newhat Posted February 11, 2013 Report Share Posted February 11, 2013 Spider Drop Normal Spell ● Target 1 Set card on the field and declare 1 Card Type (Monster, Spell, Trap); reveal it (if possible). If it was the declared Card Type: Destroy 1 Spell/Trap Card on the field and add 1 "Tarantella" from your Deck to your hand. OR ● Target 1 Set card on the field; return it to its owner's hand. Tarantella Normal Trap When a monster declares an attack: ● Target the attacking monster; discard 1 card and take control of that target until your next Battle Phase, also it becomes Level 1 and cannot be Tributed. When control of that monster returns to your opponent: Add 1 "Spider Drop" from your Deck to your hand. OR ● Flip all monsters on your opponent's field face-down. Link to comment Share on other sites More sharing options...
Atan Posted February 11, 2013 Report Share Posted February 11, 2013 Tarantella? Anyway, I'm not entirely sure what's the point of Tarantella's (is it supposed to be Tarantula?) first effect being the one that grabs Spider Drop when it doesn't work with that card at all. The second one may be too good if combo'd with Spider Drop, but the first one has no real reason to be connected to that card at all. These two cards would work very well together, but I feel that the loop's kind of tacked on. You need to have two of one of those already to effectively combo them while still making use of their search function. So, I'd recommend removing the loop, or just throwing caution to the wind and either tack it on to both of Tarantella's effects or to its face-down effect. As it is right now, it's just kind of odd from my perspective that the effect that a card can't be used with at all is the one that grabs the card. Link to comment Share on other sites More sharing options...
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