoned, if you control no other monsters: Special Summon 1 Level 2 "Cluck" monster from your Deck. Once per turn: You can target 2 other "Cluck" monsters you control; they become Level 5. Cluckroost Delicace Effect/Fire/Winged-Beast 900/900/Lvl 3 Your opponent's monsters lose 500 ATK for each monster they control and 500 DEF for each "Cluck" monster you control. Face-up monsters with 800 or less DEF cannot destroy monsters by battle. When a monster with 800 or less ATK activates its effect: You can send 2 Spell/Trap Cards from your field or hand to the Graveyard; negate the activation. Cluckroost Macho Effect/Fire/Winged-Beast 1500/1200/Lvl 3 If your opponent has fewer cards in their hand than you do, the effects of Normal Trap Cards are negated. If your Life Points are lower than your opponent's, this card gains ATK equal to the difference (max.1500). Cluckhen Beautique Effect/Light/Winged-Beast 0/2100/Lvl 2 During either player's turn, if this is the only card in your hand: You can Special Summon it. Once per turn, if 2 or more cards you control would be destroyed by an effect, you can pay 1200 Life Points instead. Cluckhen Crispbone Effect/Dark/Winged-Beast 1250/0/Lvl 2 When a monster declares an attack, if your opponent controls 1 or no monsters: You can pay 1000 Life Points; this card gains 800 ATK. When this Defense Position monster is destroyed by battle: Draw 1 card and reveal it. If it is a "Cluck" monster: You can Special Summon it. Cluckhen Eggnaut Effect/Earth/Winged-Beast 1000/1700/Lvl 2 Once per turn, this card cannot be destroyed by battle. If you control no Set cards, your opponent cannot target other monsters for attacks. At the start of your Battle Phase, if your opponent has not activated a card or effect since the start of their last turn: You can Special Summon 2 "Cluckbomb Tokens" (Level 3/EARTH/Rock/ATK 1000/DEF 1000). Cluck Force Normal Spell Reveal cards from the top of your Deck until you reveal a "Cluck" monster, and Special Summon it, but if you do, you cannot Summon for the rest of this turn. Shuffle the other cards into your Deck. During any End Phase: You can banish this card from your Graveyard and Tribute 4 "Cluck" monsters you control; the turn player draws 10 cards. Cluckocide Normal Trap Tribute 1 "Cluck" monster to target 1 card on the field; destroy it. If you do, when you take Battle Damage and there are 3 or more "Cluck" monsters with different names in your Graveyard: Banish this card from your Graveyard and banish all cards from your opponent's field, hand, Deck, Extra Deck and Graveyard with the same name as the destroyed card. Cluck Tower Field Spell If a card is destroyed by battle with, or the effect of, a "Cluck" monster, you can return it the bottom of the Deck or banish it instead of sending it to the Graveyard. During any End Phase, if you control no other face-up cards: You can choose 1 "Cluck" monster from your Deck and place it on top of your Deck. Link to comment Share on other sites More sharing options...
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