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Metal, Metal, Glass? (Red-Eyes Death Metal Dragon, Death Metal Zoa, Glass Dragon)


Stan Alda

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It's been a while since I've posted in CC, so I'm trying to get back into the swing of things.

 

"Red-Eyes Death Metal Dragon" and "Death Metal Zoa" are upgraded versions of the classic Red-Eyes Black Metal Dragon and Metalzoa, because those cards sucked even when they first came out. (Nomis that can only be summoned from the Deck=dead draws.) Red-Eyes has a burn effect based loosely on "Inferno Fire Blast", while Metalzoa can bring back Metalmorph. In addition, both can re-summon their constituent monsters, albeit in Defense Position. I made a Semi-Nomi and a Nomi version of each for your balancing pleasure.

 

"Glass Dragon", by contrast, is a LIGHT Dragon that can piece itself back together when destroyed by battle.

 

[spoiler=Red-Eyes Death Metal Dragon]Red-Eyes Death Metal Dragon [Semi-Nomi]

DARK

Level 9

Machine/Effect

Cannot be Normal Summoned or Set. Must first be Special Summoned from your hand or Deck by Tributing 1 "Red-Eyes B. Dragon" equipped with "Metalmorph". If this card is Special Summoned from your Deck; shuffle your Deck. Once per turn, during your Main Phase: you can inflict damage to your opponent equal to half this monster's ATK. When this monster is destroyed by battle: Special Summon 1 "Red-Eyes B. Dragon" from your Graveyard in face-up Defense Position.

3000/2600

 

Red-Eyes Death Metal Dragon [Nomi]

DARK

Level 9

Machine/Effect

Cannot be Normal Summoned or Set. Must be Special Summoned from your hand or Deck by Tributing 1 Level 5 or higher "Red-Eyes" monster equipped with "Metalmorph" and cannot be Special Summoned by other ways. If this card is Special Summoned from your Deck; shuffle your Deck. Once per turn, during your Main Phase: you can inflict damage to your opponent equal to half this monster's ATK. When this monster is destroyed by battle: Special Summon 1 "Red-Eyes B. Dragon" from your Graveyard in face-up Defense Position.

3000/2600[/spoiler]

 

[spoiler=Death Metal Zoa]Death Metal Zoa [Semi-Nomi]

DARK

Level 9

Machine/Effect

Cannot be Normal Summoned or Set. Must first be Special Summoned from your hand or Deck by Tributing 1 "Zoa" equipped with "Metalmorph". If this card is Special Summoned from your Deck; shuffle your Deck. Once per turn, during your Main Phase: you can add 1 "Metalmorph" from your Graveyard to your hand. When this monster is destroyed by battle: Special Summon 1 "Zoa" from your Graveyard in face-up Defense Position.

3200/2500

 

Death Metal Zoa [Nomi]

DARK

Level 9

Machine/Effect

Cannot be Normal Summoned or Set. Must be Special Summoned from your hand or Deck by Tributing 1 "Zoa" equipped with "Metalmorph" and cannot be Special Summoned by other ways. If this card is Special Summoned from your Deck; shuffle your Deck. Once per turn, during your Main Phase: you can add 1 "Metalmorph" from your Graveyard to your hand. When this monster is destroyed by battle: Special Summon 1 "Zoa" from your Graveyard in face-up Defense Position.

3200/2500[/spoiler]

 

Glass Dragon

LIGHT

Level 9

Dragon/Synchro/Effect

1 LIGHT Tuner+1 or more non-Tuner LIGHT monsters
This monster cannot be targeted for a card effect. When this monster is destroyed by battle: Special Summon as many "Glass Shard Tokens" (Dragon-Type/LIGHT/Level 2/ATK 300/DEF 0) to your side of the field as possible; destroy those monsters after your next End Phase. During your Main Phase: you can Tribute all "Glass Shard Tokens" summoned by this card's effect; Special Summon this monster from your Graveyard.

3000/0

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