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[March 2013] A local's nightmare


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No Dojo?

That would require to make room, but I rather use that room to stop legimate threats, since Samurai are fragile to monster effects, not to forgot the 3rd Smoke Signal already makes it easy to grab the stuff I want and top decking Dojo mid- or late-game, it either becomes a win-more card or is just an awful top deck.

 

Strongly recommend Invoker over Stardust in the Extra.

 

Done

 

Also, ditched the Dark Hole (moved to side) for a Magatama and made a side. Was thinking siding a 2nd Magatama because the Mermail match-up is abysmal.

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Did alot of testing and ended up dropping 1 MST for 1 Hand of the Six. It really like Hand now, since it can be grabbed easily with Smoke Signal and gives additional outs to threats that the deck can't run over.

 

Also thinking of adding 1 Double-Edge Sword Technique, but I would prefer to keep the deck at 40 cards.

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