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Nerfed Orichalcos Cards


Mengerz

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Hello this is an Orichalcos set mainly  based on the TCG cards 'The Seal of Orichalcos' and 'Orichalcos Shunoros'.

 

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Activate only by sending 1 face-up "The Seal of Orichalcos" you control to the Graveyard. You cannot activate this card the turn you activate "The Seal of Orichalcos". While this card is face-up on the field, it gains the effects of "The Seal of Orichalcos". Once per turn, during your Main Phase 1, gain 500 Life Points. When an opponent's monster attacks you directly, you can Tribute 1 monster you control to redirect the attack to the attacking monster.

 

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Activate only by sending 1 face-up "Orichalcos Deuteros" you control to the Graveyard. You cannot activate this card during the same turn you activate "Orichalcos Deuteros". While face-up on the field, this card gains the effects of "The Seal of Orichalcos" and "Orichalcos Deuteros". Your monsters are unaffected by the effects of your opponent's Spell and Trap Cards.

 

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This card cannot be Normal Summoned or Set. You can Special Summon this card from your hand by paying 500 Life Points. While this card is face-up on the field, all Battle Damage you take from battles involving monsters you control becomes 0. When this card is destroyed, you can Special Summon 1 "Orichalcos Shunoros" 1 "Orichalcos Dexia" and 1 "Orichalcos Aristeros" from your Deck.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Orichalcos Kyutora". When this card battles with your opponent's monster, the ATK of this card becomes equal to either that Attack Position monster's ATK or that Defense Position monster's DEF, + 300 until the end of the Damage Step. After damage calculation, 1 "Orichalcos Shunoros" you control loses ATK equal to the ATK this card had during the Damage Step. When "Orichalcos Shunoros" is removed from the field, destroy this card.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Orichalcos Kyutora". When this card is selected as an attack target, the DEF of this card becomes equal to the ATK of the attacking monster + 300 during the Damage Step only. After damage calculation, 1 "Orichalcos Shunoros" you control loses ATK equal to the DEF this card had during the Damage Step. When "Orichalcos Shunoros" is removed from the field, destroy this card.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when "Orichalcos Shunoros" is destroyed while its ATK is 0 and you have 10000 or more Life Points; Pay all of your Life Points, Special Summon this card (from your hand) and discard all cards in your hand. While you control this face-up card, you cannot lose the Duel. This card cannot declare an attack unless you send the top 10 cards of your Deck to the Graveyard.

 

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When this card is destroyed, you can Special Summon it during the End Phase. While you control this face-up card, you must skip your Draw Phase. This card gains 500 ATK x the number of times it was Special Summoned by its own effect.

 

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Once per turn, you can select 1 Defense Position monster your opponent controls, and change it to face-up Attack Position.

 

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This card is used to Ritual Summon "Mirror Knight Calling" from your Deck. You must also Tribute monsters whose total Levels equal 6 or more from the field or your hand.

 

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This card can only be Ritual Summoned with the Ritual Spell Card "Orichalcos Mirror". When this card is Ritual Summoned, Special Summon 4 "Mirror Knight Tokens" (Warrior-Type/DARK/Level 1/ATK 0/DEF 0), then place 1 Shield Counter on each (max. 1). Once per turn, place 1 Shield Counter on every "Mirror Knight Token" you control without a Shield Counter (max. 1). When a "Mirror Knight Token" with a Shield Counter battles an opponent's monster, its ATK becomes equal to that monster's ATK until the end of the Damage Step. If a "Mirror Knight Token" with a Shield Counter would be destroyed, remove its Shield Counter instead.

 

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Activate only by discarding 1 card that you have drawn this turn. Negate the effects of the equipped monster.

