T3RA PROWL3R Posted February 23, 2013 Report Share Posted February 23, 2013 This is an older deck I made, and have since then done a couple updates, but I still feel it can be better. Monster 3x Pashuul 3x Darksoul 3x Emmersblade 3x Fulhelmknight 2x Boggart 2x Faultroll 2x Ragigura 1x Gorz Spell 3x MST 2x Duality 1x BoM 1x Dark Hole 1x Heavy 1x Mind Control 1x Reborn 1x 1 4 1 Trap 2x Fiendish 2x E-Call 2x TT 1x Reinforce Truth 1x Judgment 1x Warning 1x Starlight Side 3x Veiler 2x E-Con 3x Compulsory 2x D-Pris 2x Gozen 2x Mind Crush 1x Transmigration Extra 2x Hyunlei 1x Catastor 1x Volcan 1x BRD 1x Barkion 1x Beast 1x Scrap Drag 1x Stardust 1x Gottoms 1x Leviair 1x Invoker 1x Leviathan 1x Silvermountain 1x Zenmaines Constructive criticism appreciated. Link to comment Share on other sites More sharing options...
Master of Sabers Posted February 23, 2013 Report Share Posted February 23, 2013 *cracks knuckles* MONSTERS -1 Pashuul (You only need 2, reinforce truth acts as a chainable pashuul.) -1 Ragigura (Searchable, bad draw most of the time.) -1 Gorz (You shouldn't need to be in a position to summon this, ever. Sabers are too good defensively.) +1 Boggart Knight (You want him as soon as possible. Puts pressure on the board, baits out traps, etc etc. 1900 is nothing to scoff at either.) +1 Faultroll (Too good not to run @3.) SPELLS I see nothing wrong here. I'd personally neg 1 mst, but that's just me. TRAPS Again, I see little to nothing wrong here. Personally, I'd neg Starlight, and add in 2x Bottomless / D-prison. I personally prefer a bulkier trap lineup, but this should work fine. EXTRA -1 BRD (You have very few ways of summoning him, Boggart can only go for X-sabers. -1 Silvermountain -1 Leviar +1 Photon Strike Bounzer +1 Utopia / Maestroke +1 X-Saber Souza Link to comment Share on other sites More sharing options...
Wildflame Posted February 23, 2013 Report Share Posted February 23, 2013 RotA and Tenki yo. Deck thinning is pretty useful. Link to comment Share on other sites More sharing options...
T3RA PROWL3R Posted February 23, 2013 Author Report Share Posted February 23, 2013 +1 Faultroll (Too good not to run @3.) I'd personally neg 1 mst, but that's just me. Again, I see little to nothing wrong here. Personally, I'd neg Starlight, and add in 2x Bottomless / D-prison. I personally prefer a bulkier trap lineup, but this should work fine. In the past when I used this deck, Faultroll @3 would often dead draw and cost me the game. But maybe that's just my luck. And I originally had that third MST sided, but I took out a Warning to keep up with the oncoming banlist. Starlight is pretty good when I'm in a bind and can afford to just dump Dark Hole or Heavy or something for a free SDD. I'll find room for something. Link to comment Share on other sites More sharing options...
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