Alpakha Posted February 12, 2013 Report Share Posted February 12, 2013 I made this a while ago, and I haven't posted a card in a while. So yeah, posting this. I'll add new cards as soon as I make them. The names are all 1 adjective and 1 noun that describes the card. All the spell and traps are in French, translated by Google Translate so some of the translation may not be correct. A warning to any french Speakers out there. [spoiler=Effect Monsters] [spoiler=Lore]When this card is Normal Summoned, you can add 1 "Templar" monster from your Deck to your hand (it cannot be summoned this turn). When this card is Special Summoned, while you control another face-up Warrior-Type monster, you can add 1 "Templar" Spell or Trap card from your Deck to your hand (it cannot be activated this turn). You can summoned only 1 "Templar - Aristocratic Augurer" per turn.[/spoiler] [spoiler=Lore]You can Tribute this card to Special Summon 2 "Templar" monsters from your Graveyard in Defense Position. You can only activate this effect once per turn. The monsters are destroyed at the End Phase and cannot be used to summon any monsters other than Warrior-type Xyz Monsters. Their effects are negated. Only Warrior-Type monsters can be Special Summon the turn this effect is activated.[/spoiler] [spoiler=Lore]When this card is Special Summoned, you can Special Summon 1 Level 3 "Templar" monster from your Graveyard or hand (except "Templar - Sly Jester). If this card is detached as Xyz Material from a Warrior-Type Xyz Monster, you can Special Summon this card. This effect can only be used once per turn.[/spoiler] [spoiler=Lore] If you control 2 or more face-up Warrior-Type monsters, you can Special Summon this card from your Graveyard. If you control 2 or more face-up "Templar" monsters, you can discard this card to negate the activation of a Spell Card that activates during your opponent's Main Phase. You can only activate this effect once per turn.[/spoiler] [spoiler=Lore]If a "Templar" monster is Special Summoned to your side of the field (except "Templar - Valiant Noble"), you can Special Summon this card from your hand. Once only, while this card is face-up on the field, you can have all Level 3 Warrior-Type monsters you control gain 1 Level.[/spoiler] [/spoiler] [spoiler=Extra Deck] [/spoiler] [spoiler=Spell/Traps] [/spoiler] EDIT: Some of the cards were edited, but Sorcellorie still seems shaky to me. Link to comment Share on other sites More sharing options...
exnos Posted February 12, 2013 Report Share Posted February 12, 2013 is very very great figo ;) Link to comment Share on other sites More sharing options...
Alpakha Posted February 13, 2013 Author Report Share Posted February 13, 2013 figo? Anyways, Bump Link to comment Share on other sites More sharing options...
Sora1499 Posted February 13, 2013 Report Share Posted February 13, 2013 Alright, there are some issues that need to be addressed badly: 1. The Aristocrat interacts waaaaaaaaaaay too well with the search spell. Seriously, now it's a Stratos that deck thins by an even greater margin with a crapload more versatility. You need to get rid of its search effect that triggers when it's SS'd. 2. Fair Maiden needs a "You can only use this effect of 'Fair Maiden' once per turn." clause or else it loops with itself, the priest, and the jester. 3. Rogue does way too much. It turns the Aristocrat into a +0 Rank 3 AND a pop. That's not fair. So, I highly advise that you remove that portion of the effect entirely. 4. The Jester is awful design. When it's special summoned, you get another +1 on top of the +1 you already garnered. When it's used to pay for a cost, you get a +1. That's a slippery slope, Kevin, and an extremely excessive one at that. Pick one of its two current effects and stick with that one, preferably the second effect. 5. The Chevalier is, for lack of a better word, broken. It's a hand trap, which is already bad design, that hits your opponent's power cards by setting itself up for even more +s. Ick. I'd do 2 things: cut out the hand trap capability completely and make it only able to summon itself from the graveyard once per turn. 6. I don't like Polissonerie: it's another slippery slope that can + by who knows how much via mutilating your opponent's source of strategic play. Especially given how easy it is to spam with these guys. 7. Sorcellorie has the same design flaws as Tenki: it's searchable by the things that it damn searches and it turns the Aristocrat into a +3 from the deck. What the fuck. Templars already have a great searcher that can become a TGU: they don't need this. I can't call these well-made nor well thought-out. In fact, it seems like you rushed through them a bit. You need to fix the above problems, or else these guys will become another detested + factory.dek. Link to comment Share on other sites More sharing options...
Alpakha Posted February 13, 2013 Author Report Share Posted February 13, 2013 2. Fair Maiden needs a "You can only use this effect of 'Fair Maiden' once per turn." clause or else it loops with itself, the priest, and the jester. I didn't put a once per turn.... *face palm*. I'll edit Aristocrat. Chevalier will be fixed.I knew rogue was "ehh" but I decided to post it before editting. Jester takes up a Normal Summoning and there isn't a consistent way to Special Summoning it unless you dump it in grave first and there isn't a consistent way to do that. I'll edit Sorcellorie. Link to comment Share on other sites More sharing options...
Sora1499 Posted February 13, 2013 Report Share Posted February 13, 2013 [quote name="Philip J. Fry" post="6142655" timestamp="1360725624"]I didn't put a once per turn.... *face palm*. I'll edit Aristocrat. Chevalier will be fixed.I knew rogue was "ehh" but I decided to post it before editting. Jester takes up a Normal Summoning and there isn't a consistent way to Special Summoning it unless you dump it in grave first and there isn't a consistent way to do that. I'll edit Sorcellorie.[/quote] There are many consistent ways to SS Jester. Fair Maiden, Priest, and, lastly, its own effect. :T Link to comment Share on other sites More sharing options...
Alpakha Posted February 13, 2013 Author Report Share Posted February 13, 2013 consistent way to Special Summoning it unless you dump it in grave first and there isn't a consistent way to do that. I'll edit Sorcellorie. Also, it's own effect would still take up a Normal Summon. It's effect is on the border of broken to me so I will edit it, but for now I'll leave it as it is until a get some nex ideas. Link to comment Share on other sites More sharing options...
Alpakha Posted February 14, 2013 Author Report Share Posted February 14, 2013 bump Link to comment Share on other sites More sharing options...
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