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Remake - Clockwork Gremlins


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Clockwork Gremlin Thwacker - EARTH

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Beast-Warrior/Effect

Once per turn, if this card would be destroyed: it is not. Once per turn, You may activate this effect: An Opponent's monster cannot attack, leave the field, or be used for the summon of a monster until the opponent's next End Phase.

ATK/1700 DEF/1300

 

Clockwork Gremlin Mender - EARTH

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Beast-Warrior/Effect

When this card is Summoned: Change it to Defense position. If this card would be destroyed by battle: it is not. This effect can only be activated ponce while this card is face-up on the field. Up to twice per turn, If a "Clockwork Gremlin" Monster would be destroyed, except "Clockwork Gremlin Mender": it is not. Once per turn: You may Discard 1 card, and target 1 Level 4 or lower "Clockwork Gremlin" Monster in your Graveyard; Special summon the target.

ATK/100 DEF/1900

 

Clockwork Gremlin Scorcher - EARTH

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Beast-Warrior/Effect

Once per turn: You may discard 1 card; Destroy 1 card on the field, and inflict 800 Damage to your opponent. Once Per turn: If this card would be destroyed by battle: It is not. You may attack 2 Monsters your opponent controls with this card. If you do, this card's other effects cannot activate this turn.

ATK/1700 DEF/1500

 

Clockwork Gremlin Demo - EARTH

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Beast-Warrior/Effect

Once Per turn: You may Destroy 1 card on the field. Once per turn, If this card is targeted by the opponent's card effect or for attack: You may destroy 1 card, besides the card targeting this card. Once Per turn: If this card would be destroyed by battle: It is not.

ATK/1700 DEF/1100

 

Clockwork Gremlin Knocker - EARTH

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Beast-Warrior/Effect

When this card battles (Before Damage Calculation): Flip a coin; Apply the following effects based on the result:

Heads: Destroy the other battling card.

Tails: The other battling card cannot be used for the summon of a monster or activate its effects until the next End Phase.

ATK/1100 DEF/600

 

Clockwork Gremlin Mortafire - EARTH

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Beast-Warrior/Effect

You may only control 1 "Clockwork Gremlin Moartafire". This card cannot be destroyed by battle. This card can attack while in defense position. If this card is attacked twice during one battle phase: negate its own effects that would prevent it from being destroyed by battle. When this card destroys a monster by battle: Inflict 500 Damage to your opponent.

ATK/1500 DEF/1900

 

Clockwork Gremlin Stalker - EARTH

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Beast-Warrior/Effect

This card cannot be targeted by the opponent's card effects. Once per turn, When this card would be destroyed: it is not. Once per turn: You may reduced the ATK and DEF of a Monster on the field by 1500, until the end phase. If you do, It cannot be destroyed once this turn.

ATK/1800 DEF/900

 

Clockwork Gremlin Overlord Razwog - EARTH

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You may only Control 1 "Overlord" Monster that is also a "Clockworks" Monster. While you control At least 1 Machine and 1 Beast-Warrior-Type Monster, and Control no Monsters except Machine and Beast-Warrior-Type Monsters: Pay 1000 Life Points and Discard 1 Monster; Special Summon this card (From the Hand). Once Per turn If your opponent controls at least 1 monster and 1 Spell or trap card: Your Opponent may switch control of 1 monster they control of your choice, and send 1 Spell or trap card they control to the graveyard to negate this effect ; You may destroy up to 3 cards your opponent controls, then have them discard 1 card. Once Per turn: You may special Summon a Machine-Type Monster from your Hand, deck or graveyard.

ATK/2100 DEF/2100

 

Clockwork Gremlin Overlord Seerus - EARTH

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You may only Control 1 "Overlord" Monster that is also a "Clockworks" Monster. While you control At least 1 Machine and 1 Beast-Warrior-Type Monster, and Control no Monsters except Machine and Beast-Warrior-Type Monsters: Pay 1000 Life Points and Tribute all monster you control; Special Summon this card (From the Hand). When this card is summoned: Special Summon any number of Level 4 or lower "Clockwork Construct" or "Clockwork Gremlin" cards from your deck. If you do, change this card to defense position. While you control a "Clockwork Construct": This card cannot be targeted by a card effect or for attack.

ATK/2800 DEF/1600

 

Clockwork Dungeon Deconstruction Zone

Continuous Spell

You cannot Special Summon Monsters, except "Clockwork" Monsters. Beast-Warrior-type Monsters gain 200 ATK and DEF. Once per turn, If you control 2 or fewer monsters: You May Special Summon 1 "Clockwork Gremlin" Monster from your Hand or graveyard.

 

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