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Wow these cards are so broken I don't even know where to begin. As for the first one, it's wording and effect in general doesn't make sense at all. When your opponent's monster declares a direct attack, you Tribute a monster you control? How are they attacking directly if you control a monster? And redirect the attack to the attacking monster? So it attacks itself? Please fix that so it makes sense. For the 2nd (or third if you count the Seal as the first field) it's effect is very broken. Considering that the Seal and Deuteros can't be destroyed by card effects, then getting out that field wouldn't be that hard at all. Kyutora is ridiculously brokenly powerful cause all you have to do to summon it is pay 500? And you take no damage from any battles while it's live? And when it dies, you get 3 more? Dude, there's a ban list to keep broken cards from ruining the game, and this card would be on that list pretty fast. As for the next 2 cards that Kyutora gets out, they are both very broken as well, but Dexia much more so that the other one. I'm not even going to cover Divine Serpent because it has INF ATK, which I don't think I need to explain is a no-no. I actually like Gigas, but I think that maybe you should take away the 500 ATK gain. Malevolence is fine, and a balanced card in my opinion. The Ritual pretty broken as well, but I think it's ATK being 0 fixes that a bit, so they can just kill it then the Tokens can die easier. Sword seems a little pointless cause we have cards that negate effects that are a lot easier to use, but I guess in a pinch that might come in handy. All in all, many of the cards seem too broken. But nice job for a beginner! Your OCG isn't as bad as most beginner's, and you clearly have at least an understanding of the Game. But there are a couple cards that betray your newness, mostly Divine Serpent, but there are a few good ones out of this batch. So nice one for a new guy, keep making them and you will improve with time.

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Wow these cards are so broken I don't even know where to begin. As for the first one, it's wording and effect in general doesn't make sense at all. When your opponent's monster declares a direct attack, you Tribute a monster you control? How are they attacking directly if you control a monster? And redirect the attack to the attacking monster? So it attacks itself? Please fix that so it makes sense. For the 2nd (or third if you count the Seal as the first field) it's effect is very broken. Considering that the Seal and Deuteros can't be destroyed by card effects, then getting out that field wouldn't be that hard at all. Kyutora is ridiculously brokenly powerful cause all you have to do to summon it is pay 500? And you take no damage from any battles while it's live? And when it dies, you get 3 more? Dude, there's a ban list to keep broken cards from ruining the game, and this card would be on that list pretty fast. As for the next 2 cards that Kyutora gets out, they are both very broken as well, but Dexia much more so that the other one. I'm not even going to cover Divine Serpent because it has INF ATK, which I don't think I need to explain is a no-no. I actually like Gigas, but I think that maybe you should take away the 500 ATK gain. Malevolence is fine, and a balanced card in my opinion. The Ritual pretty broken as well, but I think it's ATK being 0 fixes that a bit, so they can just kill it then the Tokens can die easier. Sword seems a little pointless cause we have cards that negate effects that are a lot easier to use, but I guess in a pinch that might come in handy. All in all, many of the cards seem too broken. But nice job for a beginner! Your OCG isn't as bad as most beginner's, and you clearly have at least an understanding of the Game. But there are a couple cards that betray your newness, mostly Divine Serpent, but there are a few good ones out of this batch. So nice one for a new guy, keep making them and you will improve with time.

 

Hey thx for ur reply and if u are wondering about 'Orichalcos Deuteros's' effect, I'm talking about monsters that have effects that can attack directly. So, it pretty much destroys itself by 'battle' not a 'card effect'. Also I'm going to change both seals to have the 'You can only activate etc, etc once per duel'. And if you're wondering, The official seal can't be destroyed by card effects 'once per turn' and you can easily activate another field spell to get rid of it, so in reality, all three seals working together won't have all the protection u described. Also with Kyutora, I don't think it's broken at all considering the competitive meta decks people play, being able to bounce cards back, banish cards, and same applies to the 3 shunoros/dexi/aristeros combo. to be honest, shunoros isn't that good so dexia and aristeros backs him up. Also Divine Serpent is CRAZY hard to get on the field if you read it's summoning conditions carefully, also the cost for attacking is really risky as well and can put you on the line if they have mirror/dimensional, etc. Also i reckon giga's atk gain is fine, considering it gets resurrected the next end phase, plus you have to skip your draw phase and it can also get banished/etc. Also the ritual isnt that broken because it uses up your WHOLE monster zone so if your opponent has no monsters, you can't do much because attacking directly wont do anything, unless you have the seal lol. Anyways thanks for replying :)



For Orichalcos Deuteros add: You can only activate "Orichalcos Deuteros" once per duel.

and for Tritos: You can only activate "Orichalcos Tritos" once per duel.

 

Thx dude, I'm going to update this now :)

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