LeguBrit Posted January 29, 2013 Report Share Posted January 29, 2013 The Fledgling Lore: This card can attack directly. When this card inflicts battle damage to your opponent: Discard 1 card; Add 1 "Spirit Wolf" card in your Deck to your hand. The Veteran Lore: Once per turn, when this card destroys an opponents monster by battle: Change this card to face-down Defense position and Special Summon 1Beast-Type monster with 1000 or less DEF from your Deck to your side of the field in face up Attack position. The Loner Lore: If you control a face-up "Spirit Wolf" monster: You can Special Summon this card in face-up Defense position. Once per turn: You can banish 1 Level 4 or lower "Spirit Wolf monster from your Graveyard; This card's Level becomes the Level of the banished monster. The Warrior Lore: During either player's Battle Phase: You can discard this card; Target 1 face-up "SpiritWolf" monster you control, and if you do, that monster gains 1700 ATK points until the End Phase. You can only activate the effect of "Spirit Wolf- Hirohesu" once per turn. The Slacker Lore: If this card is in your Graveyard during your Main Phase: You can banish this card and target 1 "Spirit Wolf"monster in your Graveyard; Special Summon that target. You can only activate the effect of "SpiritWolf - Porinzaki" once per turn. The Herald Lore: 2 Level 4 Beast-typemonsters Once per turn, you can detach 1 Xyz material from this card; Banish 1 Beast-type monster from your Graveyard and Special Summon 1 Level 4 or lower Beast-type monster from your hand. That monster's effect(s) is negated. SPELL AND TRAP Solidarity In Battle Lore: Target 2 of your banished "Spirit Wolf"monsters; Special Summon thosemonsters. Their effectsare negated and cannot be used as XyzMaterial this turn. Nobility in Adversity Lore: Activate only when your opponentsmonster attacks a face-up "Spirit Wolf"monster you control: send both monsters to the Graveyard and end the Battle Phase. Rate/Hate/Comment. Link to comment Share on other sites More sharing options...
Bleaknight Posted January 29, 2013 Report Share Posted January 29, 2013 They're really nothing special. They don't seem to have a common theme, just random effects thrown together to special summon and Xyz and a couple other stuff. Decent artwork and wording though. 5/10 Link to comment Share on other sites More sharing options...
Sora1499 Posted January 30, 2013 Report Share Posted January 30, 2013 I rather like these. Extra deck toolboxers mixed with battle-centric themes. Jobs is quite well-designed in that you have to discard to add, so you can't go super plus with Yusa. Yusa is a nice Shura, although I don't think it needs nor it should have the last aide that flips it down after you SS the monster. It's balanced already. Kuazaki is a nice extra deck toolboxer, so I really like him. The design starts to get iffy with the last two... The first one is an honest, which is really bad design, and the second one is a Mezuki. For the first one, I'd honestly reimagine the effect altogether, because honest is an unfair card. For Porinzaki, I'd negate the effects of the summoned monster and have it be summoned in defense position. Kanzan is kinda underwhelming. I don't think you need to negate the effects of the summoned monster, and is also give him about 2400 ATK. The wolf art spell is balanced because of the 2 restriction clauses and the wolf art trap is *ok*, but not fantastic. I'd consider making a rank 3 for these guys because there quite a few 3s in the set. Overall, good job. Link to comment Share on other sites More sharing options...
LeguBrit Posted January 30, 2013 Author Report Share Posted January 30, 2013 Thanks for the review Sora! +1 Link to comment Share on other sites More sharing options...
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