h3llhamm3r Posted January 21, 2013 Report Share Posted January 21, 2013 This is a new set I'm working on. Thought it would be fun to add a new type like Angels to the YuGiOh world. This is nowhere near being done as a set so I will continue updating a few cards at a time. Positive feedback is appreciated! [attachment=36229:Azriel.jpg] "Micheal, the Blessed Archangel" + "Lucifer, the Cursed Archangel" + 1 Tuner This card cannot be Special Summoned from the Graveyard or your Deck. This card cannot be destroyed by card effects that designate a target. When this card is Summoned successfully, your opponent must Banish the five highest level monsters in their Deck and hand. You may pay an additional 2000 Life points to Banish any monster on the field. This card is Banished after the third turn it was Summoned. [attachment=36230:Michael.jpg] Control of this card cannot be changed. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, add the difference to your Life Points. When this card is sent to the Graveyard from anywhere, return it to its owner's hand. [attachment=36232:Gates of Heaven.jpg] All Angel-type monsters gain 400 ATK and DEF. When this card enters the field under your control, you must send 1 "Seraphim, Guard of the Gates" from the field to the Graveyard. During the End Phase this card was played, you may Special Summon 1 "Lucifer, the Cursed Archangel" to the field from your hand or Deck. [attachment=36233:createcard.jpg] As long as this card remains face up on the field in attack position, your opponent cannot gain Life Points. [attachment=36234:Lucifer.jpg] This card cannot be Normal Summoned. This card can only be Special Summoned by fulfilling the effects of "The Gates of Heaven". You may pay 1000 Life points to look at your opponents hand during each of their Standby Phases and send one card in their hand to the Graveyard. If it is a monster card, Special Summon under your control if it is level 6 or lower. The controller of this card may sacrifice one Light monster each of their Standby Phases. If they do not, destroy this card. Link to comment Share on other sites More sharing options...
